Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rome II HD: Environments II (1.1)
97 Comments
LePaow De Cubbes 25 Jan @ 9:58am 
with the Campaign ROR the shadows in the battlefield are extrem dark. There are lots of black areas over the whole map :(
33'_Division_Charlemagne 14 Dec, 2021 @ 4:23am 
Works fine for me! 2.4.0 Avgvstvs campaign it's a masterpiece, thanks! Suggest "legal weed" too to flank and orbis terrarium and aquarium
Y.Guima 31 Oct, 2020 @ 7:38pm 
Update PLS :diplomacy::proposal:
Celticus  [author] 7 Aug, 2020 @ 12:51am 
Legions of the Imperator is out now! - https://steamproxy.net/sharedfiles/filedetails/?id=2188020726
RexJayden 28 Jul, 2020 @ 10:11pm 
To anyone...does this mod still work? Thank you! :Monokuma2_DGR:
Celticus  [author] 2 Apr, 2020 @ 8:35pm 
Rome II HD: Sons of Mars reskin for Rise of the Republic Romans is out now! - https://steamproxy.net/sharedfiles/filedetails/?id=2045642196
S•P•Q•R 27 Oct, 2019 @ 2:48am 
Cool!!!!! Good mod!!!
Celticus  [author] 20 Aug, 2019 @ 1:43pm 
The casual RP/Total War based RPG group I run is having another session! We re-enact Roman Senate sessions with dynamic events and some humor thrown in and battle for supremacy on Rome II Multiplayer! If any are interested please contact me and join here: https://steamproxy.net/groups/Senatus_Populusque_Romanus_SPQR
EaglesVictory 30 Jun, 2019 @ 5:40am 
I always test with Battle of Carthage, Not good bug sun too sharp you can no longer see city do you want the best from Rome II. Needed Nvidia GeForce Intel I7 Then you can play well at the highest settings, Only switch off field depth everything else extremely extreme
Alessar 🐺🦄🦅 20 Mar, 2019 @ 1:41pm 
Yes I think it drops the cpu fps a lot
Joker [IT] 5 Feb, 2019 @ 9:58am 
is it heavier for cpu?
TotalVictori 29 Jan, 2019 @ 8:37pm 
really blury
Joker [IT] 23 Dec, 2018 @ 9:04pm 
please update it
Vidback 9 Dec, 2018 @ 5:55pm 
anyone else who gets reeeeally dark battles in forests sometimes?
Celticus  [author] 6 Nov, 2018 @ 4:57am 
ATTENTION: Due to the scope of this project and the time us modders have available to us ever shrinking, it is clear that help is needed to complete the various items we still need to flesh out the look for the Romans. What we need are modelers looking to experiment and help create and modify existing models for the Romans. You would join the team and work with us to crate the various items like the ones above. If any are interested, please add me as a friend and we can talk. Patience and the willingness to put in some hard work is required. Any help would be greatly appreciated. Thank you guys! - Celticus
Lt_Maverick 2 Oct, 2018 @ 6:01pm 
What projects so I can suport them?
BatataAbusiva 27 Sep, 2018 @ 1:51pm 
:(
Celticus  [author] 20 Aug, 2018 @ 12:33am 
@Everyone, this mod will never be updated again. I have moved on to other projects.
Ragnar 19 Aug, 2018 @ 11:21pm 
Please update when you can Celticus, its really an art work, please let us know if you intend to.
Best regards
Blade 18 Aug, 2018 @ 11:47am 
Hello, could you please update this mod? By the way, CA release a patch hot-fix in Aug 15th. Thank you!
Y.Guima 21 Jul, 2018 @ 7:43pm 
Please update the mod ... :diplomacy::proposal:
•LGA• Cyrus: Emperor of Mankind 21 Jul, 2018 @ 2:33pm 
Is this compatible with DEI - I launch historical battle on DEI for Carthage but it's just that - not the setting in which you put it in.
Subutai 19 Jul, 2018 @ 6:57pm 
Hey , does this still work? I am curious how the new graphical update makes this look.
TheRazerMD 1 Jul, 2018 @ 3:43pm 
@Celticus, thanks mate. Appreciated!
Celticus  [author] 1 Jul, 2018 @ 1:18pm 
@Razer, Rome II HD is unit textures, so youll need it if you want that. Orbis Terrarum is environment, terrain, campaign textures, and lighting. Celtic Helms and Environments 1.1 are not needed.
TheRazerMD 1 Jul, 2018 @ 10:53am 
@Celticus Magnus, I was wondering which of your mods are not needed. I'm currently using Rome HD Beta 0.95.5, HD Environments 1.1, HD Celtic Helms i HD Orbis Terrarum 1.2a. Does that mean I can unsubscribe all the other mods except Orbis Terrarum?
Celticus  [author] 1 Jul, 2018 @ 10:26am 
@Stoney, this and all my environment/terrain/lighting mods can be used regardless of patch. They will never be unusable but this mod and the previous ones are supersceded by Orbis Terrarum.
Holden McGroin 1 Jul, 2018 @ 8:17am 
This mod's up to date and everything? It's actually been surprisingly difficult to find good mods that are still supported and up to date. I just started playing Rome II and I think the ARMA3 mod community spoiled me. lol
johntitor88 7 Jun, 2018 @ 8:38am 
similar vanilla. xd
UCAV 5 Jun, 2018 @ 10:52am 
Orbis Terrarum has this one in it. As far I read, also the improved terrain. So we're ok. But true, always this modding of RTW2, I love the thrill to get the best effects!
TheRazerMD 21 May, 2018 @ 5:20am 
Can this mod be used alongside Orbis Terrarum or is it already included in it?
Arlen84 14 May, 2018 @ 11:48am 
@Hamilton it works as far as I can tell
Master Goonway 13 May, 2018 @ 5:19pm 
Will this work with DEI?
Total Impulse 9 May, 2018 @ 10:19pm 
Update it
KayabaX 8 May, 2018 @ 8:01am 
need update please
[83rd]1in1class 17 Apr, 2018 @ 6:02pm 
Nice texture enhancer tops. Notice there is a grey type ore on the skins with this mod, is there a fix for this or is this a issue?
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AstroCat 26 Mar, 2018 @ 5:32pm 
I noticed a VERY foggy sea battle, even though the skies were mostly clear... bug or as intended? Seemed odd to me.
M.I.B. 26 Mar, 2018 @ 2:35pm 
3 Tests:

I. Used all his graphical mods (Terrain, Water, Flora 1.0, Environement II and PdGuru Gras) and then start a Custom Battle in desert near Ptolemais Theron/Meroe. I had a CTD, altough working in campaign.

II. Terrain, Water, Environement II + PdGuru Gras no CTD in Custom Battle in desert near Ptolemais Theron / Meroe.

III. Same Custom Battle with Aztec Lightning, Better Waters III and PdGuru no CTD in Custom Battle in desert near Ptolemais Theron / Meroe.

Conclusion:

No mod conflict, because II + III are working. Maybe a spec related problem, maybe some flora files don´t work in desert enviroments.
mini_lancer 25 Mar, 2018 @ 1:15pm 
just redownloaded flora 1.0 to use with legal weed and things seem to be ok so probably something is wrong on your end
M.I.B. 24 Mar, 2018 @ 8:43pm 
After i had unpacked Flora 1.1 with updated 7-Zip, i had the message: "1 Data corrupted."

CTD in Custom Battle in Desert near Meroe.

Terra, Ocean, Environement II and PdGuru´s Grass Mods works fine for me in Custom Battle, but Flora not.^^ Perhaps its a problem with mediafire, perhaps my rig.

Nevertheless Environement II is great.
M.I.B. 24 Mar, 2018 @ 8:03pm 
After i had unpacked Flora 1.0 with updated 7-Zip, i had the message: "1 Data corrupted."

Campaign run, but CTD in Custom Battle Ptolemais Theron.

I deleted now "Legal Gras"mod and downloading Flora 1.1.
M.I.B. 24 Mar, 2018 @ 7:23pm 
Your Terra, Ocean and Environement II work fine so far, im now downloading Flora 1.0.
M.I.B. 24 Mar, 2018 @ 1:56pm 
I used only your Flora 1.0, your Terrain, and your Ocean-Mod and of course your Enviromentsmod II, Aztec and Open Water III i deleted completely.

Can i use PdGuru Grass instead of your Flora-mod, as unzipping always produce an errormessage?

Which lighting mod should i use?
Celticus  [author] 24 Mar, 2018 @ 12:34pm 
@Marcus, not my mod causing that. You only need 1 lighting mod.

@Everyone: I have released a tutorial on how to mod Rome II and Attila lighting. Hopefully you guys can make some cool lightings with it. http://www.twcenter.net/forums/showthread.php?780178-Celticus-Environment-Lighting-Tutorial-for-Rome-II-(and-Attila)
M.I.B. 24 Mar, 2018 @ 12:09pm 
If i use this mod and load up custum battle, i get a CTD.

Which from your mods did i need to use too?
Monkeeyo 23 Mar, 2018 @ 5:31am 
This is God's work.
ikuzmin007 23 Mar, 2018 @ 12:06am 
Hi!
Please, could you make winter forest with snow decor on tree's trunks and hoarfrost decor on brunches. It would be nice.
Vandamsel 21 Mar, 2018 @ 11:49am 
@Arch3enStryke I'm getting this too, the stuttering anyway. I don't think it's from this though, CA put out at 22mb patch.

AstroCat 21 Mar, 2018 @ 6:47am 
I'll check out 1.0 with Pdguru's grass. But actually even 1.0 alters some of the same files. I'll load Pdguru's higher.