Stellaris
Immersive Galaxy - Nuclear Fire
Коментарів: 77
Dezerker 25 берез. о 16:05 
o this hasnt been updated in awhile thats sad, the models look very cool
BrayDSA 1 лют. о 18:28 
update bro?
Arsenal Bird 16 листоп. 2024 о 18:14 
No
docblue102 10 лип. 2024 о 23:47 
is this mod still good or nah
Toileetpapr 26 лип. 2023 о 11:54 
Yo i can finally re-create kharak lets gooooooo
Host Migration 17 лют. 2022 о 15:10 
Update? This and nuclear fire both crash my game on load.
RECKLE$$ 5 січ. 2022 о 10:21 
i love the idea of this mod but i hardly ever see it, but i keep it around just in case i come across those idiotic primatives who blow themselves to kingdom come, its always a joy to watch from the stars, the beauty of neclear fire sweep across a planet.... for my machines to colonize assimilate the remnants, no ♥♥♥♥♥ given ;)
KindestSTCR 17 груд. 2021 о 20:45 
"Order the guns to fire,"
said Horus, his voice cold.
"Let the Galaxy burn!"

- Arch-Traitor Horus Lupercal, Primarch of the Sons of Horus, directly preceding the Virus Bombing of Istvaan III.
Juananzaldo 25 черв. 2021 о 14:37 
I can tell that I'm using this mod with 3.0.3 and it works...Now I just need to get to a point where I can use the armageddon bombardment option
Valerum 22 трав. 2021 о 1:15 
That's sad. :steamsad:
Tau 6 трав. 2021 о 18:55 
Jeez, bud. You might want to relax a little - no one here knew that.
ThePhantomX64 28 квіт. 2021 о 13:31 
I wish this mod along with the others would be updated to 3.0
Pathfinder 10 берез. 2021 о 11:20 
Does this mod still work?
GuiltyRex 7 лют. 2021 о 2:39 
Could this be updated please
Helicopter200 21 січ. 2021 о 13:50 
@SurfRat382 Humans are inteligent too but in 20th century we were so close to nuke ourself basically if 2 countrie are in war is human vs human
SurfRat382 27 серп. 2020 о 5:11 
Why would an intelligent species nuke themselves? That's like punching yourself in the crotch!
Tau 9 серп. 2020 о 23:18 
Is this mod usable?
DakotaDad214 30 черв. 2020 о 1:27 
Not true. Crashes.
Routerproblem 26 трав. 2020 о 16:47 
Right now it works just fine, no update required.
Dekrypted 20 берез. 2020 о 18:52 
Are u planning on doing an update?
FirePrince 19 січ. 2020 о 13:29 
He found out he was wrong, our world is closer to the end than ever.
jeradjohnso 19 січ. 2020 о 4:06 
Please update!
Finn 4 листоп. 2019 о 14:12 
The creator is gone guys. Hopefully someone else gives it a try. :steamsad:
packedmaniac 4 листоп. 2019 о 8:33 
Please update bro! Need this badly, it was and is still an awesome mod!
JenkoRun 28 квіт. 2019 о 23:37 
Nope.
AstroCat 28 квіт. 2019 о 18:10 
Does this still work?
EtheyB 25 квіт. 2019 о 7:08 
The special armageddon bombardment is from Homeworld isn't it haha
Steven 30 берез. 2019 о 19:21 
does this work with 2.2.* ?
KQLYVACBAN 6 берез. 2019 о 1:42 
Why isn't this mod getting updated :(
SloppyJoppy 6 січ. 2019 о 6:04 
can you still use this even tho its not updated?
PFC D. Wells [29ID] 29 груд. 2018 о 12:54 
All the other ones are updated except this one... Update please!
AstroCat 27 груд. 2018 о 12:34 
Needs update?
Triple M 13 груд. 2018 о 14:38 
does this work with 2.2
Archemyre 8 груд. 2018 о 17:52 
Does this work in 2.2 with the orbital bombardment changes?
Kivikallo 26 жовт. 2018 о 8:59 
Pretty nice mods you make.
Sakana 26 верес. 2018 о 7:00 
rip Kharak
troika 16 верес. 2018 о 19:44 
"Kharak is burning"

that's some classic gaming lore right there
Sciira 12 верес. 2018 о 9:16 
> "Kharak is burning"

Too soon.
Sam Klein 24 серп. 2018 о 16:07 
I love you for putting in the "Kharak is burning" one. Homeworld is still one of my favorite RTS games
Sel Und Irae 23 серп. 2018 о 17:59 
Really and truly this is what i expected Armaggedon stance to do but all i got was minor building destruction:ravenclan:
TheBobSauce 22 серп. 2018 о 21:01 
The Armaggedon Bombardment texture looks like Kharak from Homeworld after it was destroyed, is that where you got this idea?
Twinty 13 серп. 2018 о 10:33 
Could you make another mod that changes the texture for tidally locked planets?
Dwaine  [автор] 26 лип. 2018 о 17:38 
@holyjay, not it should not conflict with real space, and I've written it in a way to make it the most compatible possible.

@xnadu27, indeed, it's complicated
holyjay 25 лип. 2018 о 4:18 
Does this conflict with Real Space 3 at all? I'm not sure what to check for incompatibility, sorry. There does appear to be something called nuked_planet_01_entity in gfx\models\planets\_planetary_entities.asset, whatever that is.
Chastity the Celibate 24 лип. 2018 о 15:54 
Technically it’s not their homeworld... but in Stellaris terms it would be.
Dwaine  [автор] 22 лип. 2018 о 9:59 
@The New Meta™, as said by ilikeparadox, it's a reference to Kharak, the homeworld of the Hiigaran (or not, it's compliacted), the species you play in homeworld, type Kharak is burning on google to see it, the music really makes the moment special.
HL+UT=Awesome, Change My Mind 22 лип. 2018 о 5:07 
The game Homeworld, where an alien fleet bombards Kharak, making it look like that special texture in that game.
Depraved Arachnophile 21 лип. 2018 о 20:45 
What is the desert homeworld a reference to, if it is a reference at all?
Dwaine  [автор] 6 лип. 2018 о 14:57 
@RedRapture, soon

@Zweistein, that's because to change the textures when primitives nuke themselves or by armageddon bombardment are handled by events, and events change checksum, no way to 'hook' my textures without changing the coresponding events. So ... not achievments compatible, never will be.

@Thelisia, huh, no, not in my plans. In a way, if the water boiled so much, it would make the a very heavy cloud mask, which is already kinda the case for tomb worlds.
DeltaFire 23 черв. 2018 о 4:46 
@redRapture Dwaine already wrote that this is going to be in the next Updata