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Regardless of the fact that the script currently does NOT work as intended; due to the use of the possibilities given by Space Engineers with the remote control and its path finding: No.
The pathfinding does its job like a brainless computer. From A to B in a straight line, no matter what lies in between.
"GruntBlender 13. Feb. at 1:49 AM
I changed a couple lines to make it compile. My upload: https://steamproxy.net/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down."
I use the script (The Bugfix Version) exactly as described in the guide, sometimes it happens that the docking doesn't work and the ship goes on line over the connector and only maneuvers back and forth and the process is not completed.
The strange thing is that it works quite normally with another ship. (On another connector with the Same Grid/Base)
Great script cheers to the author and to the bughunter as well ;)
Let me know if i'm overstepping and I'll take it down.
Would it only work with connectors at the bottom of the ship or can they be at the top aswell ?
This weans a complete rewrite of the intergrid communication in the script. not a "quick fix".
sorry
Auto-Docking Optional Home Script
Other script is broken as well.
This was so easy to workaround, just because SPUG used a consequent an clean nomenclature in his script, very professional!
Thank you very much for your hard work SPUG
If you're not able to do these step for whatever reason, just CTRL+C; CTRL+V "my" script into your programmable block and recompile:
NOTE: If you do so, you have to set all of your connectors again! but its working.
.
I heavily recommend to run the programmable block with "reset" once.... AFTER recompiling with "my" text and BEFORE setting your connector points
PS: Of course its not my script, its the great work of SPUG and i just covered some of its resent wounds with dirt. No effort at all.
https://pastebin.com/ScGUXkNn
can you update youre script please
https://i.gyazo.com/7495ef716e7158a77428ef049846dec0.jpg