ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Player Trader [OPEN SOURCE] (Discontinued)
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Actualización: 13 NOV 2021 a las 4:56

  • DinoTrader; Feeding icon now stays as long as dino is fed without flickering
  • DinoTrader; Fixed contract removal issue upon server restart, contracts now stay active and are preserved
  • DinoTrader; Fixed issue with previously contracted dinos no longer being listed for another contract creation attempt

Actualización: 7 NOV 2021 a las 14:15

  • Removed old DinoTrader icon logic
  • refactored is contracted and feeding trough symbols for dinos, drastically improving performance
  • refactored cooler activation, fixed Admin force powered functionality
  • removed intermediate parent classes to reduce overall mod complexity
  • Removed legacy PlayerTable
  • Dino contract creation widget does now catch 9999999999999 price input overflow
  • removed restriction that creatures with equipment cannot be contracted - now Shadowmane (LionfishLion) can be contracted

Actualización: 21 JUL 2021 a las 6:48

  • recooked mod series with latest ArkDevKit with Gen2 sources and classes
  • see Currency mod for more information...

Actualización: 31 DIC 2020 a las 0:23

  • Fixed issue that in some cases engrams were contractable

Actualización: 24 ABR 2020 a las 6:44

  • Fixed issue with CooledPlayerTable/Terminal getting deactivated upon server restart

Actualización: 27 MAR 2020 a las 3:41

  • Added new MUE (multi use entry) for admins to enforce CooledPlayerTable to stay powered

Actualización: 2 FEB 2020 a las 7:50

  • Fixed inventory component to accept item deposit and removal again
  • Refactored own "Inventory In Use" logic
  • Fixed terminal hologram text

Actualización: 27 ENE 2020 a las 8:19

  • Exchanged custom GameMode with basic vanilla one in PrimalGameData to make it more generic

Actualización: 1 MAR 2019 a las 7:41

  • Refactored father class; reduced required class references

Actualización: 2 FEB 2019 a las 15:02

  • Refactored dino ownership handover logic
  • Cooked against changes in Currency father classes and interfaces