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开始游戏后,点击 通知图标 在右上角打开模组的菜单,允许您 禁用和启用通知。
该模组支持本地化。如果你玩的游戏不是英文的,你可以翻译并上传“CN_Text.sql”,我会把它添加到模组中。该模组的文件夹是“Steam\steamapps\workshop\content\289070\1752329484”。
该模组不会替换任何游戏文件,因此在游戏更新后不会损坏。
Here's the error I'm getting while playing: [4018004.406] [Localization] ERROR: near "": syntax error
开始游戏后,点击右上角的通知图标,打开mod的菜单,允许你禁用和启用通知。
MOD支持本地化。如果你玩的游戏不是英语,你可以翻译并上传‘cn_Text.sql’,我会把它添加到mod中。国防部的文件夹为“Steam\steamapps\workshop\content\289070\1752329484”.
此模式不会替换任何游戏文件,因此它不会在游戏更新后损坏。
People reported it did not work on current game version
I'm playing using PYDT and notifications don't work when loading the save.
%USERPROFILE%\Documents\my games\Sid Meier's Civilization VI\Logs
Then upload Lua.log and Database.log.
Barbarian Clans Game Mode (Official)
Emigration by Oni
More Starting Units by AeonOfTime
Mountain Tunnels at Steam Power by Onii-chan there's so much
Requested Pantheons by Angryr
Still a Useful Material by Fampat and NCC1701
Enabling even one of these results in the disappearance of your notifications after reload.
I also have a list of the mods that I currently use and do not appear to influence the workings of this mode. If you are interested just tell me where to send it.
To disable every notification except trade one by default:
1. In "Custom Notifications.lua", find line "bCityPopNotification = true;" and replace it with "bCityPopNotification = false;"
2. In "CN_UI.lua", find line "bCityPopNotification = true;" and replace it with "bCityPopNotification = false;"
3. In "CN_UI.lua", find line "bCityBorderNotification = true;" and replace it with "bCityBorderNotification = false;"
4. In "CN_UI.lua", find line "bReligionNotification = true;" and replace it with "bReligionNotification = false;"
it reads 'Bevรถlkerungswachstum' when it should be 'Bevölkerungswachstum'
The translation you're looking for is
'Stammesbewohner haben {1_CN_City_Name} als neue Heimat gewählt.'
'Tribal villagers have chosen {1_CN_City_Name} as their new home'.I need it translated.
As promised, here's German (Same day delivery!)
Important: make sure the file stays as UTF-8, otherwise strange characters will look strange.
https://drive.google.com/file/d/1xf-np-rtxavmGY6qHs0ZT20E_JGf7aQr/view?usp=sharing
Added localization support.
Notifications now work for all players in hotseat game.
for me it does not seem to work in hotseat, there are no notifications of growth or border expansion. What could be the reason for that, any idea?
2. I dont think there is a way to clear all notifications unless someone made such a mod.
1. Can I modify this to remove the notification for border expansion? I don't find it that useful tbh.
2. Is there a way to clear ALL notifications on the right with 1 button? Instead of right clicking on each of them?
It's possible to see religion notification ? i found only one mod to see religion change and he's not free...
https://steamproxy.net/sharedfiles/filedetails/?id=1272356459
A color notification will be nice too, to see easily the importance of the notifications :P
I know this is hard work, but your mod will be a must to have with this change :D
Thank you.
I could need additional notification ... yeah, this is the sort of problem you want to have. ;-)
Another "problem": There is no notification for when a goody hut provides population increase.
(So you couldn't jump to the increased city.)
Thanks