Garry's Mod
Wire Extras 2
69 коментара
NextKurome76TheSoldier  [автор] 18 авг. в 11:07 
i never played without hl2
MrMicrowave 18 авг. в 11:00 
do you have to have hl2 mounted for the extra buttons models?
NextKurome76TheSoldier  [автор] 13 юни в 8:44 
i implemented a solution for that problem
Peekofwar 9 юни в 20:23 
@NextKuromeThe76Soldier Problem: There is no ID shown for the bridge buttons.
NextKurome76TheSoldier  [автор] 7 юни в 18:24 
some map's entities disallow them from being tool-able, use the id fields from the tool instead
Peekofwar 7 юни в 18:17 
For some reason, I can't link a Universal Controller to the buttons on the bridge on gm_genesis. The bridge components show up as delectable entities with their names, but the buttons don't, and won't link no matter how many times I click on them.
NextKurome76TheSoldier  [автор] 11 май в 5:42 
Its internally because the entity probably has no inputs other than kill
Bobequex 11 май в 2:45 
"entity is not whitelisted" where do I change the whitelist?
János Újváry 28 ян. в 3:41 
Thank you
NextKurome76TheSoldier  [автор] 18 дек. 2023 в 11:03 
assuming its a func_tank entity, probably
Bad Cop 18 дек. 2023 в 11:00 
Does it support the Combine Autogun?
Lossless 25 ноем. 2023 в 13:43 
QOL, CPU performance (i don't test this on my CPU)
NextKurome76TheSoldier  [автор] 25 ноем. 2023 в 13:40 
whats the difference
Lossless 25 ноем. 2023 в 13:29 
What do you think about Wiremod Canary?
promasterpice22 29 окт. 2023 в 6:37 
interesting, but it actually works for simphys, so its only lfs now
NextKurome76TheSoldier  [автор] 28 окт. 2023 в 15:02 
I think i can add a tool like that, which will work similar to the universal controller's entity id system
promasterpice22 28 окт. 2023 в 10:28 
Does anybody know how to make pod controler work with lfs or simphys or a mod that allows that?
FlattenedCar0 25 септ. 2023 в 10:37 
That toggle latch bug sounds bad
NextKurome76TheSoldier  [автор] 21 септ. 2023 в 7:45 
i found what you meant and will get it fixed
Darmagon 21 септ. 2023 в 6:43 
The toggle latch indeed is broken, when this addon is enabled the gate is swapped for a version that cannot have custom on/off values. The only way to prevent this is to have this addon disabled, which is significantly reducing this addon's presence in public servers.
NextKurome76TheSoldier  [автор] 30 юли 2023 в 10:26 
it shouldnt have changed any of the inputs, but just re-save i guess
Hiku The WasictFuw 30 юли 2023 в 10:22 
My car now brokie
Hiku The WasictFuw 30 юли 2023 в 8:03 
the toggle edge gate is now a flipflop gate
NextKurome76TheSoldier  [автор] 30 юли 2023 в 5:16 
me no understand
Hiku The WasictFuw 29 юли 2023 в 20:20 
why tf does the toggle gate now replaced
NextKurome76TheSoldier  [автор] 20 юли 2023 в 9:22 
wiremod was apparently broken by steam, heres a different version
https://steamproxy.net/sharedfiles/filedetails/?id=3006316838
sxih 18 юли 2023 в 13:51 
can't install wiremod :cupdown:
NextKurome76TheSoldier  [автор] 13 юли 2023 в 7:31 
fixed
Bobequex 13 юли 2023 в 3:29 
[Wire Extras 2] lua/weapons/gmod_tool/stools/wire_multi_controller.lua:225: attempt to index global 'ply' (a nil value)
1. DrawHUD - lua/weapons/gmod_tool/stools/wire_multi_controller.lua:225
2. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/cl_init.lua:54 (x45)
Krokon 28 май 2023 в 19:41 
Ohhh thanks, I'm relatively new to wire so idk really what im doing half the time :steamhappy:
NextKurome76TheSoldier  [автор] 27 май 2023 в 0:24 
the materializer or an e2 can do the job
Krokon 26 май 2023 в 23:08 
Is there anyway this could be updated to control prop skins? I need to switch between an animated skin and a still one with a wire input, but so far I haven't found a way.
WaterWaifu 12 дек. 2022 в 14:42 
is there a way to make it stay linked in saves?
NextKurome76TheSoldier  [автор] 19 авг. 2022 в 8:11 
might be possible but im not sure if i can intigrate FPP into this
Hoovy Simulator 2 19 авг. 2022 в 8:04 
I only play singleplayer, though I can understand how that could be abused in multiplayer. Wouldn't locking the name linking behind admin privilege solve the abuse problem?
NextKurome76TheSoldier  [автор] 19 авг. 2022 в 7:22 
as for the pusher you talk about (trigger_push), it would be impossible to hit that with the tool and as for entity name linking, those could be abused
NextKurome76TheSoldier  [автор] 19 авг. 2022 в 7:21 
done
NextKurome76TheSoldier  [автор] 19 авг. 2022 в 7:01 
i could make this entity work with func_brush
Hoovy Simulator 2 19 авг. 2022 в 6:55 
Is this supposed to work with brushes like seen in SledBuild? I figured a way to use "ent_fire" to disable the "blocker" brush on the map that comes with that gamemode. But I don't seem to be able to link this to it. There is also "pusher" that cannot be pointed at by the tool, so anyway to set a entity for it through, text? Or something? Like how one could set different audio files to sound blocks.
Brandon200815 21 май 2022 в 18:31 
Tutorial?
NGDL Media 22 апр. 2022 в 4:11 
I'm crashing
NextKurome76TheSoldier  [автор] 9 ноем. 2021 в 11:43 
also i think window repair can only be handled via map, and theres already an wire entity that controls vehicles
NextKurome76TheSoldier  [автор] 9 ноем. 2021 в 11:20 
what do you mean by "control" shipment?
NextKurome76TheSoldier  [автор] 7 ноем. 2021 в 15:54 
idk how to work with darkrp or what functions need to be in place since i dont have it, i can do the other stuff though
Joe 7 ноем. 2021 в 9:38 
Control HL Suit and Health Chargers (By removing and replacing them)
Control HL2 Mines
Control Window Repair
Control Darkrp Shipment
Control Thumper
Maybe Control HL2 Vehicles (Ignition...)

Add Darkrp functionality so door needs to be yours.
NextKurome76TheSoldier  [автор] 17 окт. 2021 в 6:17 
now it supports func_button
The Beast 23 юли 2021 в 14:11 
This looks like a great addon! My only question is if there could be any func_button compatibility soon??
gleeby deeby 17 юли 2021 в 12:54 
I just wanna say thanks for this addon. :slimehappy: Setting up door related things through E2 has been a pain in the backside.
halloweenyname 9 май 2021 в 12:40 
Where did you get the train and the Fire Door?