Space Engineers

Space Engineers

Target Lead Indicator (Aim Assist)
36 Comments
Lange 9 Sep, 2023 @ 5:43am 
Is this still working? I get the target lead indicator when using turrets, but not with fixed weapons.
Gauge  [author] 12 Dec, 2021 @ 5:16pm 
Pressing H cycles between modes. These are the three modes: Grouping (default), Show all, Hide all.
Florian 11 Dec, 2021 @ 4:28pm 
Hey, great mod, but quick question: Is it possible to always mark the GPS as "Always visible" when appearing? It mixes the signals if there are more than 2, and that leads to inaccurate shooting.
Celludriel 10 Oct, 2021 @ 7:59am 
I tried several times pressing H with just plain fixed gatling guns, it's not working I don't get an indicator. Not that it matters AI shoots me down in 3 secs anyhow if I would have one or not ...
Gauge  [author] 18 Jan, 2020 @ 10:12pm 
This is a mod. It uses the GPS system. make sure to toggle GPS view with "h" till they are ungrouped.
CANMAN 18 Jan, 2020 @ 10:08pm 
Is this a script or is this a mod i am unable to find the script to run on a programble block
Chimera 15 Sep, 2019 @ 9:05am 
Keen, this should be vanilla!
woostyboy 31 Aug, 2019 @ 6:59pm 
OK, thanks anyway. :)
LumberingTroll 31 Aug, 2019 @ 1:40pm 
Awesome!
Gauge  [author] 31 Aug, 2019 @ 9:50am 
@LumberingTroll I added a line of sight check.

@woostyboy There is no way for me to interface with their bullet drop code.
LumberingTroll 26 Jul, 2019 @ 3:04pm 
I love this mod! My only complaint is that it detects and gives away things that would otherwise be hiding, like enemy facilities underground. I doubt you could do anything to fix this though.
woostyboy 9 May, 2019 @ 2:15am 
QUESTION - I'm using one of AWG / Whip's tank weapons which has bullet drop over distance. Would this script work on this do you think? Because of the bullet drop I have trouble hitting things at any kind of range... :(

Tank and link to the tank weapon for information -

https://steamuserimages-a.akamaihd.net/ugc/916953854633794196/00BEDBCB798316F4C45CD212D38C540A857EC09C/

https://steamproxy.net/sharedfiles/filedetails/?id=1445202472&searchtext=l11a

Thanks in advance,
Woostyboy.
SK 7 May, 2019 @ 9:05pm 
Anyone still using this mod please confirm me if that mod still work correctly.
In my case, the indicator doesn't appear when I use whatever weapon. If I control a turret then the indicator appears correctly, but any new target that enter the range after I stop controlling the turret will not get indicator.
5 Jan, 2019 @ 10:16am 
works now. however when ships explode there are hundreds of little signals! even though there are no ship parts left. anyways good mod
Gauge  [author] 5 Jan, 2019 @ 9:03am 
1. Lead indicators use GPS. Make sure you do not group your GPS signals (H toggles setting)
2. Indicators only show within weapon range (800m for vanilla gatlings)
5 Jan, 2019 @ 3:44am 
doesnt work
Nirahiel 20 Nov, 2018 @ 8:49am 
Okay, thanks !
Gauge  [author] 20 Nov, 2018 @ 6:41am 
It is a mod. Not an in-game script
Nirahiel 19 Nov, 2018 @ 6:25pm 
Is that a script to be put on a PB or an actual game edit ?
Gauge  [author] 17 Nov, 2018 @ 12:05pm 
No
Comito 17 Nov, 2018 @ 9:39am 
Does this work with rifles too?
Gauge  [author] 8 Nov, 2018 @ 9:05pm 
Its a custom king of the hill mod i designed for "The Last Bastion" server.
{26th}Reddagger 8 Nov, 2018 @ 8:48pm 
What is the mod on the second image? the one showing contacts and allies?
Gauge  [author] 8 Nov, 2018 @ 7:32am 
The first picture is 16 gatling stacked next to each other.
GreyGhostCV6 8 Nov, 2018 @ 4:34am 
what gun is that in the first GIF if it's modded then what mod is it from

thank you
Rhea.licious 7 Nov, 2018 @ 8:31pm 
GENIUS!
requiemfang 7 Nov, 2018 @ 6:16pm 
awesome an all in one :D def switching to this.
Rathan 7 Nov, 2018 @ 5:00pm 
This mod excites me in ways that should concern me. But I like it.
Gauge  [author] 7 Nov, 2018 @ 12:18pm 
yes, it was designed for use on the last bastion originally.
Frosty 7 Nov, 2018 @ 1:49am 
Does It work on MP
Meridius_IX / Lucas 5 Nov, 2018 @ 4:53pm 
Awesome!
Gauge  [author] 5 Nov, 2018 @ 5:25am 
Feel free.
Evil TNG 5 Nov, 2018 @ 4:47am 
Is it ok with you if I put this up as an idea suggestion on the KSH feedback site? Because this is awesome! Thank you.
Lithe 4 Nov, 2018 @ 9:12am 
Amazing! Thank you so much!
RobinHorn 3 Nov, 2018 @ 11:14pm 
yay! thank you! :)