Serious Sam 3: BFE

Serious Sam 3: BFE

Botmatch Gamemode
Showing 1-6 of 6 entries
Update: 14 Mar, 2017 @ 4:03pm

New update has been released! This update includes:

- Added new console commands for bot spawning and setting up the custom frag limit. These commands are saved for each match and also work for split-screen mode. The new commands are globals.setfraglimit(XX) and globals.setbotnum(XX) (The XXs being numbers).
- Added botmatch versions of Cairo City and Courtyards of Death.
- Music will not be able to reset after you respawn for the whole match instead of the first 30 minutes.
- Updated Pvt. Tea bot model.
- Updated the bot counter.
- Moved the custom kill messages to the top-right of the screen.
- Split-Screen mode is now fully supported!

Update: 4 Mar, 2017 @ 1:02pm

New update has been released! This update includes:

- Custom player list will now only show the top 12 players/bots. This should fix the connection issues players were having.
- Added new music to Fiaca.
- Added a new bot counter to the top left of the screen. Also moved the custom frag limit counter to the top left of the screen.
- Tweaked the bouncer entity values a bit for Little Trouble, Slumoner and Unfinished Complex.
- Added a new bot test map for mappers. This map shows off the basics of making a bot map and has all of the entities you need for making a new bot map. To open the map, you will need to launch the editor and go to Content/SeriousSam3/Levels/Z5_Other and open ATestMapFor_Bots.wld.

Update: 28 Feb, 2017 @ 11:35pm

Reverted the scripts back to the way they were in the previous version since it was causing a lot of issues.

Update: 28 Feb, 2017 @ 7:27pm

New update has been released! This update includes:

- Updated the Sgt. Coffee bot model and added a new Pvt. Tea bot with a new custom model. Credits to Pan for both of those models.
- Replaced most killer entities with teleports in the maps.
- Added more bot tactic markers in Little Trouble.
- Removed the (With Bots) titles in the map names since those maps are only selectable in the botmatch gamemode anyway.
- Revamped stats displaying system. Now stats text effects are added locally on each machine and therefore shouldn't cause connectivity/timeout problems at all.

Update: 24 Feb, 2017 @ 9:12am

New update has been released! This update includes:

- Added the ability to change the amount of bots in a map. To do this, the host must type in setbotnum XX (The XXs being numbers) in the in-game chat after the match has started.
- Tweaked the floor height map in Little Trouble so that it looks less blurry.
- Fixed the aiming for the regular and hard bots when the player is above them. They will now be able to aim at you properly while you're in the air.
- Adjusted the accuracy of the laser, assault rifle and minigun for the hard mode bots.
- Fixed an issue which caused bots not to be assigned to any foe if they are continuously damaged while not having any foe.

Update: 21 Feb, 2017 @ 3:30pm

V1.0 release.