Space Engineers

Space Engineers

Nanobot Build and Repair System
Se afișează 21-30 din 114 intrări
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Actualizare: 6 apr. 2019 @ 12:37

1.6.40

-New Color scheme for transport trace.
-Fixed multiplayer: with extended range settings, sometimes actual range settings reseted to default.
-Fixed multiplayer: cheating warnings inside server log files

Actualizare: 3 apr. 2019 @ 13:27

1.6.39

-Fixed newly indroduced endless loop if placing a wheel.

Actualizare: 31 mart. 2019 @ 9:36

V1.6.38

-Fixed: emptying floating bottles while collecting them
-Fixed: Grinding landing gears connected via piston, if they get connected to something
(It's more a game issue as the subgrid of piston head and landing gear gets neutral in that moment, but there is now a workaround)

Actualizare: 23 mart. 2019 @ 3:06

-V1.6.37

-Fixed Not collecting items from dead characters (if they not have enable EnableSpawnInventoryAsContainer)
-Removed degenerated triangels from 3D Models
-Hopefully fixed triggering Keen debug messages into logfile (on dedicated server)

Actualizare: 17 mart. 2019 @ 6:53

-V.1.6.36

-Fixed issue: Where heavy work load, could prevent BaR from refreshing available source/destination inventories.
-New: Preventing BaR's with switch on 'Push XX immediately' from using other BaR with same setting as destination. (to prevent ping pong's)

Actualizare: 16 mart. 2019 @ 2:25

-V1.6.35

-Fixed Ignoring sorters while pushing items

Actualizare: 12 mart. 2019 @ 13:34

-V1.6.34

-Fixed issue with Enable/Disable of Weld/Grind/Collect classes

Actualizare: 11 mart. 2019 @ 12:27

-V1.6.33

-Fixed Reseting Janitor settings (stupid mistake)
-Fixed Ignoring friendly damage on blocks near BaR (Keen changed the default sensor range, so the original welder jumped in)

Actualizare: 10 mart. 2019 @ 4:34

-V1.6.32

-Added two new work modes: WeldOnly, GrindOnly.
BaR could be restricted to any of them via settings file. So it is possible switch of grinding/welding completely

Actualizare: 8 mart. 2019 @ 16:16

-V1.6.31

-Workaround for doubling items while plundering dead astronaut. (Game issue: Where for a short time the original body including the inventory and a bagpack with same amount of items is in game)
-Fixed: Nanobot inventory not immediately emptied to base inventory if more than one BaR is grinding the same block and after that block nothing more to do.