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What you can do is build your own windmill using sails, or use something like a steam engine.
I wanted create automatic farm
Default this will be set to Y I think.
You need to have control over the block by interacting with it. You will see a rope going from your player to the block
When the moving catchblock grid connects with its own parent you get this.
If possible load a backup where this problem is gone.
Else you need to use updated dll files where this is fixed, or find the grid that causes it and delete it, but this must be done in the save file itself.
You can also wait a few more days, there should be a fix for this soon.
(I will remove post soon if solution is near.)
It doesn´t even work when only using this mod alone.
Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Havok.HkLimitedHingeConstraintData.GetRuntime(HkConstraint constraint)
at Havok.HkLimitedHingeConstraintData.SetCurrentAngle(HkConstraint constraint, Single value)
at Medieval.Entities.Components.Mechanical.MyHingeConstraint.OnActivate(MyPhysicsComponentBase left, MyPhysicsComponentBase right)
at VRage.Components.Physics.MyConstraint.Activate(MyPhysicsComponentBase left, MyPhysicsComponentBase right)
at VRage.Components.Physics.MyPhysicsConstraintGroup.Activate(MyConstraint constraint, MyPhysicsComponentBase left, MyPhysicsComponentBase right)
at
at
Enable medieval master, then type /tide min -2000, then /tide max -2000
Or any value you want. If you play on a very big planet you might need bigger numbers
making me remove the mod that caused it
Thanks in advance.
Meaning, I have binded key to toggle brakes, but nothing is happening. When I pressed use key to activate control on catchblock, I didn't got control ropes like it is case with control drum and steam engines. Is it a bug or I have missing something ?
Regardless, thanks a lot for all effort in creating all those mods, ME would not be playable without them.
sorry for my english
First working with then makes the game suddenly stop working, crashes. I don't know why, but seems to happen if more than one is used when making a rudder for my ship.
The second thing is that the 1x1 blocks with move fine in the air but won't work at all in the water. It won't go one way and may even tip the whole ship over if I keep pushing.
Other that that, i just wanted to say thank you as this is one of the most useful mods there ever was and one i wished to be created for a very long time.
And also thank you for your attention and for your time. :)
And what am I supposed to attach to the 2x2 blocks? Can you give an example?