RimWorld
Repair Workbench
Mostrando 11-20 de 25 aportaciones
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Actualización: 3 SEP 2018 a las 15:46

Added: Mod options UI.

Actualización: 18 NOV 2017 a las 16:58

Updated target game version to: 0.18.1722.

Actualización: 27 JUN 2017 a las 20:25

Added: Korean translations thanks to AwesomeDOWD http://steamproxy.net/profiles/76561197970986633/

Actualización: 26 MAY 2017 a las 9:48

Updated target game version to: 0.17.1546.
Added: German translations (thanks http://steamproxy.net/id/Lauri7x3).
Added: ChineseSimplified translations (thanks http://steamproxy.net/id/WishingLaws).
Fixed: Bench does not get built instantly.

Actualización: 15 ENE 2017 a las 16:25

Added: Option for repair kits to restore a % of durability, instead of a flat amount. Regenerate the RepairBench.xml config file for it to show up.

Actualización: 1 ENE 2017 a las 17:52

Fix: JobDriver_RepairItem.MakeNewToils() throwing System.ArgumentOutOfRangeException when trying to get the item to be repaired from the TargetQueue. How the TargetQueue was empty when the job was created is still unknown, so this fix treats the symptoms, not the cause.

Actualización: 20 DIC 2016 a las 12:58

Updated game version to v0.16.1393.

Actualización: 8 DIC 2016 a las 17:00

Added: Settings are now loaded from XML config file RepairBench.xml
Changed: SkillGain is now a changeable setting.

Actualización: 11 OCT 2016 a las 13:26

Attempted Fix: Directly check at top of WorkGiver if the pawn can reserve the bench. This hopefully will solve the reported errors.

Actualización: 2 SEP 2016 a las 13:53

Updated: Updated to version 0.15.1284.
Changed: Bench now uses vanilla Bill system.
Changed: Bench now uses updated graphics to support material types.
Changed: Temporarily disabled CCL dependency until CCL is updated.