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i just cannot go without it.
> Does P.A.M. record actions like turning off the thrusters to land if I put it on a plane?
No, it does not.
Event Controller tracking a Connector object and acting on its connected/disconnected state, is one probable way of achieving what you are after (likewise with Landing Gear if you so prefer).
Programmable Block and custom script is another.
There are probably other methods too...
I am using it with the XU-1 miner.
Sometimes, however, it experiences issues, and when that happens, I need to go get it, bring it back to my nearest base, and put it near my Nanite Control Factory, so that Nanite repair bots can auto-repair it.
For this purpose, I've created a lifter vehicle. If anyone else is interested, you can get it on the Workshop, here:
XU-1 Lifter (NO DLC)
Sorry, my English is poor, but I use Google Translate.
If you're asking for permission and an open license that's something else.
i have checked all sorters and everything even recompiled
https://steamproxy.net/sharedfiles/filedetails/?id=3383994502&searchtext=
I just tested the timerblock triggering on dock/undock and it went well.
Question: your timer is on the PAM grid? Not on the station grid?
For the test:
- I've set up the shuttle route, "record path"
- I went in "setup shuttle job" / "next"
- I chose the timerblocks
- then "start" and "undock"
I've created timeblocks on both PAM grid and station grid, to check. I only see PAM grid ones.
I can share the test world if you want to compare with your setup.
On shuttle mode, there is a page in the menu to trigger timers in shuttle scenario.
( "Timer events" in the guide ).
@KraziYeti
I didn't use this feature since long time ago. I'll give it a try.
I don't remember having to set tag nor anything else. Perhaps try recompile or force shuttle mode again, using the "shuttle" exec parameter? For the script to re-scan the grid connectors list.
I recently faced same issue. In my case, I wonder if it was coming from far distance from world center.
My miner also faced some issues lining up with connector.
I tried Echthros variation, changing only variables types/precision , and it fixed it.
Maybe give it a try?
https://steamproxy.net/sharedfiles/filedetails/?id=3383994502
@Keks
Thanks again for this script. Love it so much.