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This mod has a HUGE GAME ENDING BUG where any of the enemies spawned in the Void can spawn without a hitbox, hurtbox, or even attacks, ultimately softlocking the game should you not have a handy way to escape a room. Its not limited to basic enemies either. Bosses can be affected. Most notably Blastocyst and Satan. Hosts are also notorious for this bug, more foten than not the ones spawned from blasting skulls open. Do yourself a favor a void this mod until someone else provides a fix. Just lost out a god-send Lost run finally trying to kill Delirium, and this mod fucked me out of it because I couldn't kill Satan.
I don't know if it's the mod's fault or not, but I can't just blow the doors open and walk out.
Also in the "Void", sometimes enemies or bosses won't take damage
Both times making you lose the run
Satan's first phase(after The Fallen fight) doesn't attack, and the second phase's stomps doesn't deal nor take damage.
Blastocyst crashes the game when is being split.
So wouldn't it make sense for the portals to look the way they did before...?
Only wish the Delirium Stoneys would have an animation when they're tired instead of going headless.