Crusader Kings III

Crusader Kings III

Immersive Domain Management
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Update: 19 nov om 14:07

UPDATE:
-> Almost fully revised/reworked Aptitude modifiers
-> Removed Skill based modifiers in favor of personality
-> Added negative modifiers for rich/powerful rulers
-> Improved positive modifiers for lower rank rulers
-> Also organized the modifiers list with the help of Gemini 3

Update: 18 nov om 18:51

Update: 18 nov om 16:26

Update: 18 nov om 16:20

UPDATE:
-> Added Powerful Claimant position
-> Reduced Powerful Noble from 3 to 2
-> Tweaked animations and backgrounds

Update: 18 nov om 5:43

Update: 17 nov om 13:17

Japanese Ritsuryo now have Powerful Enuchs instead of Powerful Knights
Added japanese faning animation to japanese nobles

Update: 15 nov om 20:00

UPDATE:

Added 2 interactions to improve aptitude of Powerful Courtiers:
-> Board Game (Challenge to a board game - Gaming Partner)
-> Cross Blades (Challenge to a spar duel - Sparring Partner)

Update: 15 nov om 13:09

The powerful courtiers and their families are now created with faith/culture draw from your domains, leading to different faith/culture composition, depending on your domain diversity.

Lowered salaries for 860 start date. Increased the salaries for 1170 start date

Update: 15 nov om 10:08

UPDATE:

Added accountability for Social Stratas (Royal Favor) trait tracks, from Chat GPT Flavor Pack, on court positions Aptitude

Chat GPT Flavor Pack must be loaded, of course!

Update: 14 nov om 11:42