Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
these palettes only work for the old fawn before she got an art/rework update the skeleton used for the rework differs from the old I posted a discussion on this and how to have it work
I even included close to the top of my description these are legacy only.
i work on it when i have a chance but the skins are at least in a usable state at least 39% are -.-;
I love your work, thanks for the extra colors.!
Currently working on the idle/walk/combat sprites and getting them caught up so it won't be as bizarre, also do note they are WIPs this means many sprites ARE NOT PRESENT and may even be invisible this is why the combat/walk and idle sheets are being worked on so only the attack, investigate, and afflicted/virtuous sprites will be missing. However, some palettes are missing all together this is because I have yet come up with a colorization combination (rhyming unintended).
Thank you guys for being patient with me, I assure you I'm trying to get it done.
Plus side is once I go through my process it's easier to get all the palettes caught up.
Just keep in mind that currently I think only 1-2 sprites are complete (haven't had much time to work on it) and update it as I progress
TL;DR it's a very tedious process to do just one palette
Thanks to the author's efforts and answer, thank you very much
this palette is not compatible with the remastered version unless you place the old fawn's skeleton files in the proper directory
But I enable Remastered and color skin shows after the mod is pieces, what should I do
If you want to get the old Fawn version again and hence have this palette swap work once again, click the link at the top of this mod's description page next to "The legacy version can be accessed from".
You will need a Nexus Mods account and allow Adult Content to be viewable in the "Site Preferences". Once you visit the nexusmods page for the Fawn, go to the "Files" Tab, download the "The Fawn - Class Mod" (Under "OLD FILES" - it will say Version 1.6).
Once you have the compressed file, extract it and place that entire folder in your "mods" folder in your Darkest Dungeon game directory. Be sure to enable the Mod through the game (it will most likely say "manual install" when you hover over it), enable this palette swap mod, and disable the "New" Fawn Mod.
*crosses fingers*
I ask since these palettes SHOULD work with the legacy fawn, I tested one of my old saves and all the skins seem fine. Mind you know that the legacy and remastered are not compatible with one another unless you were to rename everything manually.