Arma 3
Advanced Train Simulator (ATS) Dev Build
43 Kommentare
Shadow 24. Feb. um 18:00 
Is this still being worked on?
grahame 26. Jan. um 16:42 
Hi Duda, what's up mate? Pretty much finished work on integrating Enoch rail lines. Would love to contribute the changes (based on this dev version), just need to finish up checking on a couple of pathing errors specific to Chernarus 2020... https://www.youtube.com/watch?v=EJT8sMiAOcM
TunTeb 5. Aug. 2023 um 21:48 
sad to see that the mod is dead
HCHermit 8. Juli 2023 um 9:17 
GREAT Mod shame it seems to have died out. But still manage to make a nazi train to attack for a vid https://youtu.be/Psv0_Iuly6g
[EC] HAWK 29. Mai 2023 um 19:33 
https://youtu.be/J7Kjd9xDp6U need only possibility to transportation cargo
ShiaLaBunion5 27. März 2023 um 15:32 
I honestly think this is one of the most tragic mod losses for the community. So many cool missions that could have been created with a finished version.
Cherry 19. Feb. 2023 um 8:51 
May not be maintained but well done for getting it as far as you did. I was disappointed to see it didn't work on Livonia, but at least this version works with CUP maps.
alfabrava 3. Feb. 2023 um 21:37 
Works great on the Namalsk map. But how to create a train movement with stops at certain places?
Jax 27. Jan. 2023 um 3:45 
Hate to say it but I think it's dead
RickOshay 7. Dez. 2022 um 0:33 
Very clever work Duda and co! This would be great on Livonia once you've finished testing.
🅷🅴🅻🅻🆂🅸🅽🅶 7. Sep. 2022 um 4:44 
Greetings! Great job! there will be support for this? https://steamproxy.net/sharedfiles/filedetails/?id=1981964169
Shadow 12. Apr. 2022 um 7:35 
Will this work on Livonia?
Ahrzack 4. Apr. 2022 um 4:34 
I have a question.
I want to attach an object to a train for a mission, but as soon as I get on the train, the attachment link disappears, how does this happen? and how to fix it?

exemple:
https://youtu.be/UDRoDn7HpkA
peidodo2006 1. Feb. 2022 um 21:45 
Can the train speed more faster(Normal Train for 120kph,HighSpeedTrain for 260kph)
Russia Home Server 1. Feb. 2022 um 2:20 
Здравствуйте! Как получить позицию поезда (getpos)?
WRENZO 2. Aug. 2021 um 6:22 
Such a cool mod well done!

:steamhappy:
WRENZO 2. Aug. 2021 um 6:22 
Would be so good if AI could get in
PilotMan 7. Juli 2021 um 4:52 
Wonderful Mod, hope someone picks this up and updates it.
♔Reinhard von Hessendorf♔ 26. Sep. 2020 um 11:01 
hi, i have model of small battle train, you can make train function???
PRONIX 13. Mai 2020 um 10:12 
Good day.Can you tell me how to disable the damage function, after coupling cars, in Advanced Train Simulator ?The problem is that after causing damage to the car, it hangs in the air and burns, this is not at all according to Feng Shui.And another question.I attached the cargo to the car, the car goes, carries the cargo.So, how to disconnect the load when causing damage to the car, so that it gets its physical properties and falls from the platform.?Please help in a brotherly way with this problem.Thank you in advance.
Lone Survivor 2. Mai 2020 um 16:32 
No lights are working
Huwen 15. Apr. 2020 um 13:18 
Will it be compatible with Livonian tracks tho?
CatsinHD 14. Apr. 2020 um 18:25 
So, I've found that CUP-Maps 2.0 (Which adds an updated Chernarus) uses a different track or has changes that make ATS incompatible with the map. The old one works fine, though.
CatsinHD 14. Apr. 2020 um 17:27 
I am having issues with the train not loading ATS when I get in the driver spot and not letting me drive it. Any fix?
Doge_Ram 19. März 2020 um 0:15 
Hey, I was just checking this out for our server and noticed you happened to be online, could I ask if there is any way to transport vehicles by train car yet? If not, is this being worked on?
~SPACEMAN~ 4. März 2020 um 10:02 
any way to get this to work on Old man , would be a perfect asset
Blaze 24. Dez. 2019 um 10:25 
Please add Livonia compatibility
DEH4NK 12. Dez. 2019 um 7:09 
Please add Livonia compatibility.
TTV//maks_lps 12. Sep. 2019 um 16:36 
Are the boomgates functional or just a Deco object
Blaze 27. Mai 2019 um 5:41 
can you make it compatable with the tracks on Livonia?
Leetgrain 25. Apr. 2019 um 10:50 
I can't seem to make automatically driving trains work, I don't know why, I've tried with A2 and A3 tracks, and all sorts of engines, with and without wagons.
V8 Rane 31. Jan. 2019 um 10:53 
Can you make working cylinders what spins the wheels on steam trains?
Aldar Ducken 26. Okt. 2018 um 15:59 
Idea of future fueature , System for "rerail" the accidented train, a crane could be fine :)
robgray026 13. Okt. 2018 um 13:50 
it would be nice if there were armored trains
Lucas S Kirchesch 22. Aug. 2018 um 15:08 
Is there any sort of way to have an AI control the train?
MadmanEpic 11. Juni 2018 um 20:42 
Would it be at all possible to make it so you can move around on top of the train/use it to transport vehicles? You can already stand on top of it, but moving just makes you move at the same global speed as if you were standing still, so you slide backwards.
Rocketman_02 29. März 2018 um 19:52 
how do you use the boom gates or dont they work yet?
Lak⁧⁧arak 18. März 2018 um 6:53 
myes trains
duda  [Autor] 20. Feb. 2018 um 16:00 
[maintrain] call ATRAIN_fnc_derailTrain;
Rumplestiltz 20. Feb. 2018 um 11:06 
Is there a command to make a specific train derail through the Eden editor using this version?

Also I see in your code that the train gets "replaced" when ATS gets loaded - I named my engine "maintrain" but when I manipulate "maintrain" with triggers, it doesn't seem to affect the "post-ATS-loaded" moving train's model... (i.e. maintrain setdamage =1 doesn't blow up the train in this version but in your other version it does.) I'm guessing the engine gets renamed or something... any help would be awesome.
duda  [Autor] 13. Jan. 2018 um 12:14 
It's contains new features that haven't been released yet to ATS.
ඞ Bartim0re ඞ 13. Jan. 2018 um 11:54 
so is this better and newer version of ATS?
El Berl 29. Dez. 2017 um 19:27 
Train on train action!