Empyrion - Galactic Survival

Empyrion - Galactic Survival

Epselon City
57 Comments
zipman 19 Oct, 2022 @ 9:34pm 
Does the placement of the trade post make this city not go to either faction only or private? I had someone try to go in a door and unless they were in my faction the could not enter
zipman 17 Oct, 2022 @ 2:18pm 
when placing it I did not see the ramp so now the ramp is way up so I got to extend it down. I just placed the base just at ground level as much as I could. LOL
OneEco  [author] 17 Oct, 2022 @ 1:31pm 
No problem, glad you were able to find a solution!
zipman 17 Oct, 2022 @ 12:53pm 
I reopened game, put in fuel and its working
I just have to now play with how much to charge and to rename containers per which unit so its easier to set the lock code for the renter
Thanks for making this AWESOME City
OneEco  [author] 17 Oct, 2022 @ 12:35pm 
@zipman If you find a more specific issue related to what you said, I'll continue investigating
OneEco  [author] 17 Oct, 2022 @ 12:32pm 
Ok I don't think it's an issue related entirely to the city. I did some additional testing, and nothing wants to fall regardless of how bad the integrity is. I saw floating structures everywhere after removing their foundations. It's likely a bug with Structural Integrity.
OneEco  [author] 17 Oct, 2022 @ 12:04pm 
@zipman It's been years since I last played the game, but I'll try checking today or tomorrow.
zipman 17 Oct, 2022 @ 8:17am 
I just tried placing it and had a problem where I kept losing integrity on my generators I I think it was. Not in the game right now but I had to back out my server to a version just before I placed this city. I love the city though
Gwynvid 4 Apr, 2022 @ 7:16am 
I'm going to spawn this in my server only to make you and omenage... You are and amazing guy
Serephiel 29 Jan, 2021 @ 5:33pm 
Dude this is cool!!!!!!!
Papaver 9 Jun, 2020 @ 11:21pm 
omg it's a whole city,not so suitable for gaming ,but a really great work
OneEco  [author] 3 Sep, 2019 @ 2:15pm 
Update 1.1 is now live, this is a polishing update.

Just to save you time on what has been added or changed, see this list.

- Easier to place down City thanks to Alpha 10 Update.
- Textures and Paint corrections.
- Re-textured main roads.
- Repainted windows.
- Removed forbidden ramp blocks.
- Lighting adjusted for less fog in Sector 7.
- Tiny block changes to Sector 1.
- Sector 9 repainted and windows replaced.
- Pickup stations had cargo boxes replaced.
- Fixed empty light logic.
- Fixed unstable ceiling in Sector 3.
- Added 1 additional main gate.
- Added 2 more Solar Capacitors.
- Added Pickup Station D under Sector 5.
- Added LCD panels and basic City Rules to the 2nd Floor of Sector 8.
- Added Pentaxid Tank to Sector 3.
- Added Tier 2 Shield to Sector 3.

If you guys spot any other problems, let me know so I can check them out.
OneEco  [author] 7 Apr, 2019 @ 11:10am 
@Kruber523 many thanks, hopefully when the dev team gets the unity upgrade going, maybe we'll see processing improvements.
Hately 6 Apr, 2019 @ 5:18am 
i love this city^^ just a small problem is that if enough players play on the server and are in the city at the same time (in different sections) alot of lights will be on and the lag increases... but i guess that cant be helped :D but 5* for this creation! it is seriously epic
Biggingerman 2 Jan, 2019 @ 9:33pm 
wow awesome
OneEco  [author] 10 Oct, 2018 @ 11:25pm 
@Maz_H3lp3r

This is in creative mode, what would be considered "Akua"
Maz Hatter 10 Oct, 2018 @ 9:18pm 
What planet did you take these screenshots on?
OneEco  [author] 30 Sep, 2018 @ 5:41pm 
@Grondjuice0

Lol I should've have mentioned that in the description earlier.
Gronb 30 Sep, 2018 @ 4:19pm 
This thing is insanely fun to blow up, For real it was awesome flying around in god mode with the debug rocket launcher, hint: focus on structural weak points for maximum carnage.
OneEco  [author] 30 Sep, 2018 @ 3:57pm 
@Zikiloop

You are right, but the lag isn't much a problem. I can change some settings on High and still walk around just fine. Just depends on the system you run, my card is a 960m, which means I'm on a laptop.

But's let's assume that some players run on lowest settings. You'll never run into serious lag unless the computer you have is quite dated. That's the magic of motion sensors attached to lighting.

In the end, if enough players make the suggestion, I can go back and make a slightly more optimized version of the creation for those players who struggle to walk on this. I could reduce the amount of textures being loaded, maybe take away some lights and reduce the number of repeated devices. So if it really is tough on the computer, leave a suggestion and I will definitely look into it!

Thank you Zikiloop!
Zomphie 30 Sep, 2018 @ 2:29pm 
I do love what you have, but most servers probably wont have this on its server. Can you imagine the lag this thing will cause? But anyways, great job overall.
OneEco  [author] 30 Sep, 2018 @ 1:05pm 
@Minotaur

Hopefully your faction likes it!

@Arisaema

I don't think I will set that checkbox active, the Blueprint has to be set into the ground so the road at the entrance is somewhat accessible without adding too much terrain or blocks.

But I will definitely test that out in the future, and see if I can attach pieces to make that entrance more accessable. Thank you for the suggestion!

@..I.._(-_-)

OMG!!!! THAT WOULD BE AMAZING!!!

I wish this was a thing, this would make the renting system far easier in terms of getting a rental, and the payment method is easy for the players. Also this would make the goal of they City (Becoming the Central Hub of the Server) much more purposeful and logical. Man, let's hope someone pulls this off.
OneEco  [author] 30 Sep, 2018 @ 1:05pm 
@Matti

Thank you!

@ScarabParamit

I was wondering how would the city look with an apocalyptic theme, would be cool to test.

@СиМ

I don't know how to make custom scenarios, but I would love to see this City in one!

@󠀡󠀡kitten

Thank you, you're photo is gorgeous too!

@Duders

I don't know, well there is Sector 1, 2, 3... oh gosh... *Cardinal freezes*
Draqvaus 30 Sep, 2018 @ 12:43pm 
Custom AI NPC for renting a room for a prepaid amount of time with a slider that says how many days you want??
Arisaema 30 Sep, 2018 @ 11:11am 
Just wondering if you have the checkbox blueprint flattens ground active?
Arisaema 30 Sep, 2018 @ 10:32am 
@cardinal It is definetly a game issue. I find it much easier to build over terrain instead of digging out ground or flattening ground to build. You should have more than enough bottom later material that the base shouldn't have a terrain issue, unless you try to place it in a valley or mountains
RouterChild 30 Sep, 2018 @ 9:43am 
This would be a great UCH colony POI
Dud 30 Sep, 2018 @ 8:58am 
Holy Moly! Where do I start! Really where do I start!
kitten 30 Sep, 2018 @ 8:15am 
wow.. this is gorgeous !
Drillboy Jenkins 30 Sep, 2018 @ 7:41am 
@ScarabParamit

Hmm...
A custom scenario sounds interesting.
Such a large city sounds very interesting.
What about a cusom scenario about this city? IT'S A DEFINETLY GREAT IDEA!
Drillboy Jenkins 30 Sep, 2018 @ 7:39am 
Great work, BTW xD
ScrambieBambie 30 Sep, 2018 @ 7:38am 
Hate Cities....
...but this is so fitting for POI with Nightmares!
Drillboy Jenkins 30 Sep, 2018 @ 7:37am 
epsElon. OMG. Is it a planned misspelling?
Mattberg 29 Sep, 2018 @ 11:09pm 
Absolutly Amazing Work !
OneEco  [author] 29 Sep, 2018 @ 10:46pm 
@OP_SENATOR

The game has a tough time placing this on terrain that isn't almost really flat. I struggled myself even on creative, the problem is that the game struggles to calculate structural integrity at this size, so that may be a part of the problem only the devs can fix.

@Arisaema

Thank you so much, I hoped it would be too!

@vladimir.catk

Google Translate didn't help me, but I thank you too! :D

@shiz314

Building it was such a pain lol! Especially the tower, it set me back several times.
Shiz314 29 Sep, 2018 @ 9:53pm 
Congratulation to the job here, building a giant city is not really easy. Textures and colors used here are perfect and i love the center tower design :)
vladimir.catk 29 Sep, 2018 @ 7:58pm 
автору зачёт молодец классный городок:steamhappy:
Arisaema 29 Sep, 2018 @ 4:42pm 
holy crap. What a beautiful design!
abelzw 29 Sep, 2018 @ 4:16pm 
I'm working on a massive POI trading station for my own dedicated server. The easiest way I found is to break it up into 3 or 4 smaller bases then place them. Use the command console to adjust the placement and bring them together. There's a fantastic mod that will move them so that there's absolutely no gap between the structures when all is said and done.
CrazyDeviant 29 Sep, 2018 @ 3:53pm 
...I think I'm in love!
OP_SENATOR 29 Sep, 2018 @ 3:13pm 
i cant seem to be able to place it. What im i doing wrong
OneEco  [author] 28 Sep, 2018 @ 7:33pm 
@Sephrajin

Took me a while to figure out how to make the view work, it was so painful!

Fun Fact: The original central tower was replaced with the current design. That added 30 hours of work because of a massive design flaw, excess device count.
Sephrajin 28 Sep, 2018 @ 7:20pm 
Wow, stunning view!
Thanks for sharing.
Thumbs up and subed, lets see about the fav :)
OneEco  [author] 28 Sep, 2018 @ 5:58pm 
Thank you all for helping this reach the top 10 most popular blueprints, for more than 3 days!
OneEco  [author] 27 Sep, 2018 @ 10:49am 
I forgot to mention this in the placement, but I literally maxed out the characters in the description:

The wall shows two colors, the upper white, and the lower gray, the lower gray shows how far you can place the city into the ground. Any more past that mark will have the terrain appear in peoples basements.
Tryst49 26 Sep, 2018 @ 1:51am 
Pity we are limited to the number of blocks we can go from the core. I would like to see really big cities now we have larger planets.
OneEco  [author] 25 Sep, 2018 @ 1:04pm 
@jrandall
@The Tactician
@ZoulouAlpha

Thank you guys so much for the support!
jrandall 25 Sep, 2018 @ 5:33am 
Very impressive! Great job!
GrayWolfAtlas 25 Sep, 2018 @ 2:01am 
thumbs up and faved very sexy my dude
Space Boy 25 Sep, 2018 @ 12:35am 
Thumbs up and favorited !