Don't Starve Together

Don't Starve Together

Iron Safes
109 megjegyzés
Leo Coxington  [készítő] 2023. jún. 6., 15:29 
Not a bad idea, I'll have it in my todo list.
Ashtyn #FixTF2 2023. jún. 6., 5:42 
Hey I know this is a old mod, but i just had an idea for a new key that would be helpful with multiplayer.
The new key type is a skeleton key. You can craft it with boneshards and nm fuel. The skeleton key is a one time use key for safes, breaking after use. I can see this being useful if you dont want to give full permission to your safe to another player. Since gold keys are infinate.
Leo Coxington  [készítő] 2023. jún. 5., 23:14 
admin_keyc
>Arrow-> 2023. jún. 5., 23:01 
In the TIMP menu, Ive found a "master key" item which can open any safe. any clue what the console name of this item is?
Goobert 2022. júl. 10., 18:19 
hey could you update the mod so that the safes aren't vulnerable to gunpowder?
SirYawns 2022. febr. 15., 22:52 
would be cool if it worked to keep rats from uncompromising mode out of yer stuff. Might be hard to get it to work though. :demoticon:
Wilson 2022. jan. 23., 15:12 
A solid mod, if there was a option to make the safe cost the same resources as a chest it would be amazing! good work Leonardo.
really legendarier Sage 2021. szept. 28., 20:16 
ty
NotADonut 2021. márc. 7., 3:06 
cool
Leo Coxington  [készítő] 2021. febr. 27., 11:40 
You can only open your safes
Egg_Boi_Moment 2021. febr. 27., 9:54 
im having problems with the safe
the key has my name on it but i cant open any safes
Better luck next t1me 2021. jan. 13., 8:52 
@Milanka Любой предмет (кроме костеглаза, древнего ключа...итп) можно завернуть в обертку и утопить в море безвозвратно
-[Х]ATKA- 2020. okt. 13., 5:44 
How do I destroy the key? Accidentally skraftila 2 keys, 1 tried to destroy - hit with a hammer, set fire to, but did not help. I don't need 2, how do I break it?
黑白 2020. júl. 8., 2:09 
希望能添加mod设置最大保险箱建造数量,让玩家能够适当的保存自己的私有物品,而不是把全部资源占为己有毕竟这是个合作游戏。
I hope to add a mod to set the maximum number of safes to build, so that players can properly save their own private items, instead of taking all resources for their own. This is a cooperative game after all.
Leo Coxington  [készítő] 2020. jún. 29., 7:34 
look in the description for changing the key's keytype, you can use the same named command on the key as well to change its name.
Better luck next t1me 2020. jún. 29., 6:58 
but how to do that?:Yshankahatcat:
Leo Coxington  [készítő] 2020. jún. 29., 5:33 
Yes
Better luck next t1me 2020. jún. 29., 3:40 
Using the console, i give each safe and key a personal id so that each safe can be opened with only one key. With the help of:
local c = c_spawn ("gorge_safec"); c.id = "3" c.components.named: SetName ("boat safe") I give the name to the safe.
Can I call the key "boat key" in this way?:GreatTreasureChest:
Leo Coxington  [készítő] 2020. jún. 28., 13:16 
Did you use the commands listed in the description above? I havent visited this mod in awhile so not sure if that works or not. They all use the named component for their names iirc.
Better luck next t1me 2020. jún. 28., 10:06 
I use the console to create a small event for friends. I would like to give the names of the keys, as well as the safes for them. I tried to name the keys with the console, like safes, but when picking up the key in the inventory, the name was deleted:eagletear:
Leo Coxington  [készítő] 2020. jún. 28., 9:20 
You don't, it changes its name depending on who owns it. You cannot rename it once its set (unless you're wanting to use console commands).
Better luck next t1me 2020. jún. 28., 8:38 
How i can rename the key?:DSTwilson:
Raven 2020. jún. 7., 22:16 
iron safe can break by green staff for single click iron safe is not safe anymore
|UDG| Maybe Your Doom 2019. dec. 14., 14:46 
Whats the crafting recipes of the key and safe respectively and what are the config options?
Scottish Engineer❤ 2019. nov. 30., 16:57 
yes i just cant see the name of my friends keys they can but i cant
Leo Coxington  [készítő] 2019. nov. 30., 14:53 
Does the key itself still function on safes you made?
Scottish Engineer❤ 2019. nov. 30., 10:25 
just tried it i made a key for my safe it just said "key"
Leo Coxington  [készítő] 2019. nov. 30., 7:21 
Thats odd, try redownloading the mod?
Scottish Engineer❤ 2019. nov. 29., 23:42 
i cant see the names of keys and safes my friends can but i cant
Ashtyn #FixTF2 2019. nov. 29., 10:26 
I would love it if you made it so the owner of that safe can easily hammer it while other players have a hard time, i find it really annoying when i need to move it and i have to use 3 hammers. Yes i know theres settings in the menu for the hammer strikes but that counts for all players who hammer it.
Raiden_Sola 2019. nov. 1., 11:08 
this mod has been working out fantastic, but I'm wondering if when you have time you'd consider making a version of this for the fridge as well. We got a valuable on lockdown but people keep stealing our lunch -_-
Leo Coxington  [készítő] 2019. okt. 20., 10:07 
They can, by spawning in the masterkey through console ("admin_keyc"). Make sure you delete it afterwards.
AstralRaven 2019. okt. 20., 9:49 
Can the admin/owner of the server access others safes?
This would help prevent hoarding of items from public chests.
Leo Coxington  [készítő] 2019. okt. 13., 3:14 
1. it might be possible, but I'd have to tinker with the idea to be sure. 2. No, while it might be possible to stop other players from hammering, mobs (like bearger) will destroy it just by having the component. Which is needed for the player to be able to hammer it in the first place. 3. Technically possible, however not in a clean manner. 4. Pretty easy to do.

Regardless of whether its possible or not, I'm currently very busy working on other projects. So I can't garuntee that I will implement any of these changes in the near future.
Parusoid 2019. okt. 13., 3:13 
One way of doing 3. and 4. can be for example making recipe needing "building permit". Building permit cannot be crafted and can only be spawned in by the server admin. So the admin could choose who can build and how many by spawning just as many permits
Parusoid 2019. okt. 13., 2:59 
@Leonardo Spookington, would it be possible to add option to: 1. to make *owner* of the safe open it without key, or with key being in invetorny (without the need to target safe with key). 2. to make safe invincible from damage from players / mobs WHILE being able to be hammered only by owner 3. to apply liimit of how many safes per player there can be in the world, 4. to introduce "building permit" making only selected players able to build safe (for example when holiding special item)?
Raiden_Sola 2019. szept. 21., 14:21 
Previous post deleted, there's no mod incompatability, I discovered looking for an alternate tooltip mod that I had an outdated version with a different item glitch. This mod works fantastic with everything I've got so far.
Raiden_Sola 2019. szept. 21., 13:09 
Awesome. I went ahead and loaded the mod and set it to that, just wasn't sure if that was "true" invincible or just player invincible ;)
Also love the adjustable craftability. If I'm making these invincible I want it to be harder to make them, so there's not noobtrash all over the place requiring admin removal. Thanks for this mod
Leo Coxington  [készítő] 2019. szept. 21., 13:05 
If you set the mod configuration "Safe Durability" to invincible, it cannot be broken, only despawned
Raiden_Sola 2019. szept. 21., 12:08 
Are these safes boss-proof? I'm looking for an option for my server, we have a problem with a moose/goose spawn near the main base I can't get rid of, and noobs not running when the deerclops is spawning. Want a place for my regular players to be able to secure their gear without the nooblets wrecking it and running off with the good stuff.
Leo Coxington  [készítő] 2019. szept. 14., 7:45 
I just tested it, it works just fine. Klei hasn't changed the components used in this mod in years, and even if they did, its very unlikely it'll be changed in a way that will break the mod. If it does crash one day, just report it and I'll fix it.
Ashtyn #FixTF2 2019. szept. 13., 23:58 
well can you check just in case? Klei has been pushing a lot of update recently and maybe it caused something with this mod to conflict
Leo Coxington  [készítő] 2019. szept. 13., 22:01 
Yes should be, and should always be unless Klei makes a big change on chests or something dumb like that
Ashtyn #FixTF2 2019. szept. 13., 21:54 
hey is this still up to date?
Leo Coxington  [készítő] 2019. aug. 22., 17:13 
yes
󰀈Kang󰀈 2019. aug. 22., 5:54 
If I craft a key and give it to my friend, can he open my safes?
j 2019. jún. 24., 20:46 
Perhaps an option to increase storage size?
Ashtyn #FixTF2 2019. jún. 21., 23:52 
omg xD i meant ADD not ass im so sorry xD
Ashtyn #FixTF2 2019. jún. 21., 23:51 
No meant a safe that has the same amount of slots like the scaled chest, and maybe you could use the other safe in the gorge for it, but you could maybe ass scales on the sides maybe, just a idea xp
Leo Coxington  [készítő] 2019. jún. 21., 16:53 
Are you just wanting it to be immune to burning? Because I can do that for safes if I haven't already.