Hearts of Iron IV

Hearts of Iron IV

The Road to 56
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Uppdatering: 15 dec, 2023 @ 17:04

Holiday Patch!

Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!

Highlights
  • Fixed crash when deploying heavy fighters.
  • Afghanistan focus tree!

Additions
  • If France goes down their democratic path but rises above 50% communism support, an event will fire where they will be put into power, while not abolishing elections and the republic like automatic random events normally might.
  • China unification game rule expanded.
  • Finland has a new focus "Salpa Line" and high-command advisor to go with it
  • New Achievements
  • Unique Road to 56 Ribbons added
  • Added new tank modules (Tankette turret and Anti-tank gun #2)

Adjustments and Balance
  • Puppets giving war score to overlord gamerule made default like vanilla.
  • France's deflation decisions are less costly, the decision to fix it quickly is less overpriced, and command power is no longer required for the slow one.
  • France Historical Path focus rewards slightly adjusted.
  • Rebalanced Road to 56 custom tank turrets (heavy nerf)
  • Adjusted stats on various custom Rt56 techs

Fixes
  • Poland's "Ban the Nazi party" no longer bypasses when forced resistance from the Clamp Down on Danzig focus is active, which caused permanent resistance in the state.
  • [TfV+WtT] Fixed Qing-Romanov alliance not being doable when the TfV version of Puyi was in power.
  • [AAT] When Norway claims Iceland it will now actually transfer the entire island and not half of it.
  • "The Rear" state modifier focus reward fixed for China

AI
  • AI will no longer rush ETAX techs
  • Minor Adjustments to various starts
  • AI will no longer gain base equipment capture
  • AI usage of variants reduced
  • The AI were told that armor cars don't exist and were just a part of their imagination.

Localisation
  • Minor changes not logged

GFX/UI
  • [AAT] Ported contract status indicators in the top bar of the interface.

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 11 dec, 2023 @ 12:28

December 2023 Hotfix

Adjustments and Balance
  • Puppets giving warscore to overlord gamerule made default like vanilla has done.

Fixes
  • When Norway claims Iceland it will now actually transfer the entire island and not half of it.
  • Non-BBA plane crash fix.

Uppdatering: 7 dec, 2023 @ 9:57

December 2023 Update!

Important: The map has been changed. Old saves will not be compatible.

Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!

Highlights
  • [AAT] Many new and tweaked MIOs. Lots of MIO effects in focus trees (still WIP, there could be duplicated traits as generics have not been removed)
  • [MTG|NSB|BBA] AI is now able to design proper equipment.

Additions
  • Fully redone RT56 Turkish economy tree; many smaller changes also made to the army & political areas of the focus tree.
  • Additional states for Iraq and Cuba.
  • Added some content for Japan mistakenly included in last month patch notes: improved Kodoha Japan (mostly)
  • Added an event chain triggering the Mandate of Palestine collapse instead of it happening out of the blue.
  • Added a new achievement for Israel.
  • Game rule to unify China (under PRC or nationalist, with or without Japanese puppets, etc.) at game start.
  • Added a decision to get oil out of the Negev desert.

Adjustments and Balance
  • German commander Johannes Blaskowitz loses his controversial trait in the democratic German civil war.
  • Yalta now absorbs all Germany puppets to form the WGR and DDR, and stretches the DDR and Soviet zones of occupation if Poland is not in the war.
  • RT56 Turkey now has access to most vanilla advisors if 'Battle for the Bosphorus' is used.
  • Changes to the Hunt the Bear branch of the Soviets, and restored the "Great Commander" focus with some alterations.
  • Japan was able to acquire both the Zero Carrier Fighter and Yamato Class Super Heavy Battleship at the same time.
  • Japan's "Army Expansion" and "Small Arm Modernization" focuses provide two military factories each.
  • Japan's Yamato Class Super Heavy Battleship by focus will be in 75% and 70% completion progress, instead of the vanilla values of 75% and 50%.
  • Super Heavy Battleships were able to utilize Super Heavy Battleship Armor. (Banzai!)
  • Made sure Stalin has exactly 7 waffles. Sorry for the mistake.
  • Super-Heavy Tank can function either as a field battalion with 30 tanks each or as a supporting brigade with 20 tanks.
  • [BBA] Nerfed Aircraft Cannons across the board as an indirect buff to Heavy Aircraft Cannons
  • [BBA] Buffed Heavy Aircraft Cannons to further incentivize using them over normal Aircraft Cannons when applicable
  • [BBA] Applied Vanilla tweaks to Aircraft frames across the board. Range reduced on all airframes but cost have almost always been reduced as well, just as in Vanilla.

Fixes
  • Some errors have been removed from Turkey for non-DLC owners.
  • Fixed refuge for German scientists.
  • The trotskyist leader of Vietnam should now appear in game.
  • Fixed some operative portraits not loading.
  • Forming the Benelux Federation as the Netherlands will now puppet the Congo (if it's a puppet of Belgium, it may change the government to democratic rather than keep the status quo though).
  • Fixed Peruvian cavalry level 2 not displaying properly
  • Fixed broken Kalmar Union and Scandinavian Unification formables.
  • Made sure this time that Chile doesn't get into a civil war on historical AI.
  • Most equipment values were cross-referenced with vanilla. (Thanks, WinMerge!)
  • French "SOMUA S35" not "SOUMUA S35".
  • Fixed the Kaiser side of the Kaiser vs Wehrmacht balance of power
  • Discovered the fountain of youth, but it tasted really weird.
  • [AAT] Removed anti-democracy traits from some leaders of the Finnish historical branch, fixed Lone Wolf cancelling and made Mannerheim and (spoiler) monarchist leader properly appear.
  • [AAT] Quisling can no longer start a civil war on the historical Norway branch (I assume vanilla think this is a "feature"), you can still do this as a player.
  • [AAT] Denmark should no longer be overly hesitant to join the Allies when the Road to 56 tree is selected.
  • [DOD] Peter of Yugoslavia should now correctly lose the Underage Monarch trait upon getting married

AI
  • Peace AI improvements: Restored pre-overhaul code to block the release of tiny/silly/warlord countries and added new German kingdoms to that list.
  • Swedish AI should now be more reactive and dynamic when it comes to Alt-history scenarios. It should also avoid starting suicidal wars.
  • Swedish AI Strategies have been reduced in number, from seven options in the Custom Game Options down to five to allow the AI to be more dynamic.
  • Tried using bootleg AI made in lab, but it gained sentience and started plotting our downfall. Content was good though.
  • Japanese AI should now be more efficient and historically accurate in historical scenarios.

Localisation
  • Several additions and improvements for the RT56 Turkish tree, as well as its associated National Spirits.

GFX/UI
  • New advisor portraits for Japan.
  • Added national spirit icons for the 3 German Kaisers.
  • Added some missing 3d graphics, especially for Finland.
  • Used some of the Finnish 3d graphics elsewhere. Use the Soviet T-28 when you want to create medium multi turret tanks (with NSB)
  • Replaced some focus icons with more relevant ones in the Finnish focus tree.
  • [NSB] Changed the default 2d icon for some tanks.

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 9 nov, 2023 @ 12:41

November 2023 Quickpatch #1!

Highlights
  • Fixed germany having no MIO.
  • Adding MIO to Austrialia, Brazil, Belgium.
  • Ask the squirrel.

Uppdatering: 7 nov, 2023 @ 10:41

November 2023 Update!

Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!

Highlights
  • Fully redone army, navy, and air force paths for RT56 Turkey, with new decisions and national spirits to go with. (included in the Gunnerside #2 update, but missing from its patch notes).
  • Balance of power and additional focuses for monarchist Germany.
  • Adopted new combat widths of 1.13.

Additions
  • Some unique focuses and characters for the Sámis.
  • Additional focuses and political advisors for Liechtenstein.
  • Two new MIOs for Germany - Erma Werke and Hanomag.
  • East and West Germany now have generic advisors. West Germany has it's own MIOs.
  • Additional industrial companies for Liechtenstein.
  • Added the port of Viipuri.
  • Japanese members of the Kodoha faction will have more historical fates: retired if the control faction purge them and promoted if the Kodoha faction takes over. You will get a new chief of the army. Sadeo Araki received new traits and become a field marshal, another general can now become aide-de-camp of the emperor to control him and ensure the ambitions of the faction.
  • Reshuffle and expansion of the democratic Denmark tree.
  • Two new achievements for Denmark.
  • New achievement for Germany.
  • Added a new achievement for Israel.
  • Added some MIOs for Israel.
  • German voice lines for the German Kingdoms, alongside East and West Germany.
  • Branch hiding partially implemented for UK.

Adjustments and Balance
  • The German Air Force is strengthened with ~2000 planes, compared to the vanilla 916.
  • Germany started with more airfields in historical locations.
  • The steel cost of Infantry Equipment '45 reduced to 5 to align it more closely with other levels.
  • Some of the German commanders adjusted, with Brauchitsch and Fritsch taking actual command. Model and Kluge were demoted to the rank of General.
  • R56 Germany now has a focus to improve enigma again and a focus to increase synthetic rubber output, aside from some restructuring.
  • Saudi coring decisions now core the new Jordan states but they all demand a minimal level of compliance.
  • Made it slightly easier for Hatzohar to form a coalition in the Israeli elections.

Fixes
  • Serious memory leak issue that was on the beta is fixed.
  • If Indonesia starts independent, it now no longer locks itself out of some buffs in its fascist/communist branches.
  • You can no longer choose the Molotov-Ribbentrop option to get a war goal on Lithuania in exchange for more Polish lands to the Soviets if Lithuania doesn't exist.
  • Fixed issues with the formation of the United Front in China.
  • Fixed research bonuses for naval gunnery and naval shells.
  • Fixed Trotsky magically puppeting releasable that can also be released outside Soviet borders.
  • Fixed UK being able to give Sudanese resources back to Egypt multiple times in the Anglo-Egyptian conference.
  • Fixed rare issue of democratic countries being forced to join Germany's democratic faction if they declare war on a non-democratic faction member of them (base game bug).
  • Sweden can no longer core Missouri
  • [BBA] Fixed missing air techs.
  • [AAT] Denmark no longer has incorrect starting ideas when playing the DLC tree.
  • [AAT] Denmark no longer has unintegrated r56 mechanics when playing the DLC tree.
  • [AAT] Danish MIOs can now be upgraded with the r56 tree.
  • [AAT] Hid some decisions that don't apply when using MIOs, while porting a vanilla decision to select multiple special forces branches.
  • [AAT] AAT Events have been disabled for the Road to 56 Sweden Focus Tree.
  • [AAT] Fixed decisions for Scandinavian countries to refit convoys into destroyers
  • [WTT] Updated the decisions Proclaim Nordic Unity and Restore the Kalmar Union, they should now properly core Denmark and Iceland
  • [AAT] Further progress towards making Finland's historical path work well with Road to 56's different and more accurate starting ideology.

AI
  • Poland no longer signs a mutual defence pact with Lithuania in 1938, as a result of the historical AI working properly since the previous update.
  • Historical Italy AI is fine-tuned™, focus order is revisited and able to putting up a fierce fight in North and East Africa.
  • AI would stop wasting command points on "Reserve Transfer" and "Extra Fuel Reserves" during peacetime battle plan.
  • [AAT] Denmark, Norway, Finland and Sweden DLC trees have been integrated into the AI behaviour decisions and their behaviour should now follow AI plans like vanilla, including historical.

Localisation
  • Added party names and changed names for East and West Germany.
  • Some descriptions for Liechtenstein focuses and decisions.

GFX/UI
  • Planes for the Samis, Québec, Iceland. New Biplane for China.
  • [AAT] Fixed missing MIO buttons when modifying equipment.
  • [AAT] Added the Norwegian and Danish plane models.

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 17 okt, 2023 @ 11:34

Operation Gunnerside / AAT Hotfix #2!

Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!

Highlights
  • Monarchist path rework for Germany.

Additions
  • Converted the decision system of the Polish Sanation rivalry into a BoP, alongside some other bugfixes and tweaks to Poland.
  • German Kingdoms now have permeant cores, with a shared military tree.
  • Added a new achievement for Israel.
  • Added small focus tree for Arab nations during the Arab-Israeli war.
  • [SWE] The Scandinavian Council focus has received a new sub branched which allows you to further develop Scandinavia after unification.
  • [SWE] Added new military related focuses related to Landsverk, Armoured Cars and even Bicycles.
  • [SWE] Added new Aviation related focuses, streamlining the process.
  • [SWE] Added localization to a majority of focuses that were missing it

Adjustments and Balance
  • Changed strait crossings in Denmark to match vanilla.
  • Added Scandinavia Shared Focus Tree to Denmark.
  • Renamed Jutland and North Schleswig to use Danish spellings.
  • [SWE] Swedish Army Staff has been moved.
  • [SWE] Conclude Rearmament has taken up a new position below Swedish Army Staff
  • [SWE] Several focuses in the Swedish Industrial Reinvigoration sub-tree have had their days shortened.
  • [SWE] Removed the old Aviation tree.

Fixes
  • Finland and Norway trees should no longer change on reload.
  • Soviet unit models having black textures.
  • Fixed certain technologies not being researchable with MIOs.
  • Fixed display of Victory Points.
  • Fixed Orkney Island port being missing along with the British Home Fleet.
  • Fixed Jan Mayen missing a port.
  • Fixed broken railways in Denmark.
  • Fixed MIO's for Poland and Egypt.

AI
  • [AAT] Finland should now follow historical AI.

GFX/UI
  • Incorporated new vanilla Finnish 3D unit models.
  • Several new portraits for monarchist figures within Germany.

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 12 okt, 2023 @ 8:44

Operation Gunnerside / AAT Hotfix #1!


Fixes
  • Fixed planes having a speed of 0.
  • Fixed economic laws and modifiers not setting the proper amount of consumer factories.
  • Norway's new characters (leaders/advisors/commanders etc.) merged with our old ones.
  • Fixed CTD after hovering over certain doctrines.
  • Icons for the Road to 56-exclusive shocktroop special forces doctrine specialization.
  • [BftB] Democrat Parti Turkey can no longer lock itself out of all foreign policy (including Ottomanist) paths.
  • [AAT] Finland's tree will allow you to do the neutrality path while democratic, BoP is still being overhauled.
  • A small mountain of other fixes!

Uppdatering: 10 okt, 2023 @ 13:29

October Update - Operation Gunnerside!

Howdy folks! Operation Gunnerside has arrived! The day 1 mega-patch from your friendly neighborhood mod team!

The '56 gang has been burning the midnight oil for weeks now to merge AAT with our latest and greatest content. ...that is until someone asked, "Wait, why are we still using oil?" and we all switched to electric. After that things went quite quickly, and here we are!

Special words of affirmation and seductive appreciation for our leads, fine contibutors, and for all the other members of the team that have held off on their planned coup just for this patch. Also, Katten over at Paradox for enabling this Day 1 dance contest. Also also, to all the cats that did not get pets while we were busy. Your furry sacrifice will definitely be forgotten.

Note: This is just an initial patch. Getting our mammoth mod to work with new DLC is always an epic act of complicated insanity, so expect bugs! Please be sure to give us feedback and post over on Discord[discord.gg] when you find bugs or any issues! Together, we can squash all those critters together and make the '56 / AAT relationship a successful one!

As always, with giga high-fives and 27-part secret handshakes,

-Gxp and the whole '56 band


Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!

Highlights
  • Rt56 and AAT are now "going steady". Flowers, dinner, and maybe coffee might be involved.
  • Complete revamp of the Israeli tree, with a revamped independence war and 10 different possible leaders.

AAT-Specific
  • Most new advisors/leaders/commanders etc. processed, with appropriate advisors available depending on chosen tree.
  • A bunch of new states, mainly in Scandinavia.
  • Notably not (yet) ported: AI behaviour for new countries (TODO), new combat width meta. (do you want this?)
  • [AAT] Gamerules to select focus trees for all new countries.

Additions
  • More unique focuses for Tannu Tuva.
  • Some new achievements.
  • Added the mayor of Cayenne and head of the pro Free France committee as a historical democratic leader for Guyana.
  • New Slovak commander Stefan Jurech.
  • Added the Sultanate of Darfur to the map.
  • [NSB] Expanded light tank technology.

Adjustments and Balance
  • The Italian Air Force is strengthened with ~1400 planes, compared to the vanilla 700.
  • The Italian divisions are overall better equipped at the start.
  • German civil war democratic side made to have slightly more divisions, this should make them win more often.
  • Disabled silly "overlord adjective" "country name" puppet names.
  • [BBA] Italy starts with the Heavy Machine Gun technology.

Fixes
  • Restored cores for Naples which are used in Italy fragmentation game rules.
  • Iran's communist plan and Andorra's flexible foreign policy AI plans should now work.
  • Fixed Colombian focus "War with the Andeans" automatically bypassing.
  • Fixed Austrian focus "Restore the Liechtenstein Protectorate" automatically bypassing.
  • Added generic advisors to more tags that were missing them.
  • Azad Hind now has access to an economic focus tree path.
  • Fixed shared focus "Baltic Unification" not giving cores on all Baltic states for players without WTT.
  • Fixed missing description of the fall of Ulan Bataar.
  • Fixed missing event for Stresa Italy.
  • [BftB] Turkey can no longer defile *and* continue Ataturks legacy.
  • [BBA] Italy should now pick between all its AI plans for going alternate history (Except Roman Empire).
  • [Non-BBA] Italy should now correctly go monarchist, while Mussolini can do alternate history diplomacy that's done by dedicated leaders for BBA users.
  • [Non-BBA] Fixed the cost of the initial level of the Flying Boat.

AI
  • Soviet Union concentrating too many troops in the Far East during a European war has been resolved.
  • Italy will be more aggressive in the Ethiopian theater.
  • Germany would deploy more troops to the Russian frontline.
  • The minimum required number of supply trucks for AI has been slightly increased.

Localisation
  • Rewrite localization for Convoy Supply technologies.
  • Fixed some typos in the German 'Establish Reichskommissariats' decision category.

GFX/UI
  • Additional fixes and improvements for generic portraits.
  • New Chilean portraits have been added for Anton Pulanich, Olegario Reyes del Río and Emilio Daroch Soto.
  • New Slovak portraits have been added for Ariosto Herrera, Franz Karmasin, Jan Ursiny, Janko Jesensky, Gustav Husak, Jan Golian, Jozef Nemsila and Rudolf Viest.
  • New icons for CAS 0 and CV CAS 0.
  • [LaR] Added Kaiserreich operatives.
  • [Non-BBA] The Italian Naval Bomber I "SM.79 Sparviero", was replaced by the "Caproni Ca.335".

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 7 sep, 2023 @ 10:04

September 2023 Update!

My country is not a country, it's winter My garden is not a garden, it's the plains My road is not a road, it's the snow My country is not a country, it's winter My country is not a country, it's the flip side Of a country that was neither country nor fatherland My song is not a song, it's my life It's for you that I want to possess my winters -Gilles Vigneault

Contact Us!
Questions? Comments? Let us know at Discord[discord.gg]. We'd love to hear from you!


Highlights
  • Focus tree for Québec, which for now is only accessible when releasing it.
  • Reworked the Uruguayan focus tree.
  • Added CAS '30 , CV CAS '30 , Naval Bomber '30 and CV Naval Bomber '30 for non-BBA interwar counterparts.
  • Added new combat tactics.

Additions
  • Expansion to the Liechtenstein focus tree.
  • Netherlands-specific Benelux coring decisions.
  • Added a decision for warlords to join the United Front against Japan.
  • Added a new general and army chief to Carpathian Ukraine. Will this be the final bit of content for them?

Adjustments and Balance
  • Venezuelan 'Constitute women's rights' now changes the legal status of women to full equality.
  • Historical air orders of battle have been implemented in Bolivia, Brazil, Bulgaria, Canada, Colombia, the Czech Republic, Denmark, United Kingdom and France for both BBA and non-BBA players.

Fixes
  • Chilean AI should no longer let a civil war happen on historical.
  • Turkey now correctly starts with Etatism.
  • Fascist Monaco now has a flag.
  • Issues with Yoshisuke Aikawa and Naoki Hoshino advisors for Manchuria resolved.
  • Vienot Agreement now available for Communist France.
  • Republican Spain will no longer send their soldiers on voyage around Africa during the SCW.
  • Sinkiang and Tunganistan are prevented from joining United Front until they have dealt with each other.
  • Wanda and Wladyslaw will not leave Polish government after their faction is disbanded.
  • Fixed some of the generic portrait names, now they should reappear again.
  • Korean Independence Party name should be properly displayed.
  • [Non-MtG] Portugal no longer starts without ships.
  • [BBA] Selecting the R56 Swiss tree no longer means getting stuck with unhireable DLC army chiefs.

AI
  • Improved aircraft templates.

Localisation
  • Local names for Hazaristan.
  • Fixed typo in Dutch operation Stroopwafel.
  • Added Carlist and Anarchist operation names. The Carlist names are inspired by Spanish galleons from its golden century while the anarchist names are mostly written in Esperanto.

GFX/UI
  • Portrait for Muhammad Ibrahim Khan, leader of Hazaristan.

Credits
  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project, as well as for opportunities to learn about the related history.

Uppdatering: 7 aug, 2023 @ 13:59

  • Quickfix for some missing portraits.