Stellaris

Stellaris

Crisis Manager / Extra Ship Components 3.0 [Compatibility Patch] [Abandoned]
Počet komentářů: 16
Figaround 8. kvě. 2019 v 10.38 
Should I now include this mod (if I include Crisis Manager and Extra Ship Components 3.0)? Do you plan to update this mod?
Leri-Weill [FRA] 25. pro. 2018 v 6.14 
Thanks for maintaining all of your mods and patches, it is very much appreciated :)
NaK1119  [autor] 12. pro. 2018 v 6.35 
@Stalin
Please wait leisurely. Although I'll update this patch after I update Crisis Manager - End Game Edition, I can't update Crisis Manager soon.

Stankley 11. pro. 2018 v 16.42 
very sad, yes.
you would know, being the creator
NaK1119  [autor] 11. pro. 2018 v 5.14 
@Stalin
Thank you for telling. However, I cannnot update this mod because Crisis Manager has not been updated for Stellaris 2.2.
Stankley 10. pro. 2018 v 12.15 
extra ship components 3.0 is out now
NaK1119  [autor] 21. srp. 2018 v 2.45 
@Inny
Thank you for telling. I fixed just now.
Inny 20. srp. 2018 v 22.07 
You'd want to fix this mod's name at some point. Manaer -> Manager. ;)
NaK1119  [autor] 4. srp. 2018 v 6.00 
@y4wgmoth
No.
Don't enable this patch if you use only Sleeper Edition and ESC2.
y4wgmoth 4. srp. 2018 v 3.51 
Is this needed if I'm only using Crisis Manager: Sleeper Edition?
NaK1119  [autor] 19. čvc. 2018 v 1.33 
@shadowfyre301
This mod causes bugs in following case.

Crisis Manager: Disabled
Extra Ship Components 2.0: Enabled
This patch: Enabled

So, this patch must not be enabled without Crisis Manager.
Ruhadre 18. čvc. 2018 v 18.06 
What do you mean by, "Also this patch must disable when you disable Crisis Manager"?
NaK1119  [autor] 7. čvc. 2018 v 18.45 
@Inny
It dose not need. because I control loading order with another way: the file name of source code.
Inny 7. čvc. 2018 v 13.04 
Hi, shouldn't your mod be named (with a ! as first character) in order to be loaded after the two mods it patches?
NaK1119  [autor] 10. čvn. 2018 v 0.47 
Some of dangerous technologies in ESC trigger extradimensional invasion.
In this case, most of the invader's fleets/ships don't spawn.
tmonahan23 9. čvn. 2018 v 23.58 
what is the issue with the 2 mods?