Garry's Mod

Garry's Mod

PMC Pack Redux (Playermodels & NPCs)
124 Comments
rebel6301 24 Aug @ 12:45am 
new beanies? sounds cool, will check them out next time i play
Gunslinger ☢  [author] 1 Aug @ 6:10pm 
Cook didnt work out, legacy berets are coming though, with some minor fixes.

While i like the LT_commander mesh, i also wanna feel like i dont wanna stray too far from the original packs assets, both cannot coexist because of how the NPC bodygroups work with the RNG script (already pushing 53 different headgear variations).
Wrocer 31 Jul @ 6:13pm 
Take your time bro.. No worries.
Gunslinger ☢  [author] 31 Jul @ 5:29pm 
I kinda wanna bring back the old berets but im unsure tbh, i got something else cooking though
Wrocer 13 Apr @ 3:46am 
The new update? wow!
シ︎Bloppyシ 24 Mar @ 10:52am 
what kind of card is in the 6th and 7th pictures
FelixJuggernaut.com 22 Mar @ 1:09pm 
lmao
Gmod Enjoyer 13 Feb @ 7:47am 
lavoieaiden9 has schizophrenia
lavoieaiden9 12 Jan @ 8:24pm 
bro i hate this glitch with my computer i can only see someone's new comment if i type a new one i gotta get a new computer..
lavoieaiden9 12 Jan @ 8:22pm 
look man ill leave you be i wont cause you any trouble just dont jumpscare me in gm_construct
lavoieaiden9 12 Jan @ 8:22pm 
CALL WHO?
lavoieaiden9 12 Jan @ 8:22pm 
all his comments are gone on my screen WHAT PARANORMAL STUFF IS THIS HE DOESN'T EVEN HAVE A NAME AHHHHHHHHHHHH.
lavoieaiden9 12 Jan @ 8:20pm 
oh shit its the dark figure from gm construct in the comment section look man dont jumpscare me
lavoieaiden9 12 Jan @ 8:19pm 
0_0
Gunslinger ☢  [author] 12 Jan @ 12:27pm 
Be my guest.
waterfall166_77 29 Dec, 2023 @ 8:14am 
the super soldiers are so cool
Chris Hansen With Dateline NBC 23 Dec, 2023 @ 5:17pm 
The multicam in this pack isnt the same as the US Army's current OCP so it will look different, if that is what you're asking about. But every military in the world is using some kid of multicam
phillpin 23 Dec, 2023 @ 9:06am 
Hey buddy, could you please make a combine replacement with these npcs? I would be glad to see it!
Gunslinger ☢  [author] 22 Dec, 2023 @ 4:21am 
Pretty much all the original textures were made over a decade ago, i personally haven't touched them, i only remade the normalmap's because there have been better ways to make them since the packs inception and trying to make additions ive made match the other original bodygroup's.
I_keep_getting_clapped 22 Dec, 2023 @ 4:15am 
the multicam one looks way too bright and blank to me, and it sticks out a bit because of it. I think the contrast should be a bit bigger to make it look more legit
Chris Hansen With Dateline NBC 12 Nov, 2023 @ 7:06pm 
I love shooting the bald ones in the head and watching their faces turn red its hilarious. Even more enjoyable with the reagdoll mod where they hold their heads and convulse.
Gunslinger ☢  [author] 12 Sep, 2023 @ 8:03am 
Thanks
LilEnviousKillah 12 Sep, 2023 @ 3:56am 
I'm so glad you made them into bodygroups! They were such a pain to manually randomize, I also love how you made them more like actual PMCs instead of generic soldier packs. Great overhaul to a mod that's been out for more than 2 years.
spEeͥD`eͣxͫ 13 Aug, 2023 @ 2:45am 
had to double check, you did remove them :( i would try to get my hands onto that metropolice pmcs .phys and apply it to the current models, if you think its worth a shot or havent tried already?
Gunslinger ☢  [author] 12 Aug, 2023 @ 4:15pm 
Any change ive tried makes them behave more weirdly, as they are is fine tbh for gameplay centric stuff, for posing not so much, probably would need me to rerig the models to have them be like the citizens which is like, no.

Collision models need to have the exact same bones as the main model as the only requirement, Playermodels and NPCs use the universal to source valvebiped rig, which is why i can just apply the citizen one easily, do not replace the phys file unless you know what you are doing.

"it just seems pretty weird that the "combine solider" (the "sas" with the metropolice gasmask) has so good physics but the rest dont, given they use the same body mesh??"

What, i removed those from the pack ages ago.
spEeͥD`eͣxͫ 12 Aug, 2023 @ 2:48pm 
really weird. what about the combine solider your mod puts in? thats one of the best settings ive seen on a ragdoll ever. they have the same body mesh? not sure how gmod ragdolls are setup to be honest. but back in the css days you could download a .phys (i think) and apply it to any model by just renaiming it to leet.phys or pheonix.phys (gives the skeletons are set up the same?)
anyhow the your characters got gaskmasks so the snout should be fine either way right?

really enjoy the body groups, big thumbs up

they do appear to fall slowly and "keep upright" and overall pretty stiff as it is now.

it just seems pretty weird that the "combine solider" (the "sas" with the metropolice gasmask) has so good physics but the rest dont, given they use the same body mesh??
Gunslinger ☢  [author] 12 Aug, 2023 @ 12:30pm 
Its their collision model, i tried using the ones from citizens ( Metropolice has too long of a snout head because its supposed to yknow, fit the model its made for) and imported the citizen settings it caused the ragdolls to fall slowly and twitch out and generally behave strangely.
spEeͥD`eͣxͫ 12 Aug, 2023 @ 4:38am 
could you enhance the ragdoll physics a bit? they feel.. really stiff and wonky. maybe if possible use the ones from the metropolice?
Gunslinger ☢  [author] 9 Aug, 2023 @ 7:44am 
Not really no, you can however just manually set the bodygroups in the context menu if there is one you need or something.

the lua randomizes the bodygroups every time a NPC is spawned for the first time, im about to add two more now that i forgot after testing.
toad'n'toad 9 Aug, 2023 @ 7:40am 
ueh understandable
is there a way to summon the specific bodygroup preset?
Gunslinger ☢  [author] 9 Aug, 2023 @ 7:11am 
Because 84 seperate models causing it to be nearly 450MBs is pretty unreasonable than just turning them into one model with the bodygroups of all 84 of them?
toad'n'toad 9 Aug, 2023 @ 7:01am 
why have you made them random:steamsad::steamsad:
N0VA 4 Aug, 2023 @ 5:37am 
Oh, okay, thank you
Gunslinger ☢  [author] 3 Aug, 2023 @ 2:51pm 
Probably need to re-download it, unsub, delete the gma file on your PC and then re-sub.
N0VA 3 Aug, 2023 @ 1:58pm 
This might be a bug on my end, what with other mods installed and the likes, but the PM ragdolls, this includes the one spawned when you die, appear as prop like Tposers, meaning if you die you just become a Tposer instead of a funny ragdoll corpse.
Is there any reason to this?

Sorry to add more, but I mean I myself love the new ones, what with them all just being a part of one subgroup rather than seperate models. :thumb:
rovrieweusu 2 Aug, 2023 @ 9:57pm 
kinda like the, new overhaul update, 4 years pass by.
SnotterGibs 2 Aug, 2023 @ 7:07am 
this would be even better if the old gloves replaced the new ones. Good job with the sleeves!
Gunslinger ☢  [author] 31 Jul, 2023 @ 10:53am 
Its just how the models were originally set up back in the day, 84 seperate models, originally these were made as a addon pack for a HL2 mod called Smod Tactical, and have found their way across the internet over the years, the original download is lost media though as it was on Facepunch before the whole site as it was, was culled without warning to back it up.
N0VA 31 Jul, 2023 @ 3:20am 
oh, cool!
I noticed there are a lot of models, so it would be nice to not have *so* many on one mod pack. :thumb:
Gunslinger ☢  [author] 30 Jul, 2023 @ 8:38pm 
As a side note, im slowly attempting to turn every piece of gear into a bodygroup on a single body since i found a reasonably fast way to seperate all the gear.

cant say for sure if it will come to fruition and then the amount of models and size of the addon with decrease by a lot, but throwing that out there.
N0VA 30 Jul, 2023 @ 2:40pm 
Thank you Gunslinger!
Btw this mod is great and I will make sure to credit this mod! :thumb:
Gunslinger ☢  [author] 30 Jul, 2023 @ 2:31pm 
Be my guest.
N0VA 30 Jul, 2023 @ 9:58am 
I mean its fine if I am not allowed to, as they are your own models. I would just like to use them as they seem really handy for military style characters.
N0VA 30 Jul, 2023 @ 9:56am 
Hey Gunslinger, would it be okay if I used one of these guys as a protagonist in a video I wanna make. I can easily credit you / add your htps:// thingie in the video / description if you want me to?
I just think the gasmask guys are really cool! :thumb:
Gunslinger ☢  [author] 29 Jul, 2023 @ 11:59am 
Ive tried to devise methods to cut down on the amount of models, since most of the space being eaten up is by the models with a whopping 84 models per Player, friendly NPC, and hostile NPC set with 200+ models total.

the only thing ive found that could work will not compile and i have to break face flexes and eyeballs (no pupils) to get it to work, turning the different heads into bodygroups on the same body will not work.

tldr if i add another set its gonna be 100MBs more space at least.
toad'n'toad 29 Jul, 2023 @ 6:17am 
would you add any new pmcs?
Gunslinger ☢  [author] 28 Jul, 2023 @ 7:42pm 
I will be replacing the Combine PMCs in the pack with something more unique, if people like them enough i can make them a full set with their own textures.

similar idea to the combine models conceptually.
toad'n'toad 25 Jul, 2023 @ 11:49am 
woah, you're the best
Gunslinger ☢  [author] 25 Jul, 2023 @ 11:46am 
I already updated them is why, i found a efficient way to re-compile them all and the lua was like 10 minutes to add one line per NPC
toad'n'toad 25 Jul, 2023 @ 9:35am 
nevermind manl, they throw grenades somehow (i suppose if the map is properly AI noded)
Thank you for this awesome addon!