Team Fortress 2

Team Fortress 2

PAYLOAD Snowycoast
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Update: 7 Aug, 2015 @ 4:55pm

Update: 25 Jun, 2015 @ 12:22pm

Version B4 released:

BUG FIXES

  • Lowered cart slightly so it doesn't float over tracks
  • Fixed some displacement issues in the mines
  • Fixed roof that wasn't clipped properly on 2nd point
  • Fixed incorrect playerclipping on cliffs around UFO
  • Changed rollback zone leaving 3rd from overlays to nonsolid brushwork
  • Several texture paths corrected
  • final explosion no longer gibs players (just kills)
  • Corrected quonset hut props LODs

OPTIMIZATION

  • Replaced all coalmines wood_fences with their lower poly doomsday equivalent
  • Adjusted water in skybox for better reflections and less overdraw
  • Added areaportalwindows to various locations on the last point
  • Added areaportalwindows to various locations in BLU spawn
  • General brush adjustment to optimize mines -> last optimization
  • Removed excessive snow particles on last

BALANCE CHANGES

  • Removed stairs facing mines at RED last to make it harder for BLU to spawncamp
  • Added stairs inside main building of last point
  • Adjusted health/ammo placement on last
  • Added more cover for RED on last
  • Improved sentry platforms on last
  • Lowered height of skybox clipping over playable areas (now "quite high" and not "super high")

AESTHETICS

  • Custom soundscape (previously used viaduct + coldfront)
  • Smaller snow particles for a couple of doorways
  • large RED wall near 1st/radio tower made more interesting
  • Additional icicles to various areas
  • Early finale fx cinematic props added
  • Added danger signs to deathpit at last
  • Spaceship replaced with new model (closer influence from the Thing)
  • Adjusted pickup paint patches to be more intuitive