Portal 2

Portal 2

No 23: Fun with Funnels and Spheres!
40 Comments
jandlml 5 Nov, 2018 @ 8:23pm 
fun i like the alternating funnels
daloboy  [author] 9 Nov, 2017 @ 1:28pm 
Happy you had fun Waffle Johns! Glad you're still exploring!
WaffleJohns 9 Nov, 2017 @ 11:41am 
Probably one of my new favorites! I love the back and forth use between both tractor beam types. Aswell as the random Turrets and Cubes.
daloboy  [author] 1 Feb, 2015 @ 7:25am 
Thanks. Yes, I love them!
EuroSong 30 Jan, 2015 @ 3:28pm 
Cool chamber - I love it :)
You do like your "latch" mechanisms, don't you?
daloboy  [author] 1 Apr, 2014 @ 2:54pm 
Thanks a lot mrsumo! I will continue to explore your workshop.
mrsumo 1 Apr, 2014 @ 10:04am 
ADDING THIS 2 MY FAVORITE REAL COOOOOOOL DESIGN AND FUN ,,,,TRY ONE MINE THANK ,
daloboy  [author] 21 Aug, 2013 @ 4:35am 
Thank you BUG! I'll check yours.
BUG 20 Aug, 2013 @ 12:32pm 
Fun....Fun...Fun...Got trapped in the sphere dispenser area and had to re-start( A bad move on my part) still a fun chamber,thanks.I have new chamber ready for testing!
daloboy  [author] 3 Aug, 2013 @ 9:57pm 
Done! Thanks for feedbacks!
daloboy  [author] 3 Aug, 2013 @ 5:53pm 
Nice solution! I'll work a little more on the first room! Thanks for your time.
Metzger Ben | GER 3 Aug, 2013 @ 5:10pm 
daloboy  [author] 13 Jul, 2013 @ 8:47pm 
Thank you ProfDave64 for your comments. I will gladly have a look at your recommandations, and your map.
ProfDave3d 13 Jul, 2013 @ 3:30am 
Found your level with a search for the #F4F tag.

As promised, lots of fun with the funnels and spheres! More surreal were all the franken cubes and turrets, crawling around and muttering and so on. Fun!

I doubt you're still looking to make tweaks, but just in case... You have a spot where a person can get semi-trapped behind an angled panel (you prevented the dead end by putting a portal wall back there).

But you could also mount the angled panel on the rear wall rather than on the floor, and then no one could get behind it at all.

That's not a lot of feedback, but this level is pretty polished. It's funny how you show the "logic gates" behind glass walls. I was thinking of doing the same on my next level.

Can you take a look at my level -- East-West Hopscotch:
http://steamproxy.net/sharedfiles/filedetails/?id=159658905

It's my first level. I spent many hours testing it on a friend, tweaking and retesting. I think it's in solid shape, fun, and pretty clever.

Thanks.
daloboy  [author] 5 Feb, 2013 @ 4:05am 
Thank you Aardvark64!
Aardvark00 5 Feb, 2013 @ 1:49am 
Easier than it looks but all good fun :)
daloboy  [author] 23 Jan, 2013 @ 4:04pm 
Merci BM!
Big Moustache 23 Jan, 2013 @ 2:48am 
Cerveau mis a l'epreuve. Belle map et subtile.
daloboy  [author] 8 Dec, 2012 @ 2:56pm 
Will do Reiman!
Rei 8 Dec, 2012 @ 2:09pm 
Yeah, was a fun walk in the park ^_^
Have also something new with funnels (<click it) for you if you like to try - will appreciate every comment.
daloboy  [author] 6 Dec, 2012 @ 7:19am 
@Constantine: glad you liked! And yes, the 2 portables were added after I got stuck while testing!
Constantine 6 Dec, 2012 @ 2:39am 
Great map, I liked how you used the 2 funnels to get to the sphere buttons. Also there were 2 portable panels below the sphere dropper, which could lead to being stuck and having to commit suicide - was this intended ? Overall i liked this map, nice ideas :) Well done & thumbs up!

Can you please try this for me :
http://steamproxy.net/sharedfiles/filedetails/?id=95592489
Thanks :)
mood3rd 4 Dec, 2012 @ 7:04am 
just subscribed.
below is a link to my workshop.
please try 1 you have not tested yet.
http://steamproxy.net/profiles/76561197979332810/myworkshopfiles/
look forward to yours, will play / test later :)
daloboy  [author] 3 Dec, 2012 @ 5:31pm 
Please try another one of mine and comment. Thanks.
daloboy  [author] 24 Nov, 2012 @ 10:56pm 
Thanks mood3rd!
mood3rd 17 Nov, 2012 @ 11:17am 
ok, just did again in 4 mins, & forgot a sphere, so went back, & stopped to kill a turret.
so can be done quicker.
mood3rd 17 Nov, 2012 @ 11:06am 
good map
I tried this yesterday & failed. (maybe 10 mins, when you know the map)
but today the solution to the 2nd chamber (which had eluded me), came to me.
simple when you know how.
good puzzle element there, in the 2nd chamber, or should I say the 1st ?
the rest was straight forward, but good.
glad I came back to this map
thumbs up, of course.
daloboy  [author] 12 Nov, 2012 @ 7:32am 
Here my last one! Please try and comment! thanks.
daloboy  [author] 12 Nov, 2012 @ 7:30am 
Thanks mausilibaer!
mausilibaer 12 Nov, 2012 @ 6:58am 
Very nice one
daloboy  [author] 11 Nov, 2012 @ 10:25am 
Thanks qlipoth! Added your map to try it!
qlipoth 11 Nov, 2012 @ 9:37am 
Fantastic. One of the best that I've encountered in the workshop.

Shameless self-promotion:
http://steamproxy.net/sharedfiles/filedetails/?id=106520618
Innocentive 11 Nov, 2012 @ 6:43am 
Great map ... very good use of 'mechanics' to open different areas while you still have to use elements from other areas. Thumbs up from me!
daloboy  [author] 9 Nov, 2012 @ 4:56am 
Great to ear that! Thanks!
stormsend 9 Nov, 2012 @ 1:25am 
Great job my friend. Well thought out. I was scratching my head for a few minutes. Thumbs up.
NiclO (- - ) 9 Nov, 2012 @ 12:15am 
Good map! That was a lot of fun. I like the use and re-use of the funnels.
gamechamp 7 Nov, 2012 @ 4:57pm 
Lol I wish I were so creative, I haven't done maps in years, now I just enjoy others great creations
daloboy  [author] 7 Nov, 2012 @ 4:50pm 
And I'll be glad to try yours too!
daloboy  [author] 7 Nov, 2012 @ 4:49pm 
Thanks Gamechamp, fellow Canadian! For the cubes and frankens and trapped turrets, it just for to had decor!
gamechamp 7 Nov, 2012 @ 4:31pm 
I enjoyed this map, not super hard but still took a bit of thought in every section, it definitely took me longer than your suggested 10 minutes length. I do suggest removing the 3 cubes in the map as they served no purpose.