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Can you please make it for us? It would be awesome!. Thx a lot.
change to
aptitude = court_position_aptitude_courtmathematician_base
employs_court_position = lord_sheriff_position
change to
employs_court_position = court_mathematician_position
any_court_position_holder = {
type = lord_sheriff_position into
change to
any_court_position_holder = {
type = court_mathematician_position
There is also a typo in 41_learning_county_court_scriber.txt
Where at 5th Aptitude level it increases Prestige gain by 50%, which is a typo because you have 4th Aptitude level increasing Prestige gain by 4%
aptitude_level_4 = {
monthly_prestige_gain_mult = 0.04
}
aptitude_level_5 = {
monthly_prestige_gain_mult = 0.5
I have already fixed all of this on my local copy of your mod, so I could send you the files so you could compare them with something like WinMerge that I haven't added anything that wasn't supposed to be added, for a quick workshop update if you want
I'm writing to you here, on your profile, as I sadly cannot comment on the workshop page of the mod you made due to not possessing CK3 on this 2nd account that I'm writing to you for various reasons
It's about your mod [KET] Advanced Court
In "common\court_positions\types" it seems you have copy pasted one file (seems like lord_sheriff the most) as your base, while creating various new court positions, but have not replaced all of the important bits concerning new court positions, which bug and break them in a way that make them not apply proper aptitudes and buffs such as Dynasty Perk removing salary and revocation cost of House members
It applies to a lot of court positions, such as court_mathematician, court_sheriff, court_librarian, grand_winemaker, just to name a few
It's easy to fix, using \common\court_positions\types\31_stewardship_county_court_mathematician as an example: