XCOM 2
Ketaros Classes Improved
122 comentarios
Dęąth Viper 22 DIC 2024 a las 11:14 p. m. 
@XCOM Message me. I can help you for free
X-COM 11 OCT 2024 a las 3:35 p. m. 
I saw you had a patreon. I'll literally pay you 20$ to help me XD
X-COM 11 OCT 2024 a las 3:34 p. m. 
How were you able to enable the Brigadier rank? I'd like to do so in my modless playt hrough...
steamt 7 OCT 2024 a las 11:53 a. m. 
Its a good mod that I'm enjoying. Please note the discussions for the bug fix as well as a rundown on some of the things that are OP or could be better. At this stage there are probably better class overhauls that one could use.
rene.hanke 23 SEP 2024 a las 9:22 a. m. 
2024 calling in, regarding that “Restorative Mist” bug (crash to desktop). It still exists, was never fixed.

I’ve written a little tutorial how to fix it even in an ongoing campaign, see “Specialist 'restoration' ability is bugged” in the discussions here.
Marcus Aquila 1 ENE 2023 a las 11:28 a. m. 
Works fine with the new community promotion screen, no worries.
Stallion 1 ENE 2023 a las 8:08 a. m. 
Can this work with the new community promotion screen?

Or do we have to use the depreciated one?
Oroboros 22 NOV 2022 a las 11:52 a. m. 
This doesn't even show up in the mod list of Alternative Mod Launcher.
Player 16 NOV 2022 a las 2:09 a. m. 
Great idea for a minimal revamp.

Specialist Restoration crashes my game though
kingvladrake191 30 MAY 2022 a las 7:04 p. m. 
I've tried using only this mod after deleting the config folder in My Games, deleting the mod and redownloading it, and booting up the game first with no mods and then with the mod. The repeated skills are still there completely unchanged.
dmc32 2 ABR 2022 a las 12:41 p. m. 
@kingvladrake191, you have another mod or mods that have the same skills, so you have a mod conflict, find the mod and delete it that should solve the problem.
kingvladrake191 1 ABR 2022 a las 9:39 a. m. 
Anyone know how to fix some skills being in the tree twice? For example Deep Cover is in the Squaddie slot and still in the Colonel slot, and in Sharpshooter both Long Watch and Lightning Hands are Squaddie skills and repeated in Lieutenant and Captain respectively.
The Blue Knight 25 MAR 2022 a las 11:08 p. m. 
would this mod take effect during the middle of a existing campaign or do I need to start a new one?
holgerschlegel 17 FEB 2022 a las 10:41 a. m. 
is it possible to disable the new Brigadier rank?

I really like the idea of the new skill lines.
At the same time I "hate" the extra rank. Mainly because only those 4 classes in my setup would have it. But neither the WotC fraction classes and the Spark nor most classes from other mods woult have it.
dmc32 31 ENE 2022 a las 5:17 p. m. 
I found the problem, a troublesome mod that I thought was deleted was causing a conflict, all tree's showing up now.
dmc32 31 ENE 2022 a las 3:57 p. m. 
Bladestorm is repeated in the Ranger tree's, heads up on this issue.
Marcus Aquila 10 ENE 2022 a las 1:51 p. m. 
I play with 300 mods installed and it works fine for me. Never came across a mod that interfered with this one...
Daevinski 10 ENE 2022 a las 1:28 p. m. 
@Marcus Aquila So there's another mod conflicting, because the new abilities do not appear in the promotion screen with my full list of mods enabled. No idea which one.
Marcus Aquila 6 ENE 2022 a las 6:47 a. m. 
It is compatible, you can safely ignore the missing dependencies notice.
Daevinski 6 ENE 2022 a las 5:48 a. m. 
Would be possible to make it compatible with "Community Promotion Screen"?
SilentSam7 26 NOV 2021 a las 3:42 p. m. 
This looks cool. Anyone know, does this play well with "Covert Infiltration" mod?
Really love'n it, but missing the build variety of LW2.
kingvladrake191 3 AGO 2021 a las 12:26 p. m. 
There's an issue where some skills are repeated in the trees. Slash for example is repeated in the Sergeant tier, and Bladestorm is in both Corporal and Colonel.
kingvladrake191 3 AGO 2021 a las 11:58 a. m. 
Slink Master is what the Ranger class should have had from the start, was always stupid that the stealth-based class could be detected at the same range as the others.
aredenrare 8 MAY 2021 a las 9:59 a. m. 
These are the only classes that won`t stop promotion after brigadier rank for me.... Anyone else?
pabloaram2011 28 ABR 2021 a las 6:43 p. m. 
@Bica i saw the ranger animations.

A pretty nice mod with this is Rusty Psionic letting start with Psiops class from the start + new Psi abilitys
Bica 8 ABR 2021 a las 3:51 a. m. 
This mod keeps the introduction animations for classes?
AUTOMATED GAY SPACE COMMUNISM 23 OCT 2020 a las 12:17 a. m. 
I've been using this mod, but the abilities aren't showing up on promotion

My soldiers have access to brigadier abilities, but only "part" of the third tree. I got "marksman" "support" trees, but they only have 1 or 2 perks in them - and those perks are all randomized and not part of the tree.

Is there another mod that's screwing that up? Has anyone else gotten this issue?
Gava 17 JUN 2020 a las 8:03 a. m. 
@XHeavyfireX Using this recently, resupply does not crash the game.
TAKEDA 🔴 SHINGEN 3 ABR 2020 a las 6:15 p. m. 
I don't have this mod yet, but I was wondering if the issue stated by XHeavyfireX was taken care of?
HeavyBones 4 FEB 2020 a las 10:24 p. m. 
So Specialist resupply still crashes the game on use.
Lord Python 26 ENE 2020 a las 2:50 p. m. 
Thank you Ketaros- so grenadiers PCS , ranger charge and specialist resupply action for will work corrected now (will I need to start a new campaign?):steamhappy:
Nadarith 25 ENE 2020 a las 11:59 a. m. 
I shall now use this mod till the end of time
Ketaros  [autor] 24 ENE 2020 a las 8:18 p. m. 
Mod fixed, and updated.
Hectornauta 9 SEP 2019 a las 11:53 a. m. 
@Veehementia Regarding grenadiers not using PCS, this is the fix:
1) Go to the <location of your game mods location> ie: C:\Program Files\Steam\steamapps\workshop\content\268500\1707653796\Config
2)Open the file XComClassData.ini
3) Go to the line 65 and add a ")" after AbilityName="F_Imposition". It should look like this:
+SoldierRanks=(AbilitySlots=( (AbilityType=(AbilityName="LaunchGrenade", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), (AbilityType=(AbilityName="F_Imposition"))),
Note that there are 3 and not 2 parenthesis after that
That should work for new grenadiers, you could try editing the values "StatType=eStat_CombatSims,StatAmount=1" for when existing grenadiers rank up. But i didn't test that (the first solution works :) )

@Ketaros The fix is just adding a ")" that was missing in case you want to update it.
Macca 8 SEP 2019 a las 9:12 a. m. 
so does this work?
DERPKING1991 26 AGO 2019 a las 12:21 p. m. 
Just need to do the spark and faction heros and this be good to go for me XD it be cool to have it done.
Ray Brighten The Light 19 JUN 2019 a las 1:32 a. m. 
Why when i use resupply skill on Specialist it's crash my game?
initium 17 JUN 2019 a las 1:25 p. m. 
@McGibblers

I think anyone putting a mod out deserves a little credit, so by all means give it a go. Just be warned that not every ability will work.
Dęąth Viper 17 JUN 2019 a las 8:58 a. m. 
whats wrong with it? I think it looks pretty cool Im gonna give it a try
花兔 16 JUN 2019 a las 1:10 a. m. 
Please fix this mod
SEVENTH_SIGHN 2 JUN 2019 a las 1:55 p. m. 
UPDATE managed to find it was looking at wrong line of text, changed it still crashing no change.
SEVENTH_SIGHN 2 JUN 2019 a las 1:20 p. m. 
Hi there the restoration ability seems to be bugged. When I try to use it I get CTD. I know somebody posted about it in the discussions section. I looked for the line of text he was talking about and it seems ok to me. I'm using mods that add crazy tough enemies and I really need this ability to progress.
initium 31 MAY 2019 a las 9:10 p. m. 
@TwentySeven
Sniper Elite hasn't been working for some time.
As Ketaros is using Favid's Extended Perk Pack, and Favid borrowed Sniper Elite from Musashi I'm not sure who or how it'll be fixed. Favid is tied up with RL work so I suppose Ketaros could use XMod Base 2, which was used to create these abilities, so there's hope it could be fixed, maybe.
Bertrand Paradox 31 MAY 2019 a las 10:08 a. m. 
Sniper Elite doesnt work, however everything else seems good
Veehementia 23 MAY 2019 a las 10:56 a. m. 
@Ketaros Grenadiers are unable to equip PCS. Other classes are not affected, however.
凤舞苏阳 22 MAY 2019 a las 6:10 a. m. 
After the recruits upgrade the grenadier, the battle chip can not be used, and other occupations can be used normally.

Lord Python 16 MAY 2019 a las 11:49 p. m. 
Thanks for the update Ktaros- II tried wiping config of xcom2 and xcom2 wotc then refreshed your mods (+ dependents) but I still find that the dash (ranger jab short action thing) still always seems to miss (5/5 times- don't think it is just rng) and also the resupply trait still causes a total crash. Would I need to restart a new cmapaign for these to work properly (current campaign was new with your two week old mods in place) Are all abilities supposed to be working now? Still having a blast with it- nearly on plasma now- waiting eagerly to see what a brig heavy will bring into the mix. I like abilities that go well togther like run and gun and dedication. I think that compensation just is a much better version of DFA. I love the squadsight penalty removal at brig rank.
sAiNtgOtEn 10 MAY 2019 a las 3:49 a. m. 
Oh btw, your brigadier rank abilities cost 0 AP
sAiNtgOtEn 9 MAY 2019 a las 6:28 p. m. 
also would like to add: the modd isn't broken in anyway and alot of the abilities are still very much usable. Just don't use restoration as that is broken in Favid's pack for some reason.
sAiNtgOtEn 9 MAY 2019 a las 6:27 p. m. 
@Ketaros - woo hoo! will test it tomorrow.

@Identitools - alot has happened over the last year. Try the game with increased pod size by force level, yellow alert gameplay, yellow alert spawning, LEB's late game enemies, proving ground overhaul, additional mission types (!!!) and a better advent. trust me when you think you're safe in September with your ghost suits and plasma weapons and then you run into your first riftkeeper...