RimWorld

RimWorld

1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
149 kommentarer
Jason 15 maj @ 15:44 
@Aramati You're still playing 1.2 in 2024?
Ygdrad 6 apr @ 11:35 
Any plans for 1.5?
Aramati 3 feb @ 12:19 
hi, why removed the compatibility with 1.2?
lol 5 nov, 2023 @ 4:24 
Jensen [29th ID] 11 sep, 2023 @ 5:35 
I don't know if this mod still works. dark red x when trying to load dudes onto a caravan. rip.
Smock 26 aug, 2023 @ 18:49 
went on vacation, everything worked. come back and now prisoners are listed to load into vehicles, but the red X is dark and i cant click to load them in the caravan. what happened?
ifsck 17 apr, 2023 @ 2:02 
@Deltacron The author of that mod took it down when the latest patch released because it fixed the bug.
Broski 4 apr, 2023 @ 7:10 
seeki Mar 21 @ 7:39am
The bug that occurs when you transfer prisoners to a caravan will be resolved with this mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2940516655

Page not found.
seeki 21 mar, 2023 @ 7:39 
The bug that occurs when you transfer prisoners to a caravan will be resolved with this mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2940516655
Fernando 14 mar, 2023 @ 4:46 
Is it possible to release someone after imprisoning them without taking them to a jail cell?
Shivan 11 mar, 2023 @ 19:07 
@Chewy Yui, I noticed that too. very annoying.
solarblaster 26 feb, 2023 @ 20:58 
Oh that's a bug with the latest version of Rimworld
Chewy Yui 25 feb, 2023 @ 15:15 
I imprisoned someone, when the caravan got back to base, they were hostile (not a prisoner) and just walked off the map... :(
John the Warlock 21 feb, 2023 @ 9:36 
@Glass Shahk are you meaning specifically the "arrest" command when you right click? this mod adds the command "imprison", which chains someone up without hauling them back to a valid jail. I'd have to check, as I usually set up a jail cell or two pretty quick, but if you're specifically trying to "arrest" which is used on non-hostile pawns on the map rather than "capture" which is used on downed enemy pawns.
Cheese Demon 12 feb, 2023 @ 0:31 
@Tablenack i dont think i have ever struggled to read something this much until now
Tablenack 4 feb, 2023 @ 8:57 
u right click on who u want to imprison then they gona make them prisonier with out jail needed @glass shahk ... u gota manualy right click on every 1 u want then what i do is i temporary set a room prison drag them there then remove the bed and they stay thre with out bed... or u mean u cant even do that ?
Glass Shahk 3 feb, 2023 @ 5:11 
I don't seem to be able to get the mod to work. I still can't assign a colonist to arrest without a valid prisoner space.
Karn Liberated 2 feb, 2023 @ 17:34 
Greetings, I'm returning to the game after a couple year absence, and this mod is now broken on my 1.0 save file. Is it no longer compatible? Help is appreciated. :)
AgentBlac  [skapare] 3 nov, 2022 @ 20:02 
@William08172 Thanks!
William07142 3 nov, 2022 @ 2:56 
In your Steam library right click Rimworld, go to Properties, then Local Files, then click Verify File Integrity. It will update all mods to the correct version
AgentBlac  [skapare] 2 nov, 2022 @ 14:46 
I ran into this issue. Not completelu sure how I fixed it, nut try unsubbing from ingame, going back to main menu, then back to mod menu and resubbing. Hope this helps
The Bard of Hearts 1 nov, 2022 @ 18:55 
for some reason this still says 1.3 for me. I've tried to unsub/resub but no difference. any thoughts?
Videogameplayer 1 nov, 2022 @ 10:56 
thanks for the update kind sir
GinaTonik 31 okt, 2022 @ 7:56 
Thank you for the update!
AgentBlac  [skapare] 31 okt, 2022 @ 6:53 
Hello, please check again to see if you are experiencing the right clicking issue. From a quick peek at things, it looked like a Harmony referencing issue that should now be fixed.
Zakhad 30 okt, 2022 @ 18:06 
Well i downloaded a archived version on https://catalogue.smods.ru/archives/9411 as that tends to have versions of mods a few weeks behind before they get updated. and that has 1.0, 1.1, 1.2, 1.3 versions. that work
Zakhad 30 okt, 2022 @ 17:47 
Did he remove 1.2 compatibility with this update? Is there a github somewhere i can look for a older version and use that? As I now get the rightclick bug already mentioned.
AgentBlac  [skapare] 28 okt, 2022 @ 10:59 
Small update to 1.4... Will work on configuration (mod settings) capability if I find the time. Let me know if you run into any issues!
Kagetora 28 okt, 2022 @ 0:08 
Can confirm this mod currently breaks right clicking on pretty much everything. Sad because this was a really useful mod.
Barons 25 okt, 2022 @ 18:55 
I miss this mod.
Daemonfly 25 okt, 2022 @ 2:39 
1.4 - This mod breaks right-clicking for many things - harvesting, etc...
Not sure if another mod is involved with that as I didn't test it far enough.
ASMR gaming 14 okt, 2022 @ 21:23 
this is going to need to be 1.4 updated
bluejersey112 6 aug, 2022 @ 18:03 
Can you add this to the Orders Tab so you can just box-select whole groups of enemy pawns for imprisonment?
Egg 27 apr, 2022 @ 8:19 
Thanks for this mod !!!
Polarbark 28 feb, 2022 @ 22:59 
Oh! It does work! - I was just about to complain, lol. You must first Down the enemy, then "imprison" them.

I Just spent all NIGHT doing chocobo laser-rodeo vs a entire horde of Skaven, and this mf'er I rescued "has decided to leave."

Not anymore!
Miguel V-DF 25 jan, 2022 @ 2:38 
I just tested this mod, and it works just fine. Take note that you don't select the option Capture, you select the option Imprison
ŅĚǾ人ŖŨŠ 9 jan, 2022 @ 6:31 
Does not work.
ASMR gaming 31 okt, 2021 @ 20:24 
u may want to recheck compatiblity since last patch
Arcanant 10 sep, 2021 @ 19:29 
@Enlonwhite which mods?
Eclipse 25 aug, 2021 @ 21:12 
is it possible to imprison a colonist with breakdown? (not downed one)
WaKKO151 21 jul, 2021 @ 11:42 
I wonder how many mods just got made obsolete by the Ideology Expansion. I just read through what it adds and some of it overlaps with 1.2 mods. I am excited to see all the new mods and updates that come out.
Enlonwhite 4 jul, 2021 @ 23:09 
Update note about the bug, turns out it was not only a loading order issue but I had two mods that conflicted but didnt error....but eventually would over log the error log, 44.2 gigs of data on one log.
Due to that and a few other little things stacking up, caused other mods that had no issues to develop issues.

I have since fix the issue removing one mod. with a little re-ordering to avoid more minor issues.
AgentBlac  [skapare] 4 jul, 2021 @ 19:54 
@Zenithas Hi there, that may very well be a possibility. Will look into it but no promises as of now
Zenithas 2 jul, 2021 @ 0:50 
Good work. Any chance of having an "imprison" tool added in future? That way I could mass-select a bunch of pirates in my killbox instead of having to click on each body individually
Kelven 14 jun, 2021 @ 16:18 
@Enlonwhite I've used both this mod and Prison Labor before without any issues. Mind you, I haven't played since January so if there were any major changes since then, there may be an issue now.

But if no major changes have been made, both mods should work fine together. If you DO have issues, it may be a load order issue
Enlonwhite 12 jun, 2021 @ 5:54 
Dont know if it has been asked, but how is its compatibility with prison labor mod?

I looked at several pages of comments and read your text, nothing hints at it.

asking cause lately been getting some weird bugs/issues that were not there before, so now i have to go a mod fixing/removing spree of my 250 plus mods.
(tho only about 8 deal with prisoners, and that is were the bug is)
PanX 5 maj, 2021 @ 16:25 
"Incompatible with Locks if this mod is loaded before the Locks mod!"

What about Locks 2 Lock them Out?
Need More Gore 7 dec, 2020 @ 17:10 
nice exactly what my pirates needed got to put the survivors to work
John Paul Jones 29 okt, 2020 @ 10:54 
I haven't been able to add a prisoner to the cargo of a shuttle pod. That ability would be nice.