Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
- Wruntag will always have a small sanity debuff whenever he's not holding Wruntaz and no sanity gain when holding it
- Wruntaz will never get slippery
- Wruntaz can still be knocked off Wruntag's hands, but it will never be thrown away too much
This will make Wruntag more dependent on his axe, but he will be able to fight Bearger and Moose/Goose without spending so much time on walking to Wruntaz.
anywho, this would be neat, but I can understand if you feel differently.
I'm trying the Mod with friends but there is a problem with the "Global Position"-Mod because you can not see Wruntag's Icon on the map (with other character-mods does it work) maybe it is possible to fix it. I hope that i don't bother you and i hope I'm not to audacious that I ask you if you can fix it.
the Position-Mod ----> https://steamproxy.net/sharedfiles/filedetails/?id=378160973
P.S. so far after one day experience this is a nice Mod ^^
but seriously, where the fuck do you learn how to make mod characters?
this is great design