ARK: Survival Evolved

ARK: Survival Evolved

Capitalism NPC Trader [OPEN SOURCE] (Discontinued)
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Uppdatering: 13 aug, 2018 @ 12:20

  • cooked against changes in Capitalism father classes

Uppdatering: 7 aug, 2018 @ 9:20

  • Refactored Father_NPCTrader to implement interfaces and reducing hard linking between classes
  • Refactored Billboards to implement interfaces and reducing hard linking between classes
  • Fixed MeatSellTerminal particle system yet again
  • Fixed issue with CustomBuyTerminal not rolling on blueprints with quality value
  • Added option to CustomBuy-/-SellTable/Terminal to exclude them from auto price calculations (not exceeding supply and demand calc, that is a different system)
  • Cooked against major changes in father classes (capitalism currency)

Uppdatering: 31 jul, 2018 @ 13:59

  • fixed issue with CustomBuyTerminal it now rolls on equip with quality like the CustomBuyTable

Uppdatering: 21 jul, 2018 @ 5:18

  • Billboards now display correct currency short
  • Item description for buy/sell blueprints now show correct currency short
  • CustomBuyTerminal now creates bp correctly
  • Supply and Demand deactivation issue fixed

Uppdatering: 6 jul, 2018 @ 15:22

  • changed Terminal particle replication settings
  • added 50 GloryCoins as crafting requirement for Billboards
  • fixed issue with particle systems of MeatSell-, CustomBuy- and EggSellTerminal
  • fixed singleplayer CustomTables MUE to filter out admin option duplicates

Uppdatering: 2 jul, 2018 @ 2:34

  • fixed issue with TekRex egg, that it got replaced by normal Rex eggs

Uppdatering: 1 jul, 2018 @ 5:45

  • added Reaper Pheromone Gland to MeatBuy-/-SellTables
  • added TekRex Egg to EggBuy-/-SellTables
  • Sorted items from MeatBuy-/-SellTables alphabetically
  • Sorted items from EggBuy-/-SellTables alphabetically
  • added logic that prevents S&D values from dropping into minus values if custom blueprint was removed

Uppdatering: 12 jun, 2018 @ 7:32

  • added new SaveGame Object for CustomTables/-Terminals to enhance them with a SaveGame Manager. So that admins can finally store settings.
  • fixed issue where Admin options did not get displayed on CustomBuyTable correctly
  • cooked against changes in Capitalism Currency father classes

Uppdatering: 2 jun, 2018 @ 9:53

  • refactored replication logic and event calls
  • cooked against father class changes in currency package

Uppdatering: 9 maj, 2018 @ 4:28

  • fixed EggSellTerminal particle system
  • Cooked against changes in Currency father class