Counter-Strike 2

Counter-Strike 2

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Showing 1-6 of 6 entries
Update: 10 Jun, 2015 @ 9:03am

- Fixed bombsite B doors fading distance
- Lowered aircraft flyby sound
- Fixed nodraw texture beign visible in some places
- Added light on B ramp
- Moved tree towards T spawn
- Filled gap between buildings near CT spawn
- Removed angle from A boost to MID
- Added scenery near bombsite B
- Increased fog distance
- Cleaned bombsite B a little
- Pushed dumpster so T can smoke CT window
- Various of fixes
- Added clip under trains

Update: 8 Jun, 2015 @ 3:22pm

- Fixed truck on bombsite B so players can now jump on it from the rail without surfing from the edge
- Removed wooden wall behind the fence on bombsite B
- Added clipping on railroad gates
- Filled gap between scaffolding and wall on mid
- Disabled player collision with physics props
- Rearanged wire spools on CT spawn
- Added few props on bombsite B
- Raised concrete wall near bombsite A so CT can no longer peak from the cinder block from bombsite A
- Fixed rendering distance on some props
- Added light near scaffolding on mid
- Changed stairs texture
- Fixed door fading distance
- Disabled collision on bricks
- Moved wooden planks to fill the gap in the bricks (bombsite A)
- Removed clip brush near sniper nest to allows players to do trick jump onto mid wall
- Lowered doors on bombsite B ramp so players can no longer see mid from bombsite B wood plank
- Changed position of the desk in room near bombsite B
- Added environment sounds
- Optimisation

Update: 5 Jun, 2015 @ 6:02am

- Removed self-boost near bombsite A ( now you need another player to boost you)
- Removed some props on bombsite A
- Fixed fade distance for some props
- Increased fog distance
- Added scaffolding on middle near bombsite B connector so CT can no longer rush Terrorists in warehouse
- Optimisation
- Clipped trains
- Updated radar image
- Raised concrete wall on bombsite A ( CT can no longer watch bombsite A from respawn)
- Fixed light glows
- Fixed collisions with some small props
- Removed bombsite signs from T spawn
- Added flies near dumbster
- Removed gap in truck on bombsite B

Update: 4 Jun, 2015 @ 5:04am

- Changed player models to CT: GSG 9 T: Balkans
- Raised wall on the middle, preventing Terorrists to gain full mid control from their spawn
- Removed concrete mixer from boost area on bombsite A
- Fixed clipping
- Removed train platform from mid
- Removed some props for visibility

Update: 3 Jun, 2015 @ 12:21pm

- Changed entry position to warehouse near bombsite B to avoid long sightline
- Moved garage near terrorists spawn towards it
- Added a pillar in warehouse near bombsite B (Ct side) so T defending bombsite can no longer spot CT coming from CT respawn
- Added a big crate in truck
- Extended the cover on bombsite A

Update: 2 Jun, 2015 @ 1:26pm