Sid Meier's Civilization V

Sid Meier's Civilization V

Napoleon at War (V5)
Showing 1-4 of 4 entries
Update: 13 May, 2017 @ 5:36pm

Version 5 Changes:
- Several adjustments/changes were required to add "The Ottoman World" expansion; other changes required by upgrade to the other two expansion mods
- Fixed national promotions, which were lost on upgrade
- Remove upgrades from Ottoman Infantry
- Partisan "AdvancedStartCost" lowered from 250 to 10
- Added "Klephtes" and " Hajduks" to unit namer partisan exception list for ordinals
- Deleted several unused basic game units, as the total NAW (with expansions) unit count is nearing 255
- Corrected Prussian definition in the globals file
- Increased Gold yield for Bank from 2 to 4, Markets from 1 to 3

Update: 29 Apr, 2017 @ 8:35am

Version 4 Changes:
- Many changes were made to allow NAW to work with the future expansion packs - "Germanic Nations" and "Mediterranean Kingdoms" - which will be published soon
- Fixed non-showing characters in ship names (non US English letters)
- Changed Artist Guild culture yields, as the previous version didn't work properly
- Added additional flag DDS files to fix the spy screen to show the correct civ icon
- Adjusted the Strategic Map Victory Condition to better emphasize major capitals (London, Paris, Vienna, Berlin, and Moscow. They are now much more valuable than other capitals, i.e. Madrid
- Added additional Ottoman Great Admiral names
- Removed the erroneous Metallurgy prerequisite from Rifling
- Made French icon color more yellow
- Made Settlers and Workers capturable - they are no longer destroyed when captured
- Most Infantry units can now be upgraded to the next better unit - except for Guard units, which cannot be upgraded
- Fixed an error which prevented Leaders' greeting and defeated dialogues
- City States are now allowed to use NAW units instead of only Musketmen; made changes to all the strategic maps to place these new units

Update: 28 Feb, 2017 @ 2:10pm

Version 3 Changes:
- Added Custom Victory Conditions for each map
- Changed British Line Infantry Icon from Skirmisher to the correct one
- Changed UK SOL class from NAW to NAW_ENGLISH, which increases it build limit from 6 to the intended 18
- Changed Russia Diplo screen to correct image
- Changed cavalry "ambush" Promotion to Formation 2
- Changed the "autobuild" function so that it would only fire on new games, and not change any build queues in a saved game
- Reduced Ottoman combat penalty on their national promotion to -15 (vice -40)
- Nerfed happiness down a bit
- Fixed city state relationships on Waterloo map to ensure they ally with UK
- Nerfed partisans stats to make them much more of the glass cannon intended
- Fixed incorrect French grenadier icon on 1812 map
- Added unit names to 1812 map
- Made adjustments to Austerlitz – added 30% more Allied troops to bring the scenario along historical lines
- Other bug fixes, tweaks

Update: 5 Feb, 2017 @ 3:03am

Initial upload of BETA version. The mod is stable, based on over 200+ hours of Live Tuner testing. In earlier versions, the mod performed better after complete clearing of the CIV V cache. If you're experiencing problems attempt this first, as it might improve performance.

Also - as this is BETA, please feel free to offer any/all suggestions you might have - they will be closely looked at and addressed quickly.

Thanks! Sman