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If you are making fuel via breakdowns, the considered factors are remaining hitpoints of gear & tech level. What it is made from is not brought into the calculation.
unless im missing something at how fuel is created? Dose a synththread burka make more fuel then a wool burka? dose a face-mask give the same as a duster? ( higher quality thread vs cheep thread or 10 resources vs 80 resources to make?)
sorry was just trying to clarify the conversion
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
So I update japanese translation for v1.5. but GitHub main branch was still v1.4. Please GitHub update for new 1.5. Then I can make a pull request to you for a new translation. Thank you.
So, I would like to submit a new Japanese translation for the updated v1.5, but unfortunately GitHub is still stuck at 1.4. If you update it, I would like to send you a Pull Request as soon as possible.
Thank you very much for your support.