Space Engineers

Space Engineers

[Discontinued] Star Wars Weapons
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Update: 20 Dec, 2020 @ 12:50pm

+ The blocks now appear in the all blocks tab and can be switched with the scroll wheel. The Large Gatling Turrets, Small Gatling Turrets, and the Missile weapons are in 3 separate groups to make them easier to find and so they do not cover the entire right side of the screen.

+ The mod should now be compatible with both Xbox and PC.

Update: 20 Dec, 2020 @ 12:27pm

test upload

Update: 6 May, 2020 @ 6:24pm

missiles & torpedos are back to their overpowered status since the nerf didn't match well with the other weapons.

Update: 4 May, 2020 @ 4:37pm

+ Block Catagories are now grouped together in one file and now, in order to better future proof, only the unique stationary & turret tabs are used since Keen kept changing & breaking the old catagories.
+ Better barrel particle effects
+ Fix for ammo icon transparency
+ Power of 2 rescaling for textures
+ Rebalance for Proton Torpedos & Concussion Missiles the stats are now closer to that of the vanilla missiles
+ Damage for Death Star Laser had to be reduced due to Keen's updates breaking the astroid destroying explosive version. Might continue experimenting with it at a later date.
+ Video showcase

Update: 10 Aug, 2018 @ 7:57am

+ Fix for Death Star Superlaser range
+ Fixed range in meters for turret targeting
+ Increased ranges for other weapons a bit

Update: 2 Aug, 2018 @ 10:55am

+ Quick fix for stationary missile launcher textures

Update: 2 Aug, 2018 @ 10:08am

+ Better organization and fixes for textures, lower poly models, other model improvements, and reduced number of build progress models to possibly reduce load times
+ Normal map textures
+ Altered flak cannon, rotary blaster, turbolaser, laser cannon, and SPHA audio
+ All turrets should be reverted back to the vanilla turret overlay
+ Fix to stop blaster bolts changing color when the weapon is selected
+ Reduced fire rate for laser cannons
+ Changes for build times
+ Energy bolts should disappear in a shorter time to improve stability
+ Reduced bloom on energy bolts
+ New Death Star Superlaser and ammo crate models
+ Other details

Update: 7 Dec, 2017 @ 12:21pm

+ fixed the issue with small ship stationary weapons not being able to be placed on conveyors
+ some model improvements

Update: 21 Nov, 2017 @ 8:40pm

+ The Death Star weapons can now be built separetely
+ Increased the durability of the Death Star weapons however, they are now harder to build
+ Changed the ammo container to the Star Wars container model from my other mods

Update: 29 Oct, 2017 @ 7:33am