Garry's Mod

Garry's Mod

Eye of Cthulhu (Terraria) [Ragdoll]
Visar 1–4 av 4 poster
Uppdatering: 16 sep, 2015 @ 23:38

-Fixed an issue with the cornea rendering overbright while HDR was enabled.

Uppdatering: 12 sep, 2015 @ 16:54

-Upgraded the first and second phase meshes to feature a far more detailed tendril backside.
-Improved texture videlity by a huge amount. Far higher detail across the entire model.
-Improved light warping support with a new lightwarp(softer banding on edges).
-Added facial flexes to the phase 1 model. Access these using the face poser.
-Added "Servant of Cthulhu" mini eyeball enemy type.
-Removed normal mapping.
-Added LOD support.

Uppdatering: 2 jul, 2015 @ 19:38

-Fixed an issue with a missing engine cubemap causing bloom blowout on the iris of the phase 1 Eye.
-Added a verison of the phase 1 Eye that does not utilize a cubemap.

Uppdatering: 1 jul, 2015 @ 15:53