Garry's Mod
Eye of Cthulhu (Terraria) [Ragdoll]
Mostrando 1-4 de 4 aportaciones
Actualización: 16 SEP 2015 a las 11:38 p. m.

-Fixed an issue with the cornea rendering overbright while HDR was enabled.

Actualización: 12 SEP 2015 a las 4:54 p. m.

-Upgraded the first and second phase meshes to feature a far more detailed tendril backside.
-Improved texture videlity by a huge amount. Far higher detail across the entire model.
-Improved light warping support with a new lightwarp(softer banding on edges).
-Added facial flexes to the phase 1 model. Access these using the face poser.
-Added "Servant of Cthulhu" mini eyeball enemy type.
-Removed normal mapping.
-Added LOD support.

Actualización: 2 JUL 2015 a las 7:38 p. m.

-Fixed an issue with a missing engine cubemap causing bloom blowout on the iris of the phase 1 Eye.
-Added a verison of the phase 1 Eye that does not utilize a cubemap.

Actualización: 1 JUL 2015 a las 3:53 p. m.