RimWorld

RimWorld

More Medications - Reborn
31 Comments
kongkim 11 Jul @ 7:08am 
Thx for the update :)
Techmago  [author] 11 Jul @ 6:07am 
soon™
Bananabob 7 Jun @ 4:04pm 
would love to see a 1.5 version
kongkim 14 Apr @ 1:07am 
@Techmago If you want to i can take over the mod and keep it updated :)?
kongkim 10 Apr @ 11:37am 
Will you update it to 1.5 :)?
Techmago  [author] 1 Nov, 2022 @ 11:03am 
An atribute changged its name, i had to fix it.
Thats it, 1.4 is out
NoctisTheBogWitch 31 Oct, 2022 @ 7:22am 
I'll be the judge of that tomorrow when I buy biotech. Just to help out that is.
Techmago  [author] 28 Oct, 2022 @ 8:06am 
It should work as it is. I didnt test it (yet)
kongkim 27 Oct, 2022 @ 1:03am 
will you update it to 1.4?
kongkim 5 Aug, 2022 @ 5:59am 
This is still the best medicin mod :)
Techmago  [author] 4 Nov, 2021 @ 7:29am 
I never looked into the conciousness tab...
If you apply the sleeping pils more than once, it will only "reset" the knockout counter.
Torres 2 Nov, 2021 @ 8:05pm 
Hi there I'm using the medical tab mod and I can't seem to administer your sleeping pills when clicking on the prisoners/colonists in the conciousness tab.

Also it seems there's a limit? like I can't put someone to sleep like that daily? it seems they need to lose the anesthestic moodlet before I can apply them again.

Cheers thanks in advance!
Techmago  [author] 11 Aug, 2020 @ 7:16am 
The sleeping pills is supposed to be an induced coma. Induced coma is used to treat heavy injuries.
Techmago  [author] 11 Aug, 2020 @ 7:14am 
No, The old system it removed 80 consciousness and kill people. I fixed it to LIMIT to 10 (like anestestics) so they are 100% safe.
melelconquistador 7 Aug, 2020 @ 2:37pm 
sleeping pills dont will/kill* us anymore? So you cannot OD when the consciousness reduction to .01 cannot trip into death with the compunding of other factors that compromise consciousness?
To me it would make sense that taking meds while enduring other health issues is not good for a pawn.
obambambambambambambaama gaming 28 Sep, 2019 @ 9:43pm 
6 neutroamine for near 0% chance to get mental breaks? Count me and my research slaves in!
Techmago  [author] 16 Apr, 2019 @ 5:51pm 
The medical drink was supposed to be extra cheap, and give you a little something against a disease or an infection. I personaly dont use any mods that makes craftable neutroamine... i like the ideia that some things cant be made in a makeshift rim colony.
Grimelord82 15 Apr, 2019 @ 9:28am 
Ohhh, this looks like a nice way to burn through my neutroamine stockpiles!
This will overlap a bit with VGP, which has Ibuprofen for 1 neutroamine and similar pain effect, and antibiotics, stronger than the medical drink.
wool 23 Mar, 2019 @ 7:52pm 
agepill pls
Techmago  [author] 4 Feb, 2019 @ 2:07pm 
Not which i know of
Natalo77 4 Feb, 2019 @ 12:37pm 
Any hard incompatabilites?
JFKGotHeadEyes 28 Jan, 2019 @ 4:34pm 
you should've made vaccine and it gives you autism, a temporary effect that grants instant %60 immunity to any virus
Ben_Carter 27 Dec, 2018 @ 2:18pm 
Yep, can confirm creating a new policy in an existing colony works fine. Thanks for updating this to 1.0. I used it in all my longest playthroughs. Cheers.
Techmago  [author] 27 Dec, 2018 @ 12:17pm 
You can workaround it by creating a new policy. They wont show up in the old ones. "rimworld stuff"
Techmago  [author] 27 Dec, 2018 @ 12:16pm 
Ow, "that bug". Forgot that it exists.
If you start a new colony, they will show up, not sure if i can workaround it. I will look into it.
Ben_Carter 27 Dec, 2018 @ 10:06am 
None of the drugs are showing up in the list under drug policies for me
Lugaru 26 Dec, 2018 @ 5:26am 
Nice to see this one back.
Lurmey 25 Dec, 2018 @ 4:19pm 
Beautiful, thanks.

No multipliers at all, huh? Interesting...

Merry Christmas! :P
Techmago  [author] 25 Dec, 2018 @ 2:56pm 
Fair.
Lurmey 25 Dec, 2018 @ 2:21pm 
Like, what does 0.65 Pain Offset mean? Calling it an offset and given that it doesn't have a negative symbol would suggest that it means +65% pain which goes completely against the idea of a painkiller. Surely it should say x0.65 or 65% pain.
Lurmey 25 Dec, 2018 @ 2:19pm 
Really need to clarify whether the stats for each medicine are offsets or multipliers by preceding the offsets with a + or - and "x" to the multipliers. Like, vanilla smokeleaf has the following offsets:
Pain: -20% (-0.2)
Consciousness: -30% (-0.3)
Moving: -10% (-0.1)

But also has the following *multiplier:*
Hunger rate: 130% (x1.3)