Left 4 Dead 2
The Hive (Part 4/6)
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 17 พ.ค. 2020 @ 12: 52am

-Fixed major crash issue on map 3 where a corrupted stair-case model was drawing heavily on system resources. Computers with low-graphics settings in L4D2 would crash the game as it did not have a high enough threshold of system resources to work with
-Extended escape timer on map 5 by an additional minute
-Reworked laser grid in map 2 to improve appearance and minigame
-Introduced a call for 'sb_stop 1' to the game console that will prevent the bots from entering the laser hall (so long as sv_cheats 1) is enabled. On completing the laser trap challenge or dying and respawning, the map will resume bot control (setting sb_stop to 0)
-Fixed multiple graphical and functionality issues and introduced many quality of life improvements

อัปเดต: 20 ส.ค. 2018 @ 6: 01am

refer to part 1 for change notes

อัปเดต: 20 ก.พ. 2015 @ 11: 04pm

Refer to gamemaps.com 'The Hive' listing for changes!

อัปเดต: 5 ก.พ. 2015 @ 2: 06am

Updated to Mirror gamemaps.com Submission

อัปเดต: 1 ก.พ. 2015 @ 7: 03pm