Sid Meier's Civilization VI

Sid Meier's Civilization VI

Zebenji's Additional Religions
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Update: 16 Feb, 2019 @ 7:58am

Small update to fix the color display issue for the different strategic views.

Update: 15 Feb, 2019 @ 7:15pm

Mostly assured compatibility towards the new expansion. Many thanks to the amazing Tometekh for the details!

Removed the Quakers, as Tometakh included them in his mod.

There might be a color issue with the Settler and Appeal lenses, probably a file to reconfigure, working on that. It doesn't affect the game itself, just that all tiles on these views look blue. :)

IMPORTANT: This mod is not compatible with any previous saves. I included a link to v2.1 at the bottom of the mod description, just in case. Enjoy!

Update: 19 Jul, 2018 @ 7:30pm

- Added 31 (!) new religions, most of them coming from Ryoga's Strange Religions Mod (from Civ V). List of the added religions can be found below.
- Removed Mohism, as Tomatekh added it on his mod.
- Transferred Alchemy to Fiction Religion, as I'm using the icon from FullMetal Alchelmist.
- Removed new AI default religion for Poundmaker, as it generate bugs with some other mods.
- Started a recolor process for all religions, far from done but some colors from vanilla and Tomatekh's religions have changed (most of them matching the religion colors or Europa Universalis IV).
- Translation of the Civlopedia in French is still underway.

Enjoy the update, and sorry for the long delay (updating graphics is definitely a pain in the ***).

P.S.: For those who want to finish their previous game, as usual, you can find the previous version of the mods on CivFanatics. :)

Added religions :
Huna, Nanissáanah, Nuwaubianism, Church of Emacs, Church of Gaming, Church of SubGenius, Consumerism, Foamy, Last Thursday, Nike Philosophy, Tanassinn, Thelema, Bokononism, Chaos, Tau'va, Guilty Remnant, Haruiism, Imperial Creed, MuadDib Djihad, Religious Consciousness, Sithism, Brotherhood, Brotherhood of Nod, Covenant, Engwith, Ethos, Nine Divines, Nisan, Spode, Unitology, Ursulines

Update: 3 Apr, 2018 @ 8:09pm

Update: 3 Apr, 2018 @ 7:47pm

Update: 3 Apr, 2018 @ 6:06pm

- Completely rebuilt the mod from scratch to ensure full compatibilty with Rise & Fall
- Updated graphics
- Updated denominations for a few religions
- Added Historical Moment icons for all religions
- Religion screen now displays icons and pressure mechanics for all religions
- Added Zentopia Church (from anime Fairy Tail - was already in the mod when Rise & Fall came out)

I tested all graphics for every religion, if you notice a graphic bug please tell me and I'll fix that asap. Thank you and enjoy this update! :)

IMPORTANT: The mod ID has been changed, so every previous savegame will not be compatible. My apologies for that. :( I'll leave a link to the previous version on CivFanatics.

Update: 3 Mar, 2018 @ 2:18pm

Very quick update to fix the Rise and Fall bug with the randomizer - now mod leaders have randomized religions if the randomizer is enabled (tested with a dozen civilization and leader mods so far).

Update: 13 Feb, 2018 @ 6:41pm

Compatibility with R&F's latest update.

Poundmaker's default religion is now the Misimanito religion (if the Historical religions are enabled and the randomizer is disabled, which is the case by default).

Update: 12 Feb, 2018 @ 6:50pm

- Urgent fix to make it compatible with Tomatekh's latest update. Still working on making it fully compatible with R&F (no Timeline pictures for now, and religion lens still broken).

Update: 18 Aug, 2017 @ 4:02pm

- Fixed the Religion Randomizer option (which used to be somewhat broken after the Summer update)
- If Final Fantasy religions are enabled, leader Merlwyb Bloefhiswyn gets the cult of Llymlaen as favorite religion.