Cities: Skylines

Cities: Skylines

Nova Offices
23 Comments
El Łowiczo 19 Jul, 2019 @ 2:10am 
you know.. i saw this in the workshop and i though "ohh it's like the Skytower"... then i checked the description lol
FRGWorks 29 Dec, 2018 @ 8:18am 
Now that the problem is solved it is OK. Please keep your good work! In fact I am using quite a number of your assets in my current map - I look forward to more from you:steamhappy:
DawiD  [author] 29 Dec, 2018 @ 4:34am 
Im sorry for no response, but i wasnt using my PC during holidays, sorry!
FRGWorks 26 Dec, 2018 @ 5:47am 
Well, I can't delete my comment so just add here - the problem is solved because I just found that unlike other assets, Nautilus, Black Snail Office and Nova Office are not automatically enabled after subscription - I have to enable them myself in content manager. That's why I couldn't Find It at the first place.
FRGWorks 26 Dec, 2018 @ 5:19am 
Your assets I subscribed but can't locate using Find It so far: Nautilus, Black Snail Office and Nova Office - the others seem OK. Thanks!
FRGWorks 26 Dec, 2018 @ 5:18am 
Sorry but can't locate it using Find it. What's the unique building level or asset name in game? thanks!
Żyd 21 Jul, 2018 @ 11:24am 
Świetna mapa dzięki
DawiD  [author] 15 Jul, 2018 @ 11:01am 
Albo nie, czekaj mapę mam...
DawiD  [author] 15 Jul, 2018 @ 11:00am 
Niestety save już nie istnieje, save mi sie posypał. Miasto było budowane od podstaw, podobnie mapa, po prostu sobie robiłem to co mi się podobało akurat i tak wyszło. Mapa była zwykłym flat landem który formowalem podczas gry.
Żyd 15 Jul, 2018 @ 6:37am 
Mnie najbardziej zastanawia to miasto styłu. Takie typowe polskie miasto z okresu PRL - u . Jeśli byś mógł udostępnić namiary albo sam projekt byłbym bardzo wdzięczny (jak i wiele innych osób )
j_nobbs 12 Jun, 2018 @ 3:59pm 
That's beautiful and so is the city you made. Great work.
DawiD  [author] 18 May, 2018 @ 6:00am 
i will. but i wanted to finish my projects first, and after that ill make other polish buildings. its just that i have some ideas and i want them to come alive in game, thats why im making those first :)
OSkar12141 18 May, 2018 @ 2:49am 
Can you make the original Sky Tower? I know it's not so easy but it will be great if you make it.
DawiD  [author] 6 May, 2018 @ 10:23am 
Updated

Should be lower size, but more detail thanks to normal map. LOD is way smaller with aditional alfa and normal map.
DawiD  [author] 20 Apr, 2018 @ 10:20am 
HayleyFan219: around 54 levels (concrete parts are for maintanance and top tilted part is just an open top restaurant with fake glass around it - or at least thats how i imagined it when i designed this shape)
kranyarssk14 17 Apr, 2018 @ 7:59am 
Oooh, I like it.
Darf 16 Apr, 2018 @ 3:05pm 
300 tris would be hard, unless you alphamap the gaps, but you probably could reduce it to about 600/700 if you properly cakelayer it, remove the split in the tower, reduce the amount of segments in the gaps (now 3 segments per gap for some reason).
Avanya 16 Apr, 2018 @ 1:26pm 
@daqwid2727: It is too much for a LOD. They're supposed to be a lot lower than the main model, preferably around 100 tris. For something round like this you'd be okay going a bit higher, but you should still aim for 300 tris or something. ;)
DawiD  [author] 16 Apr, 2018 @ 1:15pm 
@Avanya: no its not a mistake, @Darf is right. I didnt make a proper LOD for this one, as i would have to remove some futures (like those cut outs at top) and i dont think 1306 tris is that much for model this size anyways. But i update my models whenever i have time, so there is a chance i will make proper LOD in a future.
Darf 16 Apr, 2018 @ 10:31am 
I don´t think he bothered with creating a simplified model Avanya, mainmodel could have a bit more tris, lod version could have half I think.
garfield007 16 Apr, 2018 @ 10:15am 
Thanks :) and it has viewing platform on the roof :)
Avanya 16 Apr, 2018 @ 9:34am 
Is that a mistake that the LOD tris is 1306 just like the main model?