Crusader Kings III

Crusader Kings III

Immersive Domain Management
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Oppdatering: 27. nov. @ 5.29

Hotfix for court positions not being inherited on death
-> Upon death, a valid heir will automatically take the position

Oppdatering: 26. nov. @ 10.38

Added event variations (almost 100)

The mod is in a solid state now. Can be considered finished!

This update can be considered the Official Release of the mod: Version 1.0

Oppdatering: 26. nov. @ 6.31

Oppdatering: 26. nov. @ 5.50

Polishment of interaction and existing events (Added contextual backgrounds)

Event variation is still WIP

Oppdatering: 25. nov. @ 17.56

BIG UPDATE:
-> Added Diarch Personality modifiers to aptitude.
-> Re-added Rank/Tier modifiers to aptitude (King+).
-> Added positive aptitude (Fear) for when the ruler is Sadistic, Wrathful, etc. (to counterbalance Horrible Personality).
-> Increased Good and Excellent aptitude required points to 70 and 100 (up from 60 and 80).
-> Added Confront Courtier interaction, allowing you to increase aptitude to 50 when Poor/Terrible. Triggers an event with a "challenge." For now, there are only three event variations for each court position. This will be increased soon (WIP). The event themes and backgrounds are also provisional.

Oppdatering: 25. nov. @ 7.30

Oppdatering: 25. nov. @ 6.51

Oppdatering: 25. nov. @ 6.49

Oppdatering: 25. nov. @ 6.47

Oppdatering: 24. nov. @ 16.03

Hotfix for player/liege personality evaluation not functioning properly on aptitude formula