Teardown

Teardown

Solar & Wind Farm
Showing 1-7 of 7 entries
Update: 28 Sep @ 2:05pm

V1.4:

*ADDED

- A New Wheat field
- A Vehicle shed next to the field

*CHANGED

- Grass is a bit different around

Notes: The wheat field will probably get more updates!

Update: 23 Sep @ 1:35pm

V1.3:

HUGE OPTIMISATION + MORE!

The shape count is now over 4500 less than it was!

*ADDED

- Some dynamic-ness to the turbines
- A better structure for the anemometer
- More pipes

*CHANGED/FIXED

- Huge shape count decrease.
*CHANGED

- Some improvements to the air vents shapes
- Changed some textures for turbines and solar panels

Update: 20 Sep @ 10:29am

V1.2:

*ADDED

- New script for the turbines where they change speeds, made by QuadView
- Flammability to the turbines

*CHANGED

- Moved the turbines around a tiny bit

Update: 18 Sep @ 11:57pm

V1.1.1:

*ADDED:

- Description for the Alien
- Another Boat
- More Trees (background and normal trees)
- Texture for the shed
- More props next to the shed
- More Bollards

*CHANGED:

- Moved the crash site
- Adjusted the Boundaries
- Pier texture a bit
- Bollard's texture

*FIXED:

- The Fences floating

Update: 16 Sep @ 2:06pm

V1.1: The Water Update

The pier had been remastered, along with some new props and a crashlanded UFO because yes

Update: 12 Sep @ 10:45am

V1.0.1

*ADDED Textures for the Turbines, pier, and Solar Panels

*FIXED the locker things so they're not too close

Update: 11 Sep @ 1:14pm

V1