Stellaris

Stellaris

Movable Space Fortress
151 Comments
SMmania123 21 Aug, 2022 @ 11:57pm 
@Eta and @Everyone Updated version for 3.4.x https://steamproxy.net/sharedfiles/filedetails/?id=2852400563
Eta 15 May, 2022 @ 12:59am 
I love your mod! When is the update to version 3.4 coming?
Wilmfe23 2 Jan, 2022 @ 11:38pm 
Maybe make a movable defense platform? They would be inactive when on the move but it makes them useful for a more offensive empire since they don't immediately become useless as soon as the borders change.
Vincenator 11 Dec, 2021 @ 12:10pm 
great mod!
blitzcat  [author] 19 Apr, 2021 @ 6:46pm 
@xXdolceXx It works at 2.8 version
xXdolceXx 19 Apr, 2021 @ 5:43pm 
anny 2.8 stellaris verion ?
华夏城主 16 Apr, 2021 @ 6:41pm 
update please
Kellen 6 Apr, 2021 @ 5:20am 
Where can I build it
Karoar 18 Dec, 2020 @ 9:49am 
The galaxy icon bug is because it's technically a shipyard, it's just a stellaris thing atm
Vincenator 24 Nov, 2020 @ 2:28pm 
this is amazing thank you good man
BurningRaptor 23 Sep, 2020 @ 3:54am 
Yeah, that's very annoying. Can't quickly find where it is.
SeGAD 17 Jul, 2020 @ 1:01am 
No base icon on the galaxy map.
SeGAD 2 Jul, 2020 @ 9:14am 
Thanks =) Спасибо =)
blitzcat  [author] 2 Jul, 2020 @ 9:12am 
Yes. Sure
blitzcat  [author] 2 Jul, 2020 @ 8:40am 
@ SeGAD [39 RUS] I update now.
SeGAD 2 Jul, 2020 @ 1:56am 
I will do =)
blitzcat  [author] 2 Jul, 2020 @ 1:40am 
@SeGAD [39 RUS} Sure. You can translate this mod. If the translation is complete, please leave a link.
SeGAD 1 Jul, 2020 @ 12:52pm 
Могу перевести мод. Надо?
blitzcat  [author] 28 Mar, 2020 @ 9:00am 
@Mosin-Lee I know that problem. I'm find solution. I fix ASAP
Mosin-Lee 24 Mar, 2020 @ 6:24pm 
Why can't I see the icon at the galaxy interface?There are no small icons(This is machine translation,sorry)
Vincenator 23 Mar, 2020 @ 1:22pm 
Thanks for the update. This mod is wonderful.
Crazy Old Texan 21 Mar, 2020 @ 8:58pm 
This is even better than the original. Thank you.
Vincenator 18 Mar, 2020 @ 7:18pm 
Has this been updated to 2.6.1? And also good job on the mod!
blitzcat  [author] 17 Mar, 2020 @ 6:46pm 
@starfirejordan Yes. I'm checking shipyard ability. This mod adds juggernauts ship build ability.
starfirejordan 17 Mar, 2020 @ 5:07pm 
it would be funny and cool, if it was possible to even give it its own defence stations it can build
starfirejordan 17 Mar, 2020 @ 5:06pm 
will you be using the new feture to make it so you can have one that can build ships on the go?
Zenith 31 Dec, 2019 @ 10:12am 
I finally got them up and running and all I can say is:
You have done your part admiral, I hereby take command of this engagement. We shall give that Blackstone Fortress an opponent worthy of it's size.
Vincenator 27 Dec, 2019 @ 7:33am 
Thank you good sir, this is very kool
daniellee3013 15 Nov, 2019 @ 5:05pm 
cant build item missing on the components
Calciumo 8 Nov, 2019 @ 7:12pm 
can i load up a save and have this become part of it
blitzcat  [author] 3 Nov, 2019 @ 1:42am 
@Sentinelus You can play it. I just add Apocaoypse DLC because of Colossus. If you don't care about using Colossus function, you can use it.
Zenith 3 Nov, 2019 @ 1:09am 
I know how picky and stupid this question sounds, but would it be possible to make a version of this mod that doesn't need the Apocalypse DLC?
blitzcat  [author] 24 Oct, 2019 @ 7:34pm 
2.5 compatible
blitzcat  [author] 19 Oct, 2019 @ 2:00am 
This mod Now updated for 2.4
onit 10 Oct, 2019 @ 3:06pm 
ok thx
blitzcat  [author] 9 Oct, 2019 @ 9:08pm 
@onit Please wait a update. New laucher is too bad and it has many problems.
onit 9 Oct, 2019 @ 7:15pm 
please update for 2.4 thx
Rurikovich44 18 Sep, 2019 @ 3:16am 
any idea what the tech id is for the fortress? doing a 40k playthrough and kinda want to have a phalanx type fortress from the beginning
McKinnal 25 Aug, 2019 @ 9:07am 
ok the red computer thing is what i was missing, but why dont i have it? is there a special research i need or something?
McKinnal 24 Aug, 2019 @ 8:23am 
is there any reason why i wouldnt beable to build the fortress? i have the tech, i can design one, but it wont let me save it nor can i physicly build one.
edey5000 5 Aug, 2019 @ 7:20pm 
Actually, now that I think about it, it would be nice if these things could be movable between systems. Because then you could just have an outpost but its got lots of moving fortresses in it, like an adaptive foreign policy.
edey5000 5 Aug, 2019 @ 7:19pm 
Ignore him, he's being a dumb dumb
blitzcat  [author] 1 Aug, 2019 @ 6:31pm 
@Imagine Wagons Sorry but what are you say 'natural'. Could you tell me unnatural situation? If it is a bug, I fix it
Imagine_Wagons 1 Aug, 2019 @ 12:57pm 
fortresses should be allowed to make an ftl jump it's only natural
AJ 13 Jul, 2019 @ 7:41am 
Thanks! And thanks for replying so quickly
blitzcat  [author] 13 Jul, 2019 @ 7:39am 
@AJ I know that problem and test to fix it. Don't worry about that. I will fix it asap
AJ 13 Jul, 2019 @ 7:29am 
Hi! This mod looks awesome! I humbly request that you add compatibility for Star Wars: Legacy Era Empire Ships (NSC Version)

It does work, but the fortress looks weird, I'll sub to your mod anyway and use it with a different ship set
Crazy Old Texan 10 Jul, 2019 @ 3:02am 
Thanks! Now I can use it with ACOT tech.
Extinction 9 Jul, 2019 @ 4:21am 
@blitzcat it work now. Thank you very much!
blitzcat  [author] 8 Jul, 2019 @ 6:02pm 
Okay I fix this bug and add new reactor