RimWorld
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
149 commenti
Jason 15 mag, ore 15:44 
@Aramati You're still playing 1.2 in 2024?
1.5 ?
Ygdrad 6 apr, ore 11:35 
Any plans for 1.5?
Aramati 3 feb, ore 12:19 
hi, why removed the compatibility with 1.2?
lol 5 nov 2023, ore 4:24 
Jensen [29th ID] 11 set 2023, ore 5:35 
I don't know if this mod still works. dark red x when trying to load dudes onto a caravan. rip.
Smock 26 ago 2023, ore 18:49 
went on vacation, everything worked. come back and now prisoners are listed to load into vehicles, but the red X is dark and i cant click to load them in the caravan. what happened?
ifsck 17 apr 2023, ore 2:02 
@Deltacron The author of that mod took it down when the latest patch released because it fixed the bug.
Broski 4 apr 2023, ore 7:10 
seeki Mar 21 @ 7:39am
The bug that occurs when you transfer prisoners to a caravan will be resolved with this mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2940516655

Page not found.
seeki 21 mar 2023, ore 7:39 
The bug that occurs when you transfer prisoners to a caravan will be resolved with this mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2940516655
Fernando 14 mar 2023, ore 4:46 
Is it possible to release someone after imprisoning them without taking them to a jail cell?
Shivan 11 mar 2023, ore 19:07 
@Chewy Yui, I noticed that too. very annoying.
solarblaster 26 feb 2023, ore 20:58 
Oh that's a bug with the latest version of Rimworld
Chewy Yui 25 feb 2023, ore 15:15 
I imprisoned someone, when the caravan got back to base, they were hostile (not a prisoner) and just walked off the map... :(
John the Warlock 21 feb 2023, ore 9:36 
@Glass Shahk are you meaning specifically the "arrest" command when you right click? this mod adds the command "imprison", which chains someone up without hauling them back to a valid jail. I'd have to check, as I usually set up a jail cell or two pretty quick, but if you're specifically trying to "arrest" which is used on non-hostile pawns on the map rather than "capture" which is used on downed enemy pawns.
Cheese Demon 12 feb 2023, ore 0:31 
@Tablenack i dont think i have ever struggled to read something this much until now
Tablenack 4 feb 2023, ore 8:57 
u right click on who u want to imprison then they gona make them prisonier with out jail needed @glass shahk ... u gota manualy right click on every 1 u want then what i do is i temporary set a room prison drag them there then remove the bed and they stay thre with out bed... or u mean u cant even do that ?
Glass Shahk 3 feb 2023, ore 5:11 
I don't seem to be able to get the mod to work. I still can't assign a colonist to arrest without a valid prisoner space.
Karn Liberated 2 feb 2023, ore 17:34 
Greetings, I'm returning to the game after a couple year absence, and this mod is now broken on my 1.0 save file. Is it no longer compatible? Help is appreciated. :)
AgentBlac  [autore] 3 nov 2022, ore 20:02 
@William08172 Thanks!
William07142 3 nov 2022, ore 2:56 
In your Steam library right click Rimworld, go to Properties, then Local Files, then click Verify File Integrity. It will update all mods to the correct version
AgentBlac  [autore] 2 nov 2022, ore 14:46 
I ran into this issue. Not completelu sure how I fixed it, nut try unsubbing from ingame, going back to main menu, then back to mod menu and resubbing. Hope this helps
The Bard of Hearts 1 nov 2022, ore 18:55 
for some reason this still says 1.3 for me. I've tried to unsub/resub but no difference. any thoughts?
Videogameplayer 1 nov 2022, ore 10:56 
thanks for the update kind sir
GinaTonik 31 ott 2022, ore 7:56 
Thank you for the update!
AgentBlac  [autore] 31 ott 2022, ore 6:53 
Hello, please check again to see if you are experiencing the right clicking issue. From a quick peek at things, it looked like a Harmony referencing issue that should now be fixed.
Zakhad 30 ott 2022, ore 18:06 
Well i downloaded a archived version on https://catalogue.smods.ru/archives/9411 as that tends to have versions of mods a few weeks behind before they get updated. and that has 1.0, 1.1, 1.2, 1.3 versions. that work
Zakhad 30 ott 2022, ore 17:47 
Did he remove 1.2 compatibility with this update? Is there a github somewhere i can look for a older version and use that? As I now get the rightclick bug already mentioned.
AgentBlac  [autore] 28 ott 2022, ore 10:59 
Small update to 1.4... Will work on configuration (mod settings) capability if I find the time. Let me know if you run into any issues!
Kagetora 28 ott 2022, ore 0:08 
Can confirm this mod currently breaks right clicking on pretty much everything. Sad because this was a really useful mod.
Barons 25 ott 2022, ore 18:55 
I miss this mod.
Daemonfly 25 ott 2022, ore 2:39 
1.4 - This mod breaks right-clicking for many things - harvesting, etc...
Not sure if another mod is involved with that as I didn't test it far enough.
ASMR gaming 14 ott 2022, ore 21:23 
this is going to need to be 1.4 updated
bluejersey112 6 ago 2022, ore 18:03 
Can you add this to the Orders Tab so you can just box-select whole groups of enemy pawns for imprisonment?
Egg 27 apr 2022, ore 8:19 
Thanks for this mod !!!
Polarbark 28 feb 2022, ore 22:59 
Oh! It does work! - I was just about to complain, lol. You must first Down the enemy, then "imprison" them.

I Just spent all NIGHT doing chocobo laser-rodeo vs a entire horde of Skaven, and this mf'er I rescued "has decided to leave."

Not anymore!
Miguel V-DF 25 gen 2022, ore 2:38 
I just tested this mod, and it works just fine. Take note that you don't select the option Capture, you select the option Imprison
ŅĚǾ人ŖŨŠ 9 gen 2022, ore 6:31 
Does not work.
ASMR gaming 31 ott 2021, ore 20:24 
u may want to recheck compatiblity since last patch
Arcanant 10 set 2021, ore 19:29 
@Enlonwhite which mods?
Eclipse 25 ago 2021, ore 21:12 
is it possible to imprison a colonist with breakdown? (not downed one)
WaKKO151 21 lug 2021, ore 11:42 
I wonder how many mods just got made obsolete by the Ideology Expansion. I just read through what it adds and some of it overlaps with 1.2 mods. I am excited to see all the new mods and updates that come out.
Enlonwhite 4 lug 2021, ore 23:09 
Update note about the bug, turns out it was not only a loading order issue but I had two mods that conflicted but didnt error....but eventually would over log the error log, 44.2 gigs of data on one log.
Due to that and a few other little things stacking up, caused other mods that had no issues to develop issues.

I have since fix the issue removing one mod. with a little re-ordering to avoid more minor issues.
AgentBlac  [autore] 4 lug 2021, ore 19:54 
@Zenithas Hi there, that may very well be a possibility. Will look into it but no promises as of now
Zenithas 2 lug 2021, ore 0:50 
Good work. Any chance of having an "imprison" tool added in future? That way I could mass-select a bunch of pirates in my killbox instead of having to click on each body individually
Kelven 14 giu 2021, ore 16:18 
@Enlonwhite I've used both this mod and Prison Labor before without any issues. Mind you, I haven't played since January so if there were any major changes since then, there may be an issue now.

But if no major changes have been made, both mods should work fine together. If you DO have issues, it may be a load order issue
Enlonwhite 12 giu 2021, ore 5:54 
Dont know if it has been asked, but how is its compatibility with prison labor mod?

I looked at several pages of comments and read your text, nothing hints at it.

asking cause lately been getting some weird bugs/issues that were not there before, so now i have to go a mod fixing/removing spree of my 250 plus mods.
(tho only about 8 deal with prisoners, and that is were the bug is)
PanX 5 mag 2021, ore 16:25 
"Incompatible with Locks if this mod is loaded before the Locks mod!"

What about Locks 2 Lock them Out?
Need More Gore 7 dic 2020, ore 17:10 
nice exactly what my pirates needed got to put the survivors to work
John Paul Jones 29 ott 2020, ore 10:54 
I haven't been able to add a prisoner to the cargo of a shuttle pod. That ability would be nice.