Arma 3
D-Day+2 [Coop 10] v1.7
Showing 1-10 of 12 entries
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Update: 5 Feb, 2018 @ 10:09am

Added save option

Update: 5 Feb, 2018 @ 10:05am

Updated object positions due to new map changes. Removed AI auto regroup. Added new cut fence - and dog patrol scripts.

Update: 22 Jun, 2017 @ 1:24am

Removed CWA dependancy. Picked up serious issue with village buildings in East sunk into ground - logged ticket with dev.

Update: 22 Jun, 2017 @ 12:17am

IF3 mod aggregation - removed mod dependancy

Update: 29 May, 2017 @ 8:43am

Fixed revive

Update: 29 May, 2017 @ 8:39am

Adjusted dependency and some vehicles not snapped to surface.

Update: 10 Oct, 2016 @ 3:04am

player DisableCollisionWith all chairs

Update: 29 Sep, 2016 @ 4:12am

Added a two tanks on limited path at start. AI tanks in IFA3 preview ver have pathfinding issues . German tanks also lack full physics. Unrelaible results at best - hence keep them away from obstacles / town etc.

Update: 20 Sep, 2016 @ 7:14am

Fixed odd sound dependancy and made lots of changes.

Update: 3 Sep, 2016 @ 12:23pm