Portal 2
Springtime
70 件のコメント
SpielSatzFail 7月15日 14時08分 
I saw that move before somewhere, but that doesn't make it less enjoyable.
Nice little map :steamthumbsup:
Hovering Harry 4月29日 17時52分 
I didn't put the cube in the funnel because I didn't think it was necessary and ended up throwing the cube in the funnel at the end. I feel like a similar chamber could be made that uses a null portal in the solution.
E L Y T R O N 4月20日 15時56分 
That final move was super awesome to figure out! Makes me feel like my TUBER chambers are not good enough!
Gordon Freeman 2023年12月3日 17時10分 
very clever
Chavez Core 2023年5月25日 17時05分 
You are genius, such a clever puzzle!
G4lvatron 2023年2月13日 15時16分 
Very satisfying :ninjavictory:
Olepa 2022年7月25日 8時51分 
Great chamber! Quite easy, and, apparently (idk if that move is intended) it also features (not as a final move though) using a funnel coming out of diagonal surface to transport objects instead of flinging out of that surface , quite cool thing I don't see much in workshop puzzles.
What I'm impressed the most though, honestly, is how almost each portalable surface and almost each element there is reused multiple times. I'm a beginner at puzzle design, and I understand that, of course, making good quality maps like this one (and just in general lots of those from you) is far, far away for now, but still, often implementing such reuse without the puzzle breaking apart and becoming full of exploits feels like basically some imposible feat of puzzle design for me. I watched all of your How To Make Great Test Chambers videos (and some other guides) several times, however, of course, I still have a lot to learn, I guess
StackSmasher789 2022年2月17日 2時18分 
Awesome puzzle !
Halogenlampert 2022年2月9日 1時59分 
Agreed on the difficulty rating of "easy", but good and easy, in no way mindless. Near the end I did do a tricky throw of a cube into a funnel which I'm not sure if that was the intended solution or not.

Overall nice map, short and sweet.
cnh2r 2022年2月6日 6時23分 
Thanks for creating!
canticle 2021年12月9日 13時50分 
I think I'm finally beginning to understand your rating system with respect to my skill level...after all this time.
Easy: I will be able to complete without spending hours and without hints.

Medium: I will need some hint from a solution (that I will stop after a few frames as I slap my head as the simplicity all suddenly flashes into my head). On an exceptional day, I might be able to solve of my own accord.

Hard: Brain melts _ OR _ need several hints from solution-possibly more than just a hint-and then brain melts...but in a good way:winter2019happybulb:

As always an enjoyable outing...glad you make some "easy" ones for folks like me. Needs a Cave Johnson intro though. ;-P
silly goose 2021年10月23日 8時39分 
Very nice testing chamber. I enjoyed it!
Spaceminnow 2021年2月9日 1時20分 
Very good. It was fun.:steamthumbsup:

You are welcome to try some of mine. :steamhappy:
c4shurik 2020年12月9日 8時01分 
OMG! This is a awsome chamber! Multistage level! ))
metadavid 2020年10月22日 16時48分 
Revisited. I think this is one of the best designs I've ever seen. So satisfying to figure out!
Andy T 2020年8月7日 23時14分 
Easy? No it is not; a good game of Portal 2 isn't in the easy category. Hmm, a good map is one you did it, but forgetting how you did it by the time you get to exit, and this map fits that description to a tee.
Petutski 2020年4月18日 17時36分 
Excellent fun map! Great use of the tractor beam. Thanks!
tapmage 2020年4月10日 15時53分 
Enjoyed the puzzle. The puzzles where you don't have to do a lot or work but just think are the best.
stormsend 2019年12月15日 12時31分 
I'm late to the party. I thoroughly enjoyed solving this. It's a really nice looking layout and a good puzzle. Thanks and can I say Happy Easter in the late summer.
metadavid 2019年9月4日 23時48分 
Wow. beautifully put together. tricky stuff
| \_/ () 2019年8月22日 13時04分 
This one was teally great. Your non-major releases are just as good as all your others.
BehindPortal 2019年8月19日 3時33分 
fun puzzle. :p2cube:
Pwner’s Manual 2019年8月13日 8時13分 
Very relaxing!
matias 2019年7月17日 1時47分 
Good map!
vallibus 2019年7月3日 19時01分 
Annuder nice one from your workshop.
Spider_Dawg 2019年7月2日 14時33分 
Nice map Demon, quite easy to solve yet fun. I didn't get it as quickly as nock, but then again I never do.
_galaxy 2019年6月12日 20時47分 
Wow! What an amazing map! I personally liked the way you used the Bee to make an very pretty map. I too am aiming to make PeTI levels that might make some think they look like hammer maps, haha.

That last part was amazing. The puzzle wasn't what I would call difficult but I know some people will definitely have trouble solving this. Maybe not classify as easy, easy/medium would be a better term.
Modoc73 2019年6月3日 15時52分 
Nice map! Not to challenging but made you think. Little sneaky last move there. Wish it was a little easier to pass it around the corner Thanks for the map!
Porphyrios 2019年5月29日 16時23分 
This was a good map. I need to brush up my logical thinking with these easy - medium maps. After Polux's maps this was nice and forgiving. I haven't been able to solve any of Polux's maps.

Maybe this kind of map that you have made is good for a road to harder maps. Step by step increasing the difficult level.
Demon Arisen  [作成者] 2019年5月29日 3時49分 
Thanks, Nocko! Glad you enjoyed it, will watch your playthrough soon!
nock 2019年5月29日 3時00分 
Nice map Demon. After a few hard maps it was nice to have this one as a straightforward, logical map to restore my faith in map makers that not everyone's as cruel as Hanky XD

Blind Run: https://www.youtube.com/watch?v=mOGZhX-ii7Q
Demon Arisen  [作成者] 2019年5月13日 7時39分 
@lowelldogger You're welcome, glad you enjoyed it! :)
lowelldogger 2019年5月13日 5時56分 
Thanks for making this. It was one of my first maps to play after a Portal hiatus and It's a nice welcome back.
Radio Mouth 2019年4月30日 15時50分 
Great test. Good element reuse.
jangobugsy 2019年4月27日 17時05分 
Very clever ending. I love maps like this that seem damn near impossible.
Demon Arisen  [作成者] 2019年4月27日 13時53分 
Thanks everyone! Glad you all enjoyed it <3
omahacat 2019年4月27日 13時34分 
AWESOME little map.Got stuck in the end until I decided to think about springing again. That ending was quite cool!
SkyGlass 2019年4月26日 23時01分 
Very smart and fun to solve. Thanks for the Easter Treat:)
Leo 2019年4月26日 8時13分 
Cool map! I like the ending move, it was quite unique. I had fun solving it, and by the way I chose this puzzle for my first attempt at making a commented playthrough. I wasn't too confident but I hope it's still interesting, here's the video: https://youtu.be/COX5by5Pw9U (the volume is quite low, sorry)
popiplaytime 2019年4月26日 7時08分 
the map is very beautiful but the problem how do I reach the exit together with the cube ?. if you would do a guide on a video I'll leave you 5 stars and a like :)
bullfrog 2019年4月26日 2時04分 
Nice one; as you say, pretty easy, but clever and fun. I shot the wrong portal at one point and got this, which made me laugh :)
Nobody No-One 2019年4月25日 21時25分 
I mean it's pretty easy to tell that the map is not impossible when there's literally a solution video 4 comments below you
CoolDudeClem 2019年4月25日 18時44分 
This must be some new definition of the word "easy" that I'm not familiar with. Also it's impossible to get the cube to that last button tat opens the exit. I need one of me to be standing on the button that disables the fizzler blocking the exit, and I need ANOTHER one of me to drop the cube though the portal surface so it gets thrown back up by the faith plate and flung over to the exit.
racknae 2019年4月25日 11時12分 
Really clever little test. Didn't take me long to solve, but I really love the creative ways you forced the player to use the funnel.
Iceman(FMF) 2019年4月25日 9時58分 
Wow right in front of my face. Great puzzle.
quatrus 2019年4月24日 8時49分 
Ah great puzzle - enjoyed the last bit to get the cube over to the exit. Thanks for creating.
可砸 2019年4月23日 16時23分 
Nice puzzle!
My playthrough https://youtu.be/uHEBo5IQP6U
Malfaction 2019年4月23日 10時22分 
Enjoyable map; fun to solve. Thumbs up!
SpKi 2019年4月23日 0時58分 
Nice puzzle! Thumbs up.
Teo 2019年4月22日 18時26分 
Yay, I'm happy that last move is enforced now.