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Laporkan kesalahan penerjemahan
they will only do so while alive and and animating, There is no easy way to change this that i've made and lacks situations where this is used
You can check out this line of code and test them out in the script in different locations or edit it:
if(!cut_throat && injured_ragdoll_time > 15 && blood_pool_chance <= 1){
if(drip_delay <= 0.0f){
drip_delay += drop_freq;
this_mo.rigged_object().CreateBloodDrip("head", 0, vec3(setpointofbloodx,setpointofbloody,setpointofbloodz));
}
}
can be changed to this for consistent bleeding
if(drip_delay <= 0.0f){
drip_delay += drop_freq;
this_mo.rigged_object().CreateBloodDrip("head", 0, vec3(setpointofbloodx,setpointofbloody,setpointofbloodz));
}
search for:
float time_until_death = RangedRandomFloat(30.0f,60.2f); //time till death from weapon kill (min, max)
change the 30.0 and 60 (those are in second from lowest to max
for unarmed search for:
float time_until_death = RangedRandomFloat(45.0f,130.2f);
change 45.0 and 130.2 (those are in second from lowest to max)
inside aschar.as find:
float time_until_death = RangedRandomFloat(45.0f,130.2f);
change 45 and 130 to whatever number you want
But if I want to play campaing... It is lag hell.
At the moment I'm using your reduced blood size mod.
What new game version? I will update whenever a new version of the game is released, I do not touch the testing branch.
@kavika
sounds good
I am also focusing on doing performance optimizations in the engine itself (since I have access to the source still, and David gave me permission), so this mod merge has kind of taken the back seat. After I finish up those performance optimizations (which will go into the 1.5 version of the game), I will jump back on merging this mod into a shared mod. Hopefully after removing all of the hard-coding, the rest of it should go smoothly.
Am i allow with your permission to use your mod as a base?
I ll credit you ofc.
greets
I've already gotten the Flying Mod, the Alternate Camera Expanded mod, and this mod merged together.
I wanted to ask if I can get permission to release such a mod, including bloody combat? I plan to put it up on Github so changes can be merged in, etc.
If you want to discuss in more detail, you can @merlyn on the official Wolfire Discord server. https://discord.gg/wolfire - I don't know that this will notify me if you reply to me, or if I have to keep checking back, hence also mentioning this option. I will try to check back later anyway.
thajnk you