Counter-Strike 2

Counter-Strike 2

mg_hype2
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Update: 19 Jun, 2020 @ 7:28pm

Map is discontinued as of 6/19/20 / June 19th 2020
(Please contact me if you want to re edit or need help.)

final update
[bhop]
-added enclosure to last level
-added extra platform for tower drop
-moved 3rd teleport_destination away from ledge so people wont go back to arrow level
-added floor

[grenade]
-changed wall size (no longer able to jump over)
-added knifes to prevent nades getting stuck

[wallhacks]
lowered lighting, changed all textures from func_details to func_brush

[duck hunt v2]
-fixed platform glitch where shooters would get stuck
-added shortcut
-added 1st level kill timer

[death run]
-added half a roof
-changed water texture
-added lights for last ladder decision
-added catch platform for donut spin
-made water slide a bit easier
-put 1unit blocks for trapfloor level
-changed all lethal textures to hazard
-fixed misleading key
-turned into a free for fall
-added roof
-fixed lights not turning off

[1v1 arena]
-removed all pistols except for deagle

[general]
-added sprite nades
-added new thank you mural
-removed some textures & renovated secret spawn room. (lol)
-added seperate button for random selection and random button
-more easter eggs
-lowered music volume from 10 to 1 (1-10 scale)
-enabled cubemaps
-added auto pick timer
-brightened certain areas of the map

Update: 7 Nov, 2017 @ 3:24pm

-Fixed Duck Hunt v2 error in which the stage was being triggered by multiple players instead of one.

Update: 20 Aug, 2017 @ 7:58pm

Version v2e (almost final! (i hope...))
Changes in v2e
1.Duck Hunt v2 completely reworked.
-New mechanism for shooters.
-Pole Removed for unfair advantage.
-Textures Changed.
-FFA minigame for winner.
-Fixed first wall being penetrable.
2. Iceskate changed to a different method where it doesnt use trigger_push.
3. Added in a new MG (1v1 pistols)
4. Deathrun made easier to play and win.
-Key added to left and right of spawn for both the ladders and door color.
5.Music changed so you can shut it off in the settings.
6.USP's will spawn as p2000's until Valve fixes it in SDK.


-Thanks for playing! Leave a like on the workshop, a comment, and check out my profile!
-Much love, -hype.

Update: 9 Oct, 2016 @ 1:47pm

-Fixed Pistols being grabbable in the spawn room.

Update: 12 May, 2016 @ 8:05pm

-Fixed AWP in Spawn Issue
-Fixed Weapon Stripping Issue
-Removed Slide
-Removed Speed Soccer
-Fixed Black Props

Update: 31 Jan, 2016 @ 3:11pm

-Fixed bhop teleport
-Optimized For Autohop Servers
-Removed Func_breakables from AWP

Update: 26 Jan, 2016 @ 12:22am

-Removed all instances of func_physboxes so help servers still having trouble with precache issues.
-Fixed bhop teleport exploit
-Won a game of solo dubs in Rocket League, was quite exquesite.

Update: 23 Jan, 2016 @ 11:51pm

-fixed trigger texture not being triggered in bhop. going to sleep

Update: 23 Jan, 2016 @ 11:32pm

-Fixed skybox wall in spawn
-Reverted Wallhacks texture.

Update: 23 Jan, 2016 @ 10:58pm

-Fixed Stage 4 Bhop Teleport
-Fixed Bhop Teleport
-Chopped Stage 2 Bhop In Half
-Changed Wallhacks Outside walls
-Added Website Ad's