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The sound of coming doom
Let's dig this trench together
Attrition lasts forever
Boom boom boom boom
The trenches don't have more room
Let's bomb them all together
The crust will be their tomb
Boom boom boom boom
The charge can't come to soon
Their mortal coil, we'll sever
For that's our sole endeavour
Boom boom boom boom
The sky's a darkened gloom
The whistle sounds its sharp tune
None'll come back after noon
reason im asking is, i love this mod and the mod extension for this.
not to nag
@ Nightrad: Personally I don't like that at all, but I will fix it, because people keep on asking me. In the next Update.
@Ryhnhart: Will check the code and fix it in the next update.
@ Karnettech: No sorry, this is technically not possible.
@ Hexatron: Well, I personally think vanilla ammo for mortar is way to cheap and gamebreaking, so my guns make you pay for every use. The small mortar can be deadly for close enemys standing in positions, because it fires fast and has no missing radius (the vanilla mortar is forced to miss the target by 1). The PAK can take down every enemy by one hit (and i will improve accuracy with next patch), the howitzer shells fly twice as fast as vanilla mortar shells (important for moving targets) and has no miss radius / plus 1.5 time dmg. It depens on your own gaming style, i made it for me in the first place. I can't satisfy everybody.
Thanks for this mod! I love the idea!
@Super comrade: Yep, will fix it in my next update.
@ a_oger: Humm, sounds like the moratr is loosing the line of sight again and again. Don't kn ow what could cause that...
- About the fire: True thing, but this is hard-coded. Won't change that.
- About the sounds: I will recheck all of them and fix it with the next upcoming update (will add ammo for the mgs.)
@BlueTheFurry: Thanks for your suggestion, but this will not happen. First, this will be really tricky to code and second, it would be a gamebreaker and way to OP.
A Con would be Slow Deconstruction and Slow Building As well as being Heavy as FUCK
Why not add Railway Cannons that can Destroy Enemy Bases From across the World (Several Tiles)
https://en.wikipedia.org/wiki/List_of_railway_artillery
Possible issue, colonists that man machine guns will not try to beat out fires that are next to them or even on them.
Personal preference issue, I haven't checked the other machine guns, but I think the MG-42 sound effect is a bit loud.
i even asked the discussion board if anyone knows which mod has an Abyss_Fence and nobody is replying.
I'm looking at the MG-42. The MG-42 seems to do about 85 DPS. Compare this to a Masterwork quality Assault Rifle, which only does 15.5 DPS. This seems HUGELY imbalanced.
Similar concerns with the other machine-guns, of course. MG-34 does 48 DPS, and the MG-08/15 does 32 DPS. Feels very game-breaking.
config error in Abyss_Fence has null thingClass
config error in Scherenfernrohr has null thingClass
config error in Scherenfernrohr has components but its thingClass is not a ThingWithComps
@Flitzkrieg: Personally, I think vanilla mortar shells are way to cheap. Frontline-Mortar-Ammo is more expensive to fit more the effect of this artillery.
@Ayylien: One can't argue about taste, right?