Insurgency

Insurgency

GunColony Modified Armory Mod Theater
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Update: 30 Jul, 2017 @ 5:49am

Try to fix Bolt Action having no backup ammo

Update: 29 Jul, 2017 @ 5:17am

- Add chinese translation
- A lot of fixes and changes

Update: 29 Jul, 2017 @ 12:26am

- Reupload old version, since the new models won't work. (Kept the new Sway changes)

Update: 26 May, 2017 @ 9:44pm

- Attempted to fix some bugs and add in some missing features
- The new weapons seem to be showing as ERROR SUCCESS, not sure if it is a client side problem yet.

Update: 26 May, 2017 @ 8:44pm

**BUG WARNING!**

This server now uses the Angry Bots version of The Armory Expanded!

- Added all missing weapons from Angry Bots version
- Removed KSG, Glock19 and L118A1 because they are not in the Angry Bots version
- Reworked USP, Glock18 and Saiga to their new Angry Bots models
- Tried to maintain compatibility with all attachments. Those things are very very hard to keep track so they may be really buggy
- I also changed the sway pattern just for the sake of it.

Update: 7 May, 2017 @ 8:08am

- Further increased recoil on bipod, both LMGs and non-LMGs (machine guns got more increase in recoil).
- The new focus setting for LMGs should now work properly :/

Update: 6 May, 2017 @ 9:13pm

- Large tweaks to LMGs
- MG 42 recoil increased to match new 7.62 ammo specification
- Fixed MG 42 hipfire glitch.
- For all MGs, crouch/prone is now much less effective at combating sway
- For all MGs but MG42, crouch/prone is now a bit less effective at combating recoil
- For all MGs, bipods are now a lot less effective at combating both recoil and sway
- For all MGs, focus is now a TON more effective at reducing both recoil and sway (especially recoil)
- All MGs now have a higher spread, RPK is the lowest since it has a single shot mode, and MG42 is the highest
- Hopefully these changes should make the machine guns used more tactically and realistically. In the right conditions you can easily send a deadly beam of bullets down range, but otherwise you are really near useless. Focus is very effective no matter what stance or position you are in. Thus, it is now crucial that you stand still while using a machine gun and use focus when engaging your target. Also, try not to drain your stamina as it decreases your focus time and effectiveness. On a side note the sway increase will make the machine gunners a lot more prone to suppression, making positioning more important to avoid bot fire.
- Fixed Thompson recoil causing the freeaim to go up when unscoped

Update: 6 May, 2017 @ 7:21pm

- Added gun caliber in weapon description & tweaked some description text mainly to remove any mentions of caliber already there
- All players are now equipped with chest rigs by default. Everyone needs to realize that a tactical carrier is totally overkill and doesn't give extra ammo!
- AP ammo now has 10% more vertical recoil. HP now has 10% less
- Sway on bipod added to all weapons. I will work on the recoil next.
- Removed holo sights from MK-18 & increased vertical aim-punch on fire, because a 800RPM 1.4x reload rambo weapon is just too good
- Marginally increased sway radius on bolt action rifles and pistols while moving
- Decreased sway for bolt actions when crouching or prone
- Fixed grenade launcher mouse sensitivity bug when unscoped

Update: 6 May, 2017 @ 11:14am

- Tweaked MG 42 to fire realistic 7.62 but have only a 50 round chain
- Increased KSG15 pump speed
- Experimenting with 2 different methods to add sway onto bipod

Update: 29 Apr, 2017 @ 2:19pm

- Actually upload the new file