Stellaris
Pirate Ships Extended
34 件のコメント
TheJMan5c 2023年2月17日 18時16分 
I take it this mod still doesn't work anymore?
Patchy 2022年11月6日 10時03分 
Anyone know how to get a working one?
X Æ A-12 2020年7月10日 8時27分 
Damn, another good looking mod down the drain.
MS-06S ZAKU II 2020年3月28日 21時56分 
This may not ever be updated, so FYI this no longer works with 2.6- all sections will have no weapon slots.
Thomas Roderick 2019年10月29日 21時36分 
For some reasons the hangar sections on the galleons contains less hangar slots than presented... Also, just from your screenshot alone, I think it's possible to tell that many sections doesn't exactly go with the description.
Thomas Roderick 2019年9月4日 22時09分 
Any plans on updates?
Quiiliitiila 2019年7月17日 18時37分 
Is there any way to simply get the pirate ships as a ship-set? No one seems to have an update pirate ship-set anywhere...
Neverminder 2019年6月12日 8時24分 
if only, kale, if only
Mojibble 2019年5月31日 0時38分 
Does anyone know of an updated version of a pirate ship set?
FluffyVixen 2019年3月30日 5時49分 
Could you please make a pirate ship style (graphical culture) fro player empires.
FluffyVixen 2019年3月19日 12時58分 
Doesn't work properly for me. Pirate ships appear invisible in ship designer.
Bomb boy 2019年2月23日 17時08分 
please update
Jono 2019年1月19日 11時35分 
Is there any way to make this compatible with mods that add new component types like NSC or ESC?
Sovereign 2018年12月7日 7時14分 
Update pls alot of the pirate mechanics has changed and its quite hard to find pirates now.
Maybe make the tech researchable by default or automatically unlocked if vanilla ship type tech is researched?
Zia 2018年6月27日 9時19分 
Would it be possible for one to have these as a nation's default?
ScepraX  [作成者] 2018年6月18日 7時48分 
@Axonum: The current condition for AI countries to create these ships is that they:
- Use less than 50% of their naval capacity.
- More than 10 energy credits are gained every month on balance.
- The timeout is not active. Which is double the time needed for players to build the ships and shared between all pirate ship types.
- The amount of ships is below the limit (this is per type). They can only have one galleon, 25 cruisers, 50 destroyers and 100 corvettes.

Only one ship will be build per month even if the conditions are met.

I've tested this pretty extensively and it should not disrupt the balance greatly, though running this mod with higher difficulty levels might give the AI enough energy and fleet capacity to use these conditions effectively.
perl 2018年6月17日 8時20分 
I suggest adding a policy Pirate Ships enabled/disabled and same for your other mod Fallen Empire Ships enabled/disabled. By default, both are disabled. Enabling them will give opinion malus with other empires, example: if you use pirate ships, other empires get -20 opinion. If you use FE ships, fallen empires get -50 opinion.

Since these ships are stronger than the regular ship types, adding this to balance them will help prevent AI spam of these ship designs over normal ship designs and add some decision for players. AI empires should normally stay away from building these ships unless they are desperate.
KenYipTX 2018年6月17日 8時00分 
Is this NSC compatible?
Battlespark 2018年6月1日 16時14分 
Actually, all ya have to do is get a fleet space mod and it spreads your fleet out, no matter what ships ya use. ^^
BillBaraka 2018年5月9日 2時56分 
But the Ships smush! They Collide! They look like a giant, fused ball of debris and asteroids meanderning around the Galaxy! You zoom in and the Corvettes disappear into the gaping Maws of the Cruisers, behind which a hungry, twisted mass of Battleships awaits to eat them in turn. Somewhere in this putrid abomination: Destroyers.

;)

I do however totally Understand your reasoning. Which Mods would you suggest specifically?
Would a system-scaling Mod be compatible with alpha Mod?
Thank you in advance!
Kagerou 2018年5月8日 22時03分 
will you be able to play as a pirate?
Durandal 2018年5月8日 11時58分 
@ScepraX makes sense
ScepraX  [作成者] 2018年5月8日 9時49分 
@BillBaraka: Most of my mods don't support Downscaled Ships because:
1. It's a bothersome implementation that breaks compatiblity with Vanilla, which is of course where my focus lies.
2. My main mod uses system scaling which works better, looks better and is natural compatible with other mods. I'd recommend everybody to use a mod that increases system scaling rather than downscaling the ships.
3. Because of the above reasons I don't use Downscaled Ships and therefor don't feel the need to support it.
BillBaraka 2018年5月8日 6時09分 
So these Ships are the regular, vanilla, giant, planet-esque Size? And there is no way to downscale them? Why would you do this, maaayyyn? :(
ScepraX  [作成者] 2018年5月8日 4時52分 
@NocturneOfSolace: I though there were already several mods that did that, though it seems they're not up-to-date. It would require an different implementation from this mod and it would take quite some time to make the pirate ships match with the Vanilla section templates. For the users with access to Titans it would require a fifth pirate model which doesn't exist. It'd also be incompatible with mods that add new ship classes. I can't say i'm motivated to create one. Maybe try out Pirate Ships & Pirate Enclave 1.3 RUS/ENG ? Or wait for the shipset the creator of that mod might release.
Durandal 2018年5月8日 0時01分 
Is there any chance of this having a standalone version that is just a shipset? I really want to make a barbaric raider type empire
ScepraX  [作成者] 2018年5月4日 4時32分 
@The Dark Emperor: Yes. It should be compatible with any mod that adds new ship classes. The only mod it's not compatible with is Downscaled Ships.
The Dark Emperor 2018年5月3日 14時38分 
NSC compatable?
Arkhangel 2018年5月2日 20時43分 
Yaaarrrr.
kelstr 2018年5月2日 19時10分 
Dude this is awesome !!
ScepraX  [作成者] 2018年5月2日 15時13分 
@kelstr: Yes, but if the shipset doesn't contain turrets the pirate ships won't have any either. Additionally, you could add Fallen Empire ships and station as well through Fallen Empire Military Ships & Stations which works in exactly the same way as this mod does.
kelstr 2018年5月2日 14時30分 
So... you can have your unique ship set, PLUS add pirate ships to the mix as well?
Chastity the Celibate 2018年5月2日 13時39分 
Good mod 10/10
tilarium 2018年5月2日 11時05分 
I've seen other mods that let you build pirate ships but they just add them as a shipset. Going to add this to my list for the next game I start and give it a run. Love that they are in addition to your skill set and the requireing of tech research.