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There are no plans to create a four-lane road asset with a sound barrier. Toll booths are included in this collection.
@yyysocute
I can't respond immediately because I'm busy recently, but I'll check back later.
Su go i from China
https://steamuserimages-a.akamaihd.net/ugc/777371091202764128/5E7FFAB5E1669C5EA65E097FC711303EB6161AF6/?imw=1024&imh=833&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
The mounting method is fundamentally different between CSUR and SHUTO. Since SHUTO is made symmetrically, roads that shift lanes like CSUR cannot be made with SHUTO, but it is relatively easier to install than CSUR.
https://steamproxy.net/sharedfiles/filedetails/?id=1409688844
This asset can smooth transitions, but I think it's more difficult to use.
Is road surface texture a tire mark? I thought It needed too, so I plan to make it.
Also, there is no way to fix the problem of blinking when overlapping Decals in this game.
I hope it will be fixed in the CSL2.
In addition, vehicles are now displayed in the tunnel.
The problem consists with the road color changer mod and without (also tried the Network Skins mod -> same result).
Here is a screenshot (bridge, elevated, and ground; from top to bottom, normal road for comparison on the right):
https://steamproxy.net/sharedfiles/filedetails/?id=1935889603
あと、Elevetadの方は、Groundと同じで近くに深い地面のへこみがあると黒いギザギザの線がでますね。Bridgeの方を使うことで回避できますが、skallbenさんが言っているのはこのことかと思います。
I can't see such a problem in my game. We will respond if other similar issues are reported, sorry.
I meant that it happened on the elevated roads just as it normally does on ground roads. Not sure if that was clear but I solved it by converting them to bridges anyways.
Please tell me the specific contents of strange transition. If the texture stretch, it's a vanilla problem.
@skallben
If the slope is steep, the ground may penetrate. If the slope is steep, the ground may penetrate. It is caused by the narrow width and cannot be prevented any more.
Second: Got graphical oddities since update on my elevated SHUTO roads. I am getting the black/white stains that you get with terrain difference on ground roads normally.
I'm sorry. Perhaps something that is in the process of being updated has been downloaded. Please unsubscribe and then subscribe again to try the latest data.
If that doesn't work, please show Loading Screen Mod's error log.
Custom Assets: 1409688844.HighwayBridgeSuspensionPillar: Duplicate prefab name
Custom Assets: 1409688844.shuto highway pillar_Data: Duplicate prefab name
Custom Assets: 1409688844.SHUTO EXPWY pillar 2_Data: Duplicate prefab name
Custom Assets: 1409688844.HighwayBridgeSuspensionPillar: Duplicate prefab name
Custom Assets: 1409688844.Highway Bridge0: Duplicate prefab name
Custom Assets: 1409688844.Highway Slope0: Duplicate prefab name
Custom Assets: 1409688844.Highway Tunnel0: Duplicate prefab name [BrokenAssetException]
Details:
No details
Custom Assets: 1409688844.HighwayBridgeSuspensionPillar: Duplicate prefab name
Custom Assets: 1409688844.shuto highway pillar_Data: Duplicate prefab name
Custom Assets: 1409688844.SHUTO EXPWY pillar 2_Data: Duplicate prefab name
Custom Assets: 1409688844.HighwayBridgeSuspensionPillar: Duplicate prefab name
Custom Assets: 1409688844.Highway Bridge0: Duplicate prefab name
Custom Assets: 1409688844.Highway Slope0: Duplicate prefab name
Custom Assets: 1409688844.Highway Tunnel0: Duplicate prefab name [BrokenAssetException]
Details:
No details
Currently being created.however, Just don't expect it in time for publishing, as I need to update a large amount of assets in one go.
I wonder whether there is a possibility to make the sound barrier for 3-lane and 4-lane or maybe the groud version of 2-lane and 1-lane! Thanks!
ありがと
I also want to fix the connection, but I do not know if I can fix it due to my own technical shortage. Also, updating the road asset is not very easy because it can not open the map in the worst case. I'm sorry. Now I am making the extension pack of the shuto expressway, so please look forward to it!
Also one thing I noted as well, when you connect a single lane Shuto expressway to a regular road, the barrier curves away from the road at the end of the barrier, could you somehow make those end straight? I had two of these close to each other and I had to move them away a bit to make the barriers not overlap on the road next to it. Not a really big deal, but having the highways closer together looked really good. I saw you were thinking of updating these so looking forward to see what you can do, a smoother connection to regular roads would be nice!
Awesome! I don't mind waiting for quality. Thank you so much.
I can also see from the screenshot that you also have issues with the lights floating away from the road. Did you use Move It to get the offramp to be completely straight?
It is currently produced in. Please wait for a while!
https://i.imgur.com/GXHvxtm.jpg